Player Matchup

Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold I
Casannovas
Persephone
Gold I
Level 156
God Stats
5W - 6L
1,754 SR
Queue Stats
302W - 299L
1,632 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
ElPaisa
Kumbhakarna
Gold I
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 49L
1,616 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
TheBraydon
Gilgamesh
Platinum III
Level 116
God Stats
7W - 6L
1,620 SR
Queue Stats
227W - 225L
1,678 MMR
Solo
Mercury
Mercury
Gold I
johanpro26
Mercury
Gold I
Level 126
God Stats
48W - 39L
1,639 SR
Queue Stats
93W - 84L
1,653 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,603 SR
1,616 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,619 SR
1,643 MMR
Poseidon
Poseidon
Gold I
CheeseAndMac
Poseidon
Gold I
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 297L
1,646 MMR
Solo
Izanami
Izanami
Gold V
RecluesiveGhost
Izanami
Gold V
Level 144
God Stats
6W - 2L
1,872 SR
Queue Stats
34W - 29L
1,646 MMR
Solo
Tyr
Tyr
Platinum IV
Roselina1
Tyr
Platinum IV
Level 80
God Stats
13W - 11L
1,534 SR
Queue Stats
191W - 188L
1,630 MMR
Solo
Nemesis
Nemesis
Gold IV
Ryth24
Nemesis
Gold IV
Level 106
God Stats
7W - 9L
1,515 SR
Queue Stats
250W - 247L
1,677 MMR
Solo
Ares
Ares
Platinum V
tuproxisdd112
Ares
Platinum V
Level 147
God Stats
12W - 12L
1,673 SR
Queue Stats
554W - 541L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 8 / 2
9,176
417
3,807
15,120
4,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Casannovas
Persephone
19
4 / 4 / 4
12,293
559
13,147
11,961
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kumbhakarna
ElPaisa
Kumbhakarna
14
2 / 7 / 5
9,078
413
5,669
26,382
24,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
TheBraydon
Gilgamesh
18
5 / 7 / 1
11,280
513
13,979
23,373
18,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
johanpro26
Mercury
14
2 / 12 / 4
9,480
431
7,739
21,002
8,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaTiamatSetKing ArthurTsukuyomi

VS

Bans
ScyllaAnhurChironCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CheeseAndMac
Poseidon
18
4 / 5 / 7
12,782
581
9,349
13,946
5,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
16 / 2 / 3
16,702
759
24,940
18,730
8,061
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 1 / 8
14,706
668
20,539
18,129
21,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Ryth24
Nemesis
19
5 / 3 / 12
13,135
597
14,417
15,256
8,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 2 / 16
11,630
529
8,398
16,960
18,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
13
Kills
38
38
Deaths
13
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
8
2
0.13
L
Persephone
Casannovas
Persephone
4
4
4
1.5
W
Poseidon
CheeseAndMac
Poseidon
4
5
7
1.5
L
Kumbhakarna
ElPaisa
Kumbhakarna
2
7
5
0.64
W
16
2
3
8.75
W
10
1
8
14
W
Nemesis
Ryth24
Nemesis
5
3
12
3.67
L
Gilgamesh
TheBraydon
Gilgamesh
5
7
1
0.79
L
Mercury
johanpro26
Mercury
2
12
4
0.33
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,341
Damage
77,643
97,838
Taken
83,021
60,033
Mitigated
62,006
9,863
Healing
34,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,807
1,150
0
2,157
15,120
4,556
0
1,659
13,431
0
61,469
L
Persephone
Casannovas
Persephone
13,147
1,599
0
2,428
11,961
4,224
0
1,495
10,398
99,569
0
W
Poseidon
CheeseAndMac
Poseidon
9,349
1,491
145
4,365
13,946
5,834
2,990
5,734
8,036
86,138
0
L
Kumbhakarna
ElPaisa
Kumbhakarna
5,669
269
0
1,445
26,382
24,812
0
7,972
18,232
23,500
0
W
24,940
16,201
0
10,821
18,730
8,061
8,818
3,747
14,885
0
168,755
W
20,539
2,609
0
11,565
18,129
21,561
409
3,960
14,041
0
93,784
W
Nemesis
Ryth24
Nemesis
14,417
8,170
0
3,568
15,256
8,021
3,414
3,133
12,057
0
97,186
L
Gilgamesh
TheBraydon
Gilgamesh
13,979
2,136
0
1,606
23,373
18,406
0
3,777
19,496
8,775
60,207
L
Mercury
johanpro26
Mercury
7,739
4,785
0
2,227
21,002
8,035
0
2,895
17,967
0
57,757
W
8,398
209
0
3,843
16,960
18,529
1,319
4,698
12,130
22,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,307
Gold Earned
68,955
547
Minions Killed
734
0
Camps Cleared
0
2,027,798
Distance Traveled
2,270,674
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,176
417
106
5
0
387,584
3
L
Persephone
12,293
559
200
9
0
402,069
8
W
Poseidon
12,782
581
157
7
0
404,398
2
L
Kumbhakarna
9,078
413
26
1
0
402,006
3
W
Izanami
16,702
759
246
11
0
388,978
4
W
Tyr
14,706
668
170
8
0
490,947
9
W
Nemesis
13,135
597
128
6
0
511,704
5
L
Gilgamesh
11,280
513
116
5
0
419,345
7
L
Mercury
9,480
431
99
5
0
416,794
5
W
Ares
11,630
529
33
2
0
474,647
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role