Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DMC5ji
Thor
Level 19
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kazi DarkSoul
Neith
Level 109
God Stats
12W - 9L
1,553 SR
Queue Stats
274W - 251L
1,527 Elo+
Party 2
Chang'e
Chang'e
PollyDeRevivalS
Chang'e
Level 160
God Stats
6W - 1L
1,660 SR
Queue Stats
58W - 60L
1,493 Elo+
Party 1
Tyr
Tyr
bloodbrother112
Tyr
Level 127
God Stats
2W - 1L
1,485 SR
Queue Stats
201W - 203L
1,541 Elo+
Party 2
Team Averages
Level 115
1,497 SR
1,512 Elo+

VS

Team Averages
Level 96
1,473 SR
1,457 Elo+
Sobek
Sobek
JPRAckley
Sobek
Level 142
God Stats
1W - 5L
1,381 SR
Queue Stats
65W - 74L
1,422 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Lagrimitah
Ah Muzen Cab
Level 40
God Stats
46W - 37L
1,605 SR
Queue Stats
239W - 238L
1,488 Elo+
Solo
Hercules
Hercules
SirReinhardt
Hercules
Level 106
God Stats
0W - 1L
1,296 SR
Queue Stats
9W - 14L
1,489 Elo+
Party 3
Awilix
Awilix
blarg64
Awilix
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 100L
1,307 Elo+
Party 3
Vulcan
Vulcan
gone9dead
Vulcan
Level 48
God Stats
3W - 7L
1,585 SR
Queue Stats
9W - 11L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
6 / 2 / 15
10,158
1,016
11,092
13,112
7,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
DMC5ji
Thor
17
9 / 1 / 8
10,447
1,045
13,727
7,755
3,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 5 / 12
8,240
824
4,996
9,214
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
10 / 3 / 15
10,895
1,090
15,764
11,706
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 11
8,698
870
4,227
6,229
3,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JPRAckley
Sobek
14
4 / 5 / 5
8,087
809
7,241
12,519
11,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Lagrimitah
Ah Muzen Cab
14
2 / 5 / 8
8,120
812
5,375
10,889
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
SirReinhardt
Hercules
12
1 / 7 / 7
6,850
685
4,439
11,555
9,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
blarg64
Awilix
12
4 / 7 / 7
8,105
811
6,568
12,224
6,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
gone9dead
Vulcan
12
1 / 5 / 6
6,934
693
7,569
7,371
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
29
Kills
12
13
Deaths
29
61
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
15
6.75
W
Thor
DMC5ji
Thor
9
1
8
13
L
Sobek
JPRAckley
Sobek
4
5
5
1.3
W
1
5
12
1.4
L
Ah Muzen Cab
Lagrimitah
Ah Muzen Cab
2
5
8
1.2
W
10
3
15
5.83
L
Hercules
SirReinhardt
Hercules
1
7
7
0.64
L
Awilix
blarg64
Awilix
4
7
7
1.07
W
3
2
11
4.25
L
Vulcan
gone9dead
Vulcan
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,806
Damage
31,192
48,016
Taken
54,558
22,007
Mitigated
35,681
16,251
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,092
2,080
0
3,395
13,112
7,359
270
4,600
8,422
0
34,461
W
Thor
DMC5ji
Thor
13,727
3,074
0
2,681
7,755
3,087
1,075
1,812
5,793
0
37,059
L
Sobek
JPRAckley
Sobek
7,241
457
408
2,230
12,519
11,890
0
4,430
8,089
18,819
0
W
4,996
1,512
0
1,843
9,214
3,665
189
2,795
6,329
0
24,681
L
Ah Muzen Cab
Lagrimitah
Ah Muzen Cab
5,375
1,278
0
2,161
10,889
4,701
0
2,597
8,292
0
32,043
W
15,764
1,484
2,928
4,705
11,706
4,171
1
3,778
7,748
32,093
0
L
Hercules
SirReinhardt
Hercules
4,439
971
0
1,816
11,555
9,806
0
3,070
8,485
0
8,383
L
Awilix
blarg64
Awilix
6,568
1,826
0
803
12,224
6,554
0
3,500
8,724
0
11,646
W
4,227
333
0
699
6,229
3,725
754
2,122
4,077
363
14,748
L
Vulcan
gone9dead
Vulcan
7,569
3,447
0
0
7,371
2,730
0
2,293
5,078
20,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
38,096
268
Minions Killed
165
11
Camps Cleared
2
1,032,982
Distance Traveled
913,791
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,158
1,016
56
6
2
226,575
1
W
Thor
10,447
1,045
70
7
3
208,848
3
L
Sobek
8,087
809
23
2
0
210,193
2
W
Neith
8,240
824
60
6
2
185,370
4
L
Ah Muzen Cab
8,120
812
70
7
2
164,239
0
W
Chang'e
10,895
1,090
53
5
2
196,626
2
L
Hercules
6,850
685
12
1
0
178,893
1
L
Awilix
8,105
811
18
2
0
174,194
1
W
Tyr
8,698
870
29
3
2
215,563
1
L
Vulcan
6,934
693
42
4
0
186,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role