Player Matchup

Artio
Artio
Harwewee
Artio
Level 159
God Stats
8W - 16L
1,667 SR
Queue Stats
338W - 326L
1,517 Elo+
Party 2
Achilles
Achilles
MarsTheBadBoi
Achilles
Level 128
God Stats
4W - 8L
1,347 SR
Queue Stats
349W - 327L
1,471 Elo+
Party 2
Thoth
Thoth
Ryansanity
Thoth
Level 158
God Stats
0W - 1L
1,290 SR
Queue Stats
292W - 288L
1,478 Elo+
Solo
Bellona
Bellona
YoungMcChicken
Bellona
Level 67
God Stats
0W - 1L
1,602 SR
Queue Stats
70W - 66L
1,507 Elo+
Solo
Hachiman
Hachiman
jacmar1004
Hachiman
Level 148
God Stats
4W - 9L
1,513 SR
Queue Stats
340W - 346L
1,511 Elo+
Solo
Team Averages
Level 132
1,484 SR
1,497 Elo+

VS

Team Averages
Level 101
1,545 SR
1,480 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Infinite8Life
Discordia
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,401 Elo+
Party 1
Hercules
Hercules
RussianBlueBear
Hercules
Level 129
God Stats
13W - 13L
1,653 SR
Queue Stats
66W - 58L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
SlaytheShadows
Cthulhu
Level 94
God Stats
15W - 11L
1,519 SR
Queue Stats
174W - 164L
1,523 Elo+
Solo
Ravana
Ravana
vAngelFlores
Ravana
Level 65
God Stats
7W - 5L
1,551 SR
Queue Stats
34W - 35L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Harwewee
Artio
11
2 / 2 / 6
7,004
467
5,918
14,637
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
MarsTheBadBoi
Achilles
12
5 / 2 / 1
7,335
489
6,315
9,105
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
14
0 / 1 / 4
7,761
517
6,652
5,800
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
6,455
430
5,304
9,280
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
jacmar1004
Hachiman
13
3 / 2 / 0
8,167
544
5,526
11,725
3,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 2 / 1
8,388
559
12,672
11,278
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Infinite8Life
Discordia
12
0 / 1 / 1
6,473
432
4,031
4,253
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
16
6 / 0 / 0
9,200
613
8,873
8,628
7,627
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
0 / 4 / 2
6,273
418
3,804
11,460
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
12
1 / 3 / 3
7,141
476
5,827
7,652
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
11
11
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
1
2.25
L
Artio
Harwewee
Artio
2
2
6
2.5
W
Discordia
Infinite8Life
Discordia
0
1
1
0.5
L
Achilles
MarsTheBadBoi
Achilles
5
2
1
2.75
W
Hercules
6
0
0
6
L
Thoth
0
1
4
2
W
0
4
2
0.25
L
0
4
1
0.13
L
Hachiman
jacmar1004
Hachiman
3
2
0
1.5
W
Ravana
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,715
Damage
35,207
50,547
Taken
43,271
25,346
Mitigated
19,941
20,652
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,672
6,746
0
5,201
11,278
3,214
1,066
2,723
8,555
0
58,142
L
Artio
Harwewee
Artio
5,918
431
757
7,471
14,637
9,711
64
2,605
11,884
18,119
0
W
Discordia
Infinite8Life
Discordia
4,031
338
0
1,008
4,253
1,222
418
2,687
1,566
36,126
0
L
Achilles
MarsTheBadBoi
Achilles
6,315
2,100
0
3,706
9,105
3,515
0
921
8,142
0
41,078
W
Hercules
8,873
3,786
0
4,119
8,628
7,627
0
180
8,448
0
50,070
L
Thoth
6,652
581
0
1,263
5,800
1,984
94
2,656
2,778
62,486
0
W
3,804
326
500
1,218
11,460
5,289
55
5,076
6,384
16,548
0
L
5,304
2,503
0
3,088
9,280
6,376
0
0
9,280
0
29,583
L
Hachiman
jacmar1004
Hachiman
5,526
2,498
0
4,367
11,725
3,760
1,162
1,097
10,628
0
53,248
W
Ravana
5,827
1,258
0
1,308
7,652
2,589
0
1,904
5,748
0
46,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,722
Gold Earned
37,475
388
Minions Killed
401
0
Camps Cleared
0
1,345,305
Distance Traveled
1,310,766
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,388
559
108
7
0
227,400
1
L
Artio
7,004
467
17
1
0
302,492
5
W
Discordia
6,473
432
67
4
0
284,134
0
L
Achilles
7,335
489
76
5
0
309,725
3
W
Hercules
9,200
613
128
9
0
285,282
7
L
Thoth
7,761
517
125
8
0
263,143
5
W
Cthulhu
6,273
418
25
2
0
234,691
6
L
Bellona
6,455
430
62
4
0
227,983
2
L
Hachiman
8,167
544
108
7
0
241,962
2
W
Ravana
7,141
476
73
5
0
279,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role