Player Matchup

Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
MMohsen12
Khepri
Gold V
Level 106
God Stats
22W - 14L
1,516 SR
Queue Stats
481W - 487L
1,359 MMR
Solo
Agni
Agni
Silver II
PReDaTToRZ76
Agni
Silver II
Level 62
God Stats
1W - 1L
1,277 SR
Queue Stats
4W - 4L
1,469 MMR
Solo
Nemesis
Nemesis
Gold III
islajer
Nemesis
Gold III
Level 153
God Stats
6W - 6L
1,400 SR
Queue Stats
475W - 481L
1,453 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
lorkah
Sun Wukong
Gold IV
Level 129
God Stats
1W - 1L
1,372 SR
Queue Stats
72W - 73L
1,367 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,413 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,604 SR
1,439 MMR
Loki
Loki
Silver III
 
Loki
Silver III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
 
Baba Yaga
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
GojoSenpai
King Arthur
Silver I
Level 127
God Stats
0W - 1L
1,625 SR
Queue Stats
24W - 28L
1,342 MMR
Solo
Sylvanus
Sylvanus
Gold I
Luk30
Sylvanus
Gold I
Level 123
God Stats
4W - 5L
1,845 SR
Queue Stats
356W - 355L
1,404 MMR
Solo
Skadi
Skadi
Bronze III
iKaomi
Skadi
Bronze III
Level 68
God Stats
3W - 6L
1,549 SR
Queue Stats
13W - 24L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
3 / 1 / 2
6,372
579
5,861
6,894
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
MMohsen12
Khepri
9
1 / 0 / 6
5,990
545
2,681
4,765
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
6 / 1 / 2
7,124
648
7,840
4,965
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
islajer
Nemesis
11
1 / 0 / 2
6,627
602
1,969
6,750
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
lorkah
Sun Wukong
12
3 / 0 / 0
7,388
672
4,686
6,433
2,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetPersephoneApolloTiamatAthena

VS

Bans
GilgameshCu ChulainnSobekChironGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 2 / 0
6,072
552
2,685
5,966
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
 
Baba Yaga
8
0 / 3 / 0
4,992
454
2,715
5,619
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
GojoSenpai
King Arthur
10
0 / 3 / 0
5,746
522
2,922
8,045
3,488
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
Luk30
Sylvanus
8
0 / 1 / 1
5,541
504
3,191
8,420
5,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
iKaomi
Skadi
8
0 / 5 / 1
5,100
464
2,889
7,182
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
1
2
4
L
Loki
 
Loki
2
2
0
1
L
Baba Yaga
 
Baba Yaga
0
3
0
0
L
King Arthur
GojoSenpai
King Arthur
0
3
0
0
L
Sylvanus
Luk30
Sylvanus
0
1
1
0.5
W
Khepri
MMohsen12
Khepri
1
0
6
4
W
6
1
2
7
L
Skadi
iKaomi
Skadi
0
5
1
0.1
W
Nemesis
islajer
Nemesis
1
0
2
2
W
Sun Wukong
lorkah
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
14,402
29,807
Taken
35,232
11,129
Mitigated
15,573
10,163
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,861
3,358
0
3,558
6,894
2,089
596
1,075
5,819
0
39,664
L
Loki
 
Loki
2,685
528
0
2,414
5,966
1,835
0
918
5,048
0
32,962
L
Baba Yaga
 
Baba Yaga
2,715
592
0
1,425
5,619
2,314
0
4,068
1,551
22,140
0
L
King Arthur
GojoSenpai
King Arthur
2,922
419
0
2,707
8,045
3,488
0
0
8,045
0
34,445
L
Sylvanus
Luk30
Sylvanus
3,191
897
527
1,782
8,420
5,950
0
3,498
4,922
17,594
0
W
Khepri
MMohsen12
Khepri
2,681
461
0
1,194
4,765
2,420
0
1,812
2,953
12,763
0
W
7,840
797
0
1,009
4,965
1,750
0
3,019
1,946
40,068
0
L
Skadi
iKaomi
Skadi
2,889
1,163
0
1,399
7,182
1,986
0
2,037
5,145
0
24,065
W
Nemesis
islajer
Nemesis
1,969
1,076
0
1,388
6,750
2,105
317
0
6,750
0
46,972
W
Sun Wukong
lorkah
Sun Wukong
4,686
1,113
0
3,014
6,433
2,765
0
0
6,433
0
42,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
27,451
351
Minions Killed
272
0
Camps Cleared
0
1,179,659
Distance Traveled
1,042,066
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,372
579
78
7
0
207,900
7
L
Loki
6,072
552
70
6
0
220,394
1
L
Baba Yaga
4,992
454
45
4
0
183,807
0
L
King Arthur
5,746
522
77
7
0
214,815
2
L
Sylvanus
5,541
504
39
4
0
220,046
2
W
Khepri
5,990
545
17
2
0
219,602
3
W
Agni
7,124
648
80
7
0
224,962
2
L
Skadi
5,100
464
41
4
0
203,004
1
W
Nemesis
6,627
602
96
9
0
279,489
2
W
Sun Wukong
7,388
672
80
7
0
247,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role