Player Matchup

Hades
Hades
Platinum V
Kiri0Sama
Hades
Platinum V
Level 158
God Stats
1W - 1L
1,819 SR
Queue Stats
56W - 25L
2,027 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
MalekAS
Cthulhu
Platinum V
Level 143
God Stats
10W - 5L
1,872 SR
Queue Stats
56W - 25L
2,027 MMR
Party 1
Amaterasu
Amaterasu
Platinum V
SULIM4N18
Amaterasu
Platinum V
Level 156
God Stats
3W - 1L
1,758 SR
Queue Stats
56W - 25L
2,027 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,816 SR
2,027 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,657 SR
1,872 MMR
Discordia
Discordia
Platinum IV
Gilbert37
Discordia
Platinum IV
Level 145
God Stats
3W - 5L
1,507 SR
Queue Stats
52W - 40L
1,960 MMR
Solo
Ravana
Ravana
Platinum III
Sekuku
Ravana
Platinum III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,922 MMR
Solo
Osiris
Osiris
Gold II
SelfishSupport
Osiris
Gold II
Level 128
God Stats
2W - 0L
1,963 SR
Queue Stats
8W - 5L
1,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kiri0Sama
Hades
14
0 / 4 / 2
9,862
548
7,788
14,576
12,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
MalekAS
Cthulhu
15
2 / 3 / 0
11,846
658
7,698
20,231
19,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
SULIM4N18
Amaterasu
15
0 / 1 / 1
11,317
629
8,428
22,056
11,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SobekTiamatAthenaPersephoneThoth

VS

Bans
GilgameshKuzenboAphroditeHorusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gilbert37
Discordia
18
4 / 0 / 2
12,229
679
21,806
6,901
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Sekuku
Ravana
15
1 / 2 / 4
11,068
615
11,064
11,329
7,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 0 / 4
11,632
646
16,709
19,237
20,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
8
8
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
Gilbert37
Discordia
4
0
2
5
L
Hades
Kiri0Sama
Hades
0
4
2
0.25
L
Cthulhu
MalekAS
Cthulhu
2
3
0
0.67
L
Amaterasu
SULIM4N18
Amaterasu
0
1
1
0.5
W
Ravana
Sekuku
Ravana
1
2
4
1.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
49,579
56,863
Taken
37,467
43,901
Mitigated
30,551
14,097
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Gilbert37
Discordia
21,806
1,650
230
2,725
6,901
2,758
1,442
3,375
3,526
85,407
0
L
Hades
Kiri0Sama
Hades
7,788
1,223
1,023
5,134
14,576
12,640
0
5,565
8,584
40,814
0
L
Cthulhu
MalekAS
Cthulhu
7,698
991
711
610
20,231
19,330
0
10,062
9,669
45,089
0
L
Amaterasu
SULIM4N18
Amaterasu
8,428
2,891
0
6,619
22,056
11,931
0
7,881
13,630
0
21,721
W
Ravana
Sekuku
Ravana
11,064
2,741
627
2,412
11,329
7,062
762
5,305
6,024
0
49,429
W
16,709
4,767
0
7,528
19,237
20,731
419
6,806
12,431
7,823
50,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
34,929
182
Minions Killed
257
0
Camps Cleared
0
1,107,108
Distance Traveled
1,080,731
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,229
679
138
8
0
361,316
3
L
Hades
9,862
548
91
5
0
332,266
0
L
Cthulhu
11,846
658
57
3
0
348,097
5
L
Amaterasu
11,317
629
34
2
0
426,745
5
W
Ravana
11,068
615
59
3
0
350,791
1
W
Osiris
11,632
646
60
3
0
368,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role