Player Matchup

Anhur
Anhur
 
Anhur
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Afurodi
Kukulkan
Level 9
God Stats
15W - 14L
1,499 SR
Queue Stats
194W - 206L
1,470 Elo+
Solo
Tiamat
Tiamat
GhostlySonata
Tiamat
Level 24
God Stats
2W - 0L
1,497 SR
Queue Stats
13W - 9L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
HotCheetoMane
Gilgamesh
Level 14
God Stats
12W - 18L
1,541 SR
Queue Stats
45W - 51L
1,428 Elo+
Solo
Fenrir
Fenrir
tiritbk
Fenrir
Level 26
God Stats
16W - 13L
1,565 SR
Queue Stats
336W - 346L
1,492 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,460 Elo+

VS

Team Averages
Level 17
1,529 SR
1,485 Elo+
Loki
Loki
Blaine2k
Loki
Level 29
God Stats
2W - 1L
1,485 SR
Queue Stats
2W - 3L
1,493 Elo+
Solo
Tiamat
Tiamat
Slashsmite
Tiamat
Level 5
God Stats
13W - 10L
1,694 SR
Queue Stats
17W - 17L
1,516 Elo+
Solo
Achilles
Achilles
deivid2883
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 93L
1,520 Elo+
Solo
Ra
Ra
fuzzykumquat
Ra
Level 9
God Stats
9W - 13L
1,464 SR
Queue Stats
19W - 26L
1,475 Elo+
Solo
Bakasura
Bakasura
shintaidragao
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
3 / 5 / 14
11,780
1,071
8,426
13,027
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Afurodi
Kukulkan
19
5 / 3 / 17
12,332
1,121
16,022
13,453
5,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
23 / 3 / 14
16,763
1,524
34,422
13,297
12,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
HotCheetoMane
Gilgamesh
19
2 / 6 / 24
12,911
1,174
14,202
15,272
10,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
tiritbk
Fenrir
18
10 / 2 / 12
12,607
1,146
12,313
10,993
5,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
3 / 6 / 11
12,349
1,123
12,577
12,894
4,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Slashsmite
Tiamat
17
5 / 11 / 5
11,235
1,021
14,488
18,559
10,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
deivid2883
Achilles
18
4 / 8 / 9
12,943
1,177
17,171
23,642
27,239
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 8 / 4
10,606
964
8,464
14,531
6,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
shintaidragao
Bakasura
18
3 / 11 / 7
11,589
1,054
7,910
23,617
8,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
55
43
Kills
19
19
Deaths
44
81
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
5
14
2
W
Kukulkan
Afurodi
Kukulkan
5
3
17
4.5
L
Loki
3
6
11
1.42
W
23
3
14
10
W
Gilgamesh
HotCheetoMane
Gilgamesh
2
6
24
2.33
L
Tiamat
Slashsmite
Tiamat
5
11
5
0.68
L
Achilles
deivid2883
Achilles
4
8
9
1.06
L
4
8
4
0.75
L
Bakasura
shintaidragao
Bakasura
3
11
7
0.59
W
Fenrir
tiritbk
Fenrir
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,385
Damage
60,610
66,042
Taken
93,243
39,845
Mitigated
57,279
7,337
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,426
5,415
0
30
13,027
4,886
0
2,103
10,383
0
36,421
W
Kukulkan
Afurodi
Kukulkan
16,022
1,696
0
223
13,453
5,770
0
5,582
7,596
43,463
0
L
Loki
12,577
3,049
0
694
12,894
4,402
0
5,108
7,786
0
43,216
W
34,422
2,614
396
5,387
13,297
12,604
0
6,196
6,887
55,163
0
W
Gilgamesh
HotCheetoMane
Gilgamesh
14,202
5,247
0
71
15,272
10,731
0
5,261
9,483
0
17,758
L
Tiamat
Slashsmite
Tiamat
14,488
385
225
1,386
18,559
10,697
0
12,882
5,677
29,502
0
L
Achilles
deivid2883
Achilles
17,171
7,117
330
2,860
23,642
27,239
0
10,897
12,745
0
27,293
L
8,464
701
525
65
14,531
6,398
0
7,204
7,327
23,062
0
L
Bakasura
shintaidragao
Bakasura
7,910
4,697
0
1,301
23,617
8,543
0
14,353
9,264
0
13,952
W
Fenrir
tiritbk
Fenrir
12,313
878
123
1,107
10,993
5,854
0
3,810
6,664
0
14,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,393
Gold Earned
58,722
190
Minions Killed
179
5
Camps Cleared
11
983,061
Distance Traveled
1,076,708
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,780
1,071
65
6
2
170,363
1
W
Kukulkan
12,332
1,121
67
6
1
209,716
0
L
Loki
12,349
1,123
55
5
6
235,118
0
W
Tiamat
16,763
1,524
51
5
2
204,518
0
W
Gilgamesh
12,911
1,174
3
0
0
162,963
0
L
Tiamat
11,235
1,021
35
3
1
185,059
0
L
Achilles
12,943
1,177
27
2
1
236,806
1
L
Ra
10,606
964
36
3
0
185,830
1
L
Bakasura
11,589
1,054
26
2
3
233,895
1
W
Fenrir
12,607
1,146
4
0
0
235,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role