Player Matchup

Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ChokeDaSmite
Nike
Level 22
God Stats
2W - 4L
1,243 SR
Queue Stats
112W - 120L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
LaterPoorAss
Gilgamesh
Level 6
God Stats
28W - 30L
1,876 SR
Queue Stats
36W - 43L
1,713 Elo+
Solo
Artemis
Artemis
QwQ4709
Artemis
Level 25
God Stats
8W - 10L
1,477 SR
Queue Stats
116W - 104L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
vlSurreallv
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,596 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,593 Elo+

VS

Team Averages
Level 19
1,563 SR
1,627 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bront1d3
Baron Samedi
Level 23
God Stats
1W - 0L
1,252 SR
Queue Stats
26W - 19L
1,665 Elo+
Solo
Tiamat
Tiamat
RageQuitPro23
Tiamat
Level 17
God Stats
16W - 4L
1,849 SR
Queue Stats
34W - 20L
1,622 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Support10
Morgan Le Fay
Level 21
God Stats
11W - 3L
1,714 SR
Queue Stats
334W - 265L
1,675 Elo+
Solo
Khepri
Khepri
boilerheat14
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 4 / 1
6,398
427
4,941
10,087
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 0
6,080
405
8,182
11,171
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
LaterPoorAss
Gilgamesh
11
1 / 6 / 0
6,566
438
4,054
13,037
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
QwQ4709
Artemis
11
1 / 5 / 0
6,679
445
4,223
8,548
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
vlSurreallv
Kuzenbo
10
0 / 2 / 1
6,528
435
2,725
10,913
9,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
9 / 0 / 6
9,384
626
12,473
15,557
13,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Bront1d3
Baron Samedi
11
2 / 1 / 7
7,022
468
3,941
4,524
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 0 / 6
8,175
545
5,086
6,547
3,772
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Support10
Morgan Le Fay
14
7 / 0 / 9
8,667
578
13,847
9,128
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
11
0 / 1 / 11
7,181
479
2,562
8,188
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
21
21
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
4
1
0.13
W
Guan Yu
 
Guan Yu
9
0
6
12
W
Baron Samedi
Bront1d3
Baron Samedi
2
1
7
5.5
L
0
4
0
0
L
Gilgamesh
LaterPoorAss
Gilgamesh
1
6
0
0.17
L
Artemis
QwQ4709
Artemis
1
5
0
0.2
W
3
0
6
6
W
Morgan Le Fay
Support10
Morgan Le Fay
7
0
9
11.5
W
Khepri
0
1
11
5.5
L
Kuzenbo
vlSurreallv
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,125
Damage
37,909
53,756
Taken
43,944
25,019
Mitigated
31,469
10,421
Healing
21,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,941
221
0
2,392
10,087
2,959
0
5,037
4,720
40,448
0
W
Guan Yu
 
Guan Yu
12,473
2,240
651
9,669
15,557
13,820
0
744
14,067
0
60,514
W
Baron Samedi
Bront1d3
Baron Samedi
3,941
511
518
985
4,524
3,473
492
752
3,678
28,485
0
L
8,182
567
0
3,620
11,171
5,871
0
5,073
5,589
0
32,977
L
Gilgamesh
LaterPoorAss
Gilgamesh
4,054
766
0
1,762
13,037
4,064
0
3,279
9,598
0
39,111
L
Artemis
QwQ4709
Artemis
4,223
1,197
0
259
8,548
2,761
245
3,935
4,583
0
34,043
W
5,086
579
0
3,086
6,547
3,772
0
1,923
4,271
49,425
0
W
Morgan Le Fay
Support10
Morgan Le Fay
13,847
999
0
4,861
9,128
4,469
105
1,748
7,116
56,519
4,075
W
Khepri
2,562
147
0
1,933
8,188
5,935
0
1,761
6,229
19,725
0
L
Kuzenbo
vlSurreallv
Kuzenbo
2,725
861
0
2,388
10,913
9,364
0
7,506
3,139
13,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
40,429
310
Minions Killed
427
0
Camps Cleared
0
1,325,395
Distance Traveled
1,454,877
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,398
427
80
5
0
253,643
4
W
Guan Yu
9,384
626
122
8
0
309,115
3
W
Baron Samedi
7,022
468
55
4
0
260,992
9
L
Nike
6,080
405
65
4
0
289,047
1
L
Gilgamesh
6,566
438
72
5
0
261,197
0
L
Artemis
6,679
445
67
4
0
256,011
3
W
Tiamat
8,175
545
111
7
0
273,998
5
W
Morgan Le Fay
8,667
578
109
7
0
304,037
2
W
Khepri
7,181
479
30
2
0
306,735
6
L
Kuzenbo
6,528
435
26
2
0
265,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role