Player Matchup

Nox
Nox
AlaSToRrr
Nox
Level 27
God Stats
4W - 3L
1,234 SR
Queue Stats
114W - 89L
1,580 Elo+
Solo
Bacchus
Bacchus
EsclerozinhoMau
Bacchus
Level 6
God Stats
9W - 3L
1,839 SR
Queue Stats
16W - 7L
1,788 Elo+
Party 1
Kali
Kali
RobgollxPro
Kali
Level 15
God Stats
6W - 6L
1,566 SR
Queue Stats
146W - 159L
1,458 Elo+
Solo
Janus
Janus
TanatosDynasty
Janus
Level 26
God Stats
4W - 3L
1,437 SR
Queue Stats
28W - 31L
1,435 Elo+
Solo
Rama
Rama
xTyrantty
Rama
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,535 Elo+
Party 1
Team Averages
Level 19
1,515 SR
1,559 Elo+

VS

Team Averages
Level 14
1,507 SR
1,572 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Furiaah
Erlang Shen
Level 18
God Stats
5W - 4L
1,668 SR
Queue Stats
104W - 104L
1,569 Elo+
Solo
Scylla
Scylla
GodeiaT-rock
Scylla
Level 13
God Stats
0W - 3L
1,369 SR
Queue Stats
61W - 85L
1,667 Elo+
Solo
Medusa
Medusa
JackWerst
Medusa
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 19L
1,513 Elo+
Solo
Amaterasu
Amaterasu
ReiRuge
Amaterasu
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 67L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,992
699
4,172
3,347
2,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 1 / 2
5,168
517
1,084
5,288
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 4
5,675
568
2,985
5,266
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
6 / 1 / 0
6,339
634
5,327
3,283
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
7
0 / 1 / 4
4,579
458
1,893
4,172
1,112
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 2 / 0
5,180
518
2,321
3,962
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Furiaah
Erlang Shen
9
0 / 2 / 0
5,323
532
2,183
7,475
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
7
0 / 3 / 0
4,212
421
1,246
5,244
1,498
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
JackWerst
Medusa
7
0 / 3 / 2
4,560
456
3,856
3,592
837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ReiRuge
Amaterasu
7
0 / 4 / 0
4,130
413
728
5,326
2,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
0
1
W
4
0
2
5
W
2
1
2
3
L
Erlang Shen
Furiaah
Erlang Shen
0
2
0
0
L
Scylla
0
3
0
0
L
Medusa
JackWerst
Medusa
0
3
2
0.33
L
Amaterasu
ReiRuge
Amaterasu
0
4
0
0
W
2
0
4
4
W
6
1
0
6
W
Rama
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,461
Damage
10,334
21,356
Taken
25,599
9,956
Mitigated
8,968
7,074
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,321
170
99
1,080
3,962
1,894
303
1,146
2,816
15,097
0
W
4,172
802
0
495
3,347
2,534
298
0
3,347
31,527
0
W
1,084
114
0
2,429
5,288
3,393
0
1,115
4,173
8,536
0
L
Erlang Shen
Furiaah
Erlang Shen
2,183
1,063
0
1,415
7,475
2,669
0
2,002
5,473
0
31,768
L
Scylla
1,246
179
0
514
5,244
1,498
0
2,940
2,304
15,989
0
L
Medusa
JackWerst
Medusa
3,856
1,648
0
250
3,592
837
507
1,010
2,582
0
17,461
L
Amaterasu
ReiRuge
Amaterasu
728
512
0
908
5,326
2,070
0
3,485
1,841
0
6,856
W
2,985
1,513
0
2,322
5,266
1,786
0
392
4,874
0
21,844
W
5,327
470
0
94
3,283
1,131
43
1,010
2,273
35,351
0
W
Rama
1,893
1,653
0
1,734
4,172
1,112
0
1,050
3,122
0
17,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,753
Gold Earned
23,405
230
Minions Killed
185
0
Camps Cleared
0
937,876
Distance Traveled
882,369
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,180
518
28
3
0
180,521
0
W
Nox
6,992
699
60
6
0
189,149
2
W
Bacchus
5,168
517
13
1
0
174,849
0
L
Erlang Shen
5,323
532
71
7
0
195,997
0
L
Scylla
4,212
421
31
3
0
156,687
0
L
Medusa
4,560
456
45
5
0
190,426
4
L
Amaterasu
4,130
413
10
1
0
158,738
0
W
Kali
5,675
568
60
6
0
205,061
0
W
Janus
6,339
634
65
7
0
191,797
2
W
Rama
4,579
458
32
3
0
177,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role