Player Matchup

Kuzenbo
Kuzenbo
PaulBradshaw_
Kuzenbo
Level 29
God Stats
5W - 9L
1,350 SR
Queue Stats
138W - 148L
1,427 Elo+
Party 1
Pele
Pele
SR_Rxylz
Pele
Level 65
God Stats
4W - 3L
1,680 SR
Queue Stats
52W - 68L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
Weeaboo_Gamer
Sun Wukong
Level 103
God Stats
1W - 2L
1,695 SR
Queue Stats
66W - 84L
1,450 Elo+
Solo
Izanami
Izanami
chrisssnakepit
Izanami
Level 48
God Stats
11W - 13L
1,481 SR
Queue Stats
249W - 258L
1,369 Elo+
Party 1
Hel
Hel
xxPaNzYxx
Hel
Level 34
God Stats
24W - 34L
1,369 SR
Queue Stats
147W - 190L
1,290 Elo+
Party 1
Team Averages
Level 56
1,515 SR
1,372 Elo+

VS

Team Averages
Level 67
1,431 SR
1,341 Elo+
Jormungandr
Jormungandr
BigJive
Jormungandr
Level 114
God Stats
5W - 4L
1,224 SR
Queue Stats
121W - 206L
1,244 Elo+
Party 2
Pele
Pele
Deadmon02
Pele
Level 82
God Stats
25W - 13L
1,590 SR
Queue Stats
44W - 32L
1,399 Elo+
Party 3
Gilgamesh
Gilgamesh
MrJenkins1299
Gilgamesh
Level 29
God Stats
12W - 10L
1,569 SR
Queue Stats
107W - 115L
1,401 Elo+
Party 3
Xbalanque
Xbalanque
pokolo200
Xbalanque
Level 86
God Stats
2W - 1L
1,348 SR
Queue Stats
115W - 166L
1,283 Elo+
Party 2
Sol
Sol
yaughty
Sol
Level 22
God Stats
6W - 5L
1,425 SR
Queue Stats
66W - 75L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
0 / 2 / 1
7,712
367
2,523
15,286
17,429
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
15
4 / 6 / 0
9,561
455
8,478
14,254
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Weeaboo_Gamer
Sun Wukong
14
3 / 1 / 0
8,596
409
5,855
11,583
9,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 3 / 0
9,076
432
11,170
12,400
4,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 8 / 2
10,421
496
7,882
16,162
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigJive
Jormungandr
16
1 / 0 / 4
10,626
506
7,294
12,806
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
20
13 / 2 / 1
14,248
678
14,762
15,963
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
MrJenkins1299
Gilgamesh
18
1 / 3 / 2
11,317
539
7,605
14,240
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
pokolo200
Xbalanque
17
4 / 1 / 1
10,661
508
14,069
11,001
3,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
16
1 / 4 / 5
10,967
522
8,182
11,847
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
10
Kills
20
20
Deaths
10
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigJive
Jormungandr
1
0
4
3
W
Pele
13
2
1
6.75
W
Gilgamesh
MrJenkins1299
Gilgamesh
1
3
2
0.67
L
Kuzenbo
0
2
1
0.25
L
Pele
4
6
0
0.67
L
Sun Wukong
Weeaboo_Gamer
Sun Wukong
3
1
0
3
L
1
3
0
0.33
W
Xbalanque
pokolo200
Xbalanque
4
1
1
4.5
L
2
8
2
0.38
W
Sol
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,908
Damage
51,912
69,685
Taken
65,857
43,945
Mitigated
33,528
18,548
Healing
18,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigJive
Jormungandr
7,294
2,219
0
1,236
12,806
10,985
233
1,395
11,411
45,225
0
W
Pele
14,762
6,234
459
6,199
15,963
6,649
4,930
2,443
13,520
0
118,775
W
Gilgamesh
MrJenkins1299
Gilgamesh
7,605
2,201
428
2,783
14,240
8,367
2,871
426
13,814
0
69,008
L
Kuzenbo
2,523
1,197
0
2,995
15,286
17,429
132
4,226
11,060
17,782
0
L
Pele
8,478
1,547
0
2,522
14,254
6,273
0
1,441
12,705
0
63,847
L
Sun Wukong
Weeaboo_Gamer
Sun Wukong
5,855
2,028
0
3,726
11,583
9,617
0
320
11,223
0
33,364
L
11,170
6,247
0
3,982
12,400
4,591
862
2,976
9,424
0
88,621
W
Xbalanque
pokolo200
Xbalanque
14,069
7,683
0
3,111
11,001
3,830
2,689
1,128
9,873
0
68,223
L
7,882
305
143
5,180
16,162
6,035
98
5,961
9,797
60,079
0
W
Sol
8,182
3,317
510
3,900
11,847
3,697
3,965
5,013
6,834
54,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
57,819
486
Minions Killed
595
0
Camps Cleared
0
1,696,985
Distance Traveled
2,041,120
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,626
506
78
4
0
425,152
3
W
Pele
14,248
678
160
8
0
470,345
3
W
Gilgamesh
11,317
539
125
6
0
410,865
0
L
Kuzenbo
7,712
367
27
1
0
393,103
2
L
Pele
9,561
455
112
5
0
331,907
1
L
Sun Wukong
8,596
409
64
3
0
313,897
0
L
Izanami
9,076
432
163
8
0
327,917
2
W
Xbalanque
10,661
508
124
6
0
366,053
1
L
Hel
10,421
496
120
6
0
330,161
5
W
Sol
10,967
522
108
5
0
368,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role