Player Matchup

Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
PancakeMaster10
Osiris
Bronze III
Level 88
God Stats
1W - 1L
1,436 SR
Queue Stats
5W - 12L
1,413 MMR
Solo
Chiron
Chiron
Gold I
icoltus
Chiron
Gold I
Level 156
God Stats
5W - 5L
1,641 SR
Queue Stats
98W - 107L
1,352 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,515 SR
1,453 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,535 SR
1,421 MMR
Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
BlanketGhost
Ratatoskr
Gold IV
Level 127
God Stats
10W - 7L
1,536 SR
Queue Stats
232W - 240L
1,344 MMR
Solo
Thoth
Thoth
Gold III
FaTzRecEEz
Thoth
Gold III
Level 121
God Stats
3W - 3L
1,557 SR
Queue Stats
77W - 62L
1,404 MMR
Party 1
Ganesha
Ganesha
Gold V
MilkyMatt
Ganesha
Gold V
Level 124
God Stats
6W - 3L
1,747 SR
Queue Stats
54W - 59L
1,445 MMR
Solo
Danzaburou
Danzaburou
Silver II
ProfessorHeim
Danzaburou
Silver II
Level 104
God Stats
20W - 7L
1,332 SR
Queue Stats
43W - 31L
1,415 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
4 / 3 / 0
5,845
585
2,393
6,909
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
 
Merlin
10
0 / 2 / 2
5,564
556
2,624
3,592
1,284
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
 
Anubis
9
2 / 5 / 2
5,561
556
4,250
6,530
2,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 6 / 1
5,041
504
2,499
6,912
2,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
icoltus
Chiron
9
1 / 4 / 1
5,342
534
4,925
6,843
1,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ArachneSetAthenaGilgameshTiamat

VS

Bans
PersephoneApolloTsukuyomiScyllaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 1 / 6
6,107
611
2,623
5,106
1,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
BlanketGhost
Ratatoskr
10
4 / 2 / 5
5,913
591
4,463
6,615
1,903
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thoth
10
5 / 2 / 3
5,910
591
3,933
5,049
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
MilkyMatt
Ganesha
12
4 / 2 / 3
7,161
716
4,917
5,818
2,275
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
ProfessorHeim
Danzaburou
11
5 / 1 / 1
6,368
637
4,629
5,123
1,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
20
20
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
0
1.33
L
Merlin
 
Merlin
0
2
2
0.5
L
Anubis
 
Anubis
2
5
2
0.6
W
Khepri
 
Khepri
2
1
6
5
W
Ratatoskr
BlanketGhost
Ratatoskr
4
2
5
3.25
W
Thoth
5
2
3
3.25
W
Ganesha
MilkyMatt
Ganesha
4
2
3
2.75
L
1
6
1
0.25
W
Danzaburou
ProfessorHeim
Danzaburou
5
1
1
5.5
L
Chiron
icoltus
Chiron
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,691
Damage
20,565
30,786
Taken
27,711
10,044
Mitigated
8,454
5,572
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,393
1,398
0
600
6,909
1,931
0
1,522
5,387
0
25,695
L
Merlin
 
Merlin
2,624
425
0
948
3,592
1,284
0
2,059
1,533
28,691
0
L
Anubis
 
Anubis
4,250
621
0
1,677
6,530
2,682
0
2,789
3,741
18,545
0
W
Khepri
 
Khepri
2,623
340
0
1,142
5,106
1,738
0
2,247
2,859
15,605
0
W
Ratatoskr
BlanketGhost
Ratatoskr
4,463
1,727
0
2,418
6,615
1,903
0
2,036
4,579
0
25,227
W
Thoth
3,933
258
0
999
5,049
1,323
0
2,265
2,784
27,636
0
W
Ganesha
MilkyMatt
Ganesha
4,917
1,107
0
1,815
5,818
2,275
240
0
5,818
35,693
0
L
2,499
955
0
390
6,912
2,544
0
4,454
2,458
0
19,339
W
Danzaburou
ProfessorHeim
Danzaburou
4,629
2,044
0
1,133
5,123
1,215
0
326
4,797
0
37,631
L
Chiron
icoltus
Chiron
4,925
2,188
35
1,922
6,843
1,603
0
649
6,105
0
33,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,353
Gold Earned
31,459
251
Minions Killed
304
0
Camps Cleared
0
837,903
Distance Traveled
931,543
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,845
585
58
6
0
193,667
1
L
Merlin
5,564
556
59
6
0
156,676
3
L
Anubis
5,561
556
32
3
0
148,482
3
W
Khepri
6,107
611
32
3
0
200,000
2
W
Ratatoskr
5,913
591
61
6
0
189,339
3
W
Thoth
5,910
591
56
6
0
181,302
2
W
Ganesha
7,161
716
68
7
0
168,291
1
L
Osiris
5,041
504
38
4
0
176,583
1
W
Danzaburou
6,368
637
87
9
0
192,611
3
L
Chiron
5,342
534
64
6
0
162,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role