Player Matchup

Sobek
Sobek
BestJanusNA
Sobek
Level 87
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 5L
1,428 Elo+
Party 1
Hades
Hades
DoinDamage
Hades
Level 23
God Stats
2W - 4L
1,390 SR
Queue Stats
49W - 62L
1,441 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Failcomplete
Morgan Le Fay
Level 26
God Stats
0W - 2L
1,453 SR
Queue Stats
6W - 14L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
Meetope
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
Xboxkilla12
Gilgamesh
Level 93
God Stats
2W - 2L
1,518 SR
Queue Stats
15W - 16L
1,488 Elo+
Party 1
Team Averages
Level 49
1,435 SR
1,465 Elo+

VS

Team Averages
Level 111
1,551 SR
1,529 Elo+
Sol
Sol
 
Sol
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Cyb3rWarri0r11
Pele
Level 147
God Stats
10W - 5L
1,629 SR
Queue Stats
462W - 436L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
DaWolfKid
Gilgamesh
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 188L
1,555 Elo+
Solo
Khepri
Khepri
XxFrostyCatxX
Khepri
Level 38
God Stats
14W - 16L
1,488 SR
Queue Stats
49W - 54L
1,437 Elo+
Party 2
Skadi
Skadi
vergiil1108
Skadi
Level 93
God Stats
19W - 13L
1,640 SR
Queue Stats
299W - 308L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,961
459
4,212
9,659
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
10
1 / 4 / 1
5,989
461
3,289
9,525
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Failcomplete
Morgan Le Fay
10
0 / 4 / 2
6,254
481
3,486
6,430
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Meetope
Danzaburou
10
1 / 4 / 1
6,688
514
2,476
7,051
1,826
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Xboxkilla12
Gilgamesh
11
4 / 3 / 1
7,629
587
7,550
10,922
4,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 5
7,928
610
8,130
4,516
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 1 / 1
8,477
652
6,738
8,066
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
DaWolfKid
Gilgamesh
11
1 / 4 / 4
7,018
540
6,411
12,201
7,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 6
6,758
520
3,389
5,667
3,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 1
7,892
607
7,560
6,281
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
17
17
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
5
5.5
L
2
2
1
1.25
W
9
1
1
9.5
W
Gilgamesh
DaWolfKid
Gilgamesh
1
4
4
0.75
L
Hades
1
4
1
0.38
L
Morgan Le Fay
Failcomplete
Morgan Le Fay
0
4
2
0.25
L
Danzaburou
Meetope
Danzaburou
1
4
1
0.38
L
Gilgamesh
Xboxkilla12
Gilgamesh
4
3
1
1.5
W
1
2
6
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,013
Damage
32,228
43,587
Taken
36,731
18,792
Mitigated
17,856
12,197
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,130
2,215
0
3,482
4,516
1,467
640
2,584
1,932
49,529
0
L
4,212
371
0
3,495
9,659
5,878
0
3,080
6,579
10,484
0
W
6,738
1,838
0
1,276
8,066
2,919
577
1,901
6,165
0
52,964
W
Gilgamesh
DaWolfKid
Gilgamesh
6,411
1,591
0
2,642
12,201
7,437
417
1,656
10,545
0
30,633
L
Hades
3,289
675
302
3,331
9,525
3,970
0
2,387
7,138
27,824
0
L
Morgan Le Fay
Failcomplete
Morgan Le Fay
3,486
788
0
480
6,430
2,190
0
4,121
2,309
29,686
0
L
Danzaburou
Meetope
Danzaburou
2,476
1,008
0
1,882
7,051
1,826
0
1,334
5,717
0
25,483
L
Gilgamesh
Xboxkilla12
Gilgamesh
7,550
2,485
0
2,707
10,922
4,928
656
597
10,325
0
25,651
W
3,389
323
0
1,826
5,667
3,790
0
3,419
2,248
15,855
0
W
7,560
3,588
0
805
6,281
2,243
2,252
1,427
4,854
0
54,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,521
Gold Earned
38,073
249
Minions Killed
388
0
Camps Cleared
0
1,186,907
Distance Traveled
1,295,768
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,928
610
104
8
0
253,436
5
L
Sobek
5,961
459
12
1
0
274,172
2
W
Pele
8,477
652
96
7
0
291,817
1
W
Gilgamesh
7,018
540
63
5
0
272,508
5
L
Hades
5,989
461
60
5
0
232,466
2
L
Morgan Le Fay
6,254
481
72
6
0
232,870
1
L
Danzaburou
6,688
514
55
4
0
177,618
1
L
Gilgamesh
7,629
587
50
4
0
269,781
3
W
Khepri
6,758
520
14
1
0
259,814
4
W
Skadi
7,892
607
111
9
0
218,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role