Player Matchup

Scylla
Scylla
Lbileq
Scylla
Level 19
God Stats
3W - 2L
1,126 SR
Queue Stats
38W - 57L
1,317 Elo+
Solo
Mercury
Mercury
MGA-da1gole123
Mercury
Level 59
God Stats
2W - 2L
1,283 SR
Queue Stats
130W - 153L
1,383 Elo+
Party 2
Ares
Ares
Xx_CavaleiroN_xX
Ares
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 65L
1,331 Elo+
Party 2
Bakasura
Bakasura
hunk7x
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,121 Elo+
Solo
Fafnir
Fafnir
tuturasmos2
Fafnir
Level 17
God Stats
3W - 2L
1,346 SR
Queue Stats
51W - 58L
1,330 Elo+
Solo
Team Averages
Level 22
1,351 SR
1,296 Elo+

VS

Team Averages
Level 14
1,439 SR
1,386 Elo+
Mercury
Mercury
LipeLK
Mercury
Level 44
God Stats
0W - 2L
1,284 SR
Queue Stats
32W - 33L
1,301 Elo+
Party 1
Bellona
Bellona
MultyCrazzy
Bellona
Level 15
God Stats
3W - 1L
1,609 SR
Queue Stats
11W - 18L
1,268 Elo+
Party 1
Discordia
Discordia
Sheylaa_sz
Discordia
Level 6
God Stats
3W - 3L
1,303 SR
Queue Stats
13W - 23L
1,362 Elo+
Party 1
Ares
Ares
craackpower
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xbalanque
Xbalanque
xLorDFuji
Xbalanque
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lbileq
Scylla
18
10 / 7 / 11
11,854
474
21,598
18,079
8,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 0 / 7
14,442
578
24,096
18,177
9,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
5 / 4 / 10
11,199
448
5,890
18,131
20,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
hunk7x
Bakasura
17
3 / 8 / 9
10,666
427
8,963
24,207
11,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
18
5 / 1 / 7
12,055
482
8,640
12,529
15,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LipeLK
Mercury
20
9 / 2 / 4
12,229
489
20,733
17,754
8,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MultyCrazzy
Bellona
16
1 / 4 / 5
10,036
401
7,039
17,278
18,163
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Sheylaa_sz
Discordia
14
1 / 15 / 6
9,542
382
7,214
17,991
5,913
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 9 / 10
11,540
462
12,140
24,261
26,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
xLorDFuji
Xbalanque
15
6 / 9 / 4
10,431
417
13,216
16,071
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
49
38
Kills
20
20
Deaths
39
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
Lbileq
Scylla
10
7
11
2.21
L
Mercury
LipeLK
Mercury
9
2
4
5.5
W
15
0
7
18.5
L
Bellona
MultyCrazzy
Bellona
1
4
5
0.88
L
Discordia
Sheylaa_sz
Discordia
1
15
6
0.27
W
5
4
10
2.5
L
3
9
10
0.89
W
Bakasura
hunk7x
Bakasura
3
8
9
0.94
W
Fafnir
5
1
7
8.5
L
Xbalanque
xLorDFuji
Xbalanque
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,187
Damage
60,342
91,123
Taken
93,355
64,486
Mitigated
67,560
18,988
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Lbileq
Scylla
21,598
2,283
0
2,554
18,079
8,294
1,900
4,796
13,283
63,330
0
L
Mercury
LipeLK
Mercury
20,733
9,906
0
6,248
17,754
8,780
549
2,668
14,884
0
99,277
W
24,096
16,276
0
6,212
18,177
9,228
235
3,463
14,714
0
129,988
L
Bellona
MultyCrazzy
Bellona
7,039
520
0
1,834
17,278
18,163
187
8,606
8,510
3,089
38,742
L
Discordia
Sheylaa_sz
Discordia
7,214
1,603
155
1,126
17,991
5,913
237
9,492
7,916
39,092
0
W
5,890
778
0
2,397
18,131
20,374
218
4,046
14,085
24,834
0
L
12,140
2,371
0
2,524
24,261
26,814
841
8,838
14,928
24,003
0
W
Bakasura
hunk7x
Bakasura
8,963
6,480
0
4,262
24,207
11,253
1,622
5,817
18,390
0
42,931
W
Fafnir
8,640
1,896
0
3,563
12,529
15,337
481
1,947
10,582
42,798
0
L
Xbalanque
xLorDFuji
Xbalanque
13,216
7,211
0
1,948
16,071
7,890
3,271
5,462
10,352
0
58,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,216
Gold Earned
53,778
468
Minions Killed
406
0
Camps Cleared
0
2,369,479
Distance Traveled
2,088,636
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,854
474
113
5
0
391,567
3
L
Mercury
12,229
489
142
6
0
559,230
1
W
Mercury
14,442
578
188
8
0
561,215
6
L
Bellona
10,036
401
82
3
0
422,322
2
L
Discordia
9,542
382
63
3
0
368,018
0
W
Ares
11,199
448
19
1
0
419,716
0
L
Ares
11,540
462
13
1
0
395,408
1
W
Bakasura
10,666
427
74
3
0
515,602
1
W
Fafnir
12,055
482
74
3
0
481,379
1
L
Xbalanque
10,431
417
106
4
0
343,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role