Player Matchup

Xbalanque
Xbalanque
AObitoK
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 68L
1,600 Elo+
Solo
King Arthur
King Arthur
Alexmar50
King Arthur
Level 27
God Stats
8W - 3L
1,672 SR
Queue Stats
87W - 71L
1,589 Elo+
Solo
Ares
Ares
Kunstschuh
Ares
Level 19
God Stats
2W - 1L
1,565 SR
Queue Stats
46W - 41L
1,547 Elo+
Party 2
Arachne
Arachne
Kunststiefel
Arachne
Level 20
God Stats
9W - 8L
1,494 SR
Queue Stats
51W - 42L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
Œarl
Nu Wa
Level 24
God Stats
7W - 0L
1,901 SR
Queue Stats
35W - 20L
1,652 Elo+
Solo
Team Averages
Level 23
1,626 SR
1,590 Elo+

VS

Team Averages
Level 13
1,547 SR
1,612 Elo+
Fenrir
Fenrir
Contrived4
Fenrir
Level 19
God Stats
17W - 9L
1,713 SR
Queue Stats
48W - 29L
1,649 Elo+
Party 1
Amaterasu
Amaterasu
Oxibot
Amaterasu
Level 8
God Stats
0W - 2L
1,501 SR
Queue Stats
14W - 15L
1,471 Elo+
Solo
Thoth
Thoth
Utpalaka
Thoth
Level 8
God Stats
1W - 2L
1,481 SR
Queue Stats
21W - 10L
1,694 Elo+
Party 1
Mercury
Mercury
iAxessor
Mercury
Level 29
God Stats
5W - 4L
1,540 SR
Queue Stats
109W - 85L
1,601 Elo+
Party 1
Jing Wei
Jing Wei
zYzt
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AObitoK
Xbalanque
14
3 / 1 / 3
8,675
667
4,491
4,829
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Alexmar50
King Arthur
13
4 / 2 / 2
8,188
630
5,349
10,077
4,848
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 2 / 7
7,191
553
3,173
7,270
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Kunststiefel
Arachne
12
5 / 0 / 4
7,695
592
5,017
7,332
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Œarl
Nu Wa
15
6 / 1 / 4
8,982
691
9,822
5,934
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Contrived4
Fenrir
11
1 / 3 / 1
6,718
517
1,184
8,788
4,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Oxibot
Amaterasu
10
1 / 5 / 0
5,897
454
2,212
7,452
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
Utpalaka
Thoth
11
2 / 2 / 1
6,632
510
3,978
6,125
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
iAxessor
Mercury
11
1 / 4 / 1
6,443
496
2,170
8,806
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
zYzt
Jing Wei
9
1 / 6 / 1
5,577
429
5,265
8,107
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
6
6
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AObitoK
Xbalanque
3
1
3
4.5
W
King Arthur
Alexmar50
King Arthur
4
2
2
2.5
L
Fenrir
Contrived4
Fenrir
1
3
1
0.5
W
2
2
7
2.75
W
Arachne
Kunststiefel
Arachne
5
0
4
7
L
Amaterasu
Oxibot
Amaterasu
1
5
0
0.2
L
Thoth
Utpalaka
Thoth
2
2
1
1.25
L
Mercury
iAxessor
Mercury
1
4
1
0.38
L
Jing Wei
zYzt
Jing Wei
1
6
1
0.25
W
Nu Wa
Œarl
Nu Wa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
14,809
35,442
Taken
39,278
15,382
Mitigated
16,386
12,219
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AObitoK
Xbalanque
4,491
2,338
0
2,465
4,829
1,646
2,710
0
4,829
0
50,455
W
King Arthur
Alexmar50
King Arthur
5,349
982
0
2,833
10,077
4,848
460
1,237
8,840
0
38,865
L
Fenrir
Contrived4
Fenrir
1,184
404
0
1,556
8,788
4,854
0
2,593
6,195
0
18,149
W
3,173
54
0
2,372
7,270
4,407
0
0
7,270
16,024
0
W
Arachne
Kunststiefel
Arachne
5,017
3,865
0
1,854
7,332
2,480
0
959
6,373
0
36,555
L
Amaterasu
Oxibot
Amaterasu
2,212
709
0
1,159
7,452
4,563
0
744
6,708
0
22,783
L
Thoth
Utpalaka
Thoth
3,978
175
0
1,032
6,125
1,763
0
3,547
2,578
43,134
0
L
Mercury
iAxessor
Mercury
2,170
881
0
250
8,806
2,740
0
2,890
5,916
0
38,848
L
Jing Wei
zYzt
Jing Wei
5,265
3,700
0
60
8,107
2,466
0
3,221
4,886
0
23,570
W
Nu Wa
Œarl
Nu Wa
9,822
2,398
0
2,695
5,934
2,001
3,060
1,782
4,152
62,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
31,267
376
Minions Killed
301
0
Camps Cleared
0
1,181,728
Distance Traveled
1,127,656
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,675
667
106
8
0
193,547
1
W
King Arthur
8,188
630
71
5
0
194,112
0
L
Fenrir
6,718
517
38
3
0
245,939
3
W
Ares
7,191
553
24
2
0
261,510
3
W
Arachne
7,695
592
69
5
0
280,713
1
L
Amaterasu
5,897
454
52
4
0
172,541
0
L
Thoth
6,632
510
83
6
0
231,291
1
L
Mercury
6,443
496
82
6
0
249,949
0
L
Jing Wei
5,577
429
46
4
0
227,936
3
W
Nu Wa
8,982
691
106
8
0
251,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role