Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
Kolzar
Thor
Platinum IV
Level 160
God Stats
8W - 47L
1,431 SR
Queue Stats
653W - 651L
1,575 MMR
Solo
Janus
Janus
Gold II
Reflex1205
Janus
Gold II
Level 68
God Stats
22W - 25L
1,540 SR
Queue Stats
173W - 178L
1,612 MMR
Solo
Sobek
Sobek
Gold V
Shuho03
Sobek
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,582 MMR
Solo
Hou Yi
Hou Yi
Silver I
terrys25
Hou Yi
Silver I
Level 157
God Stats
1W - 2L
1,817 SR
Queue Stats
45W - 48L
1,573 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,558 SR
1,568 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,639 SR
1,574 MMR
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
Canuckistanian
Geb
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,592 MMR
Solo
Agni
Agni
Gold I
ElPaisa
Agni
Gold I
Level 85
God Stats
2W - 0L
1,702 SR
Queue Stats
44W - 49L
1,570 MMR
Solo
Izanami
Izanami
Bronze III
RecluesiveGhost
Izanami
Bronze III
Level 144
God Stats
6W - 2L
1,862 SR
Queue Stats
34W - 29L
1,600 MMR
Solo
Mercury
Mercury
Gold I
johanpro26
Mercury
Gold I
Level 126
God Stats
48W - 39L
1,630 SR
Queue Stats
93W - 84L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 3 / 0
5,247
525
3,808
7,638
3,592
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
Kolzar
Thor
7
0 / 8 / 1
4,679
468
1,891
8,611
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
9
2 / 3 / 2
5,310
531
4,084
5,796
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Shuho03
Sobek
7
2 / 5 / 1
4,897
490
3,608
10,296
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
terrys25
Hou Yi
11
2 / 1 / 0
5,713
571
2,898
5,708
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatAthenaSetPersephoneGuan Yu

VS

Bans
GilgameshAnhurYmirDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 0 / 6
5,954
595
3,902
7,850
4,051
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 5
5,072
507
3,226
4,693
2,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
ElPaisa
Agni
11
2 / 1 / 5
6,250
625
4,983
3,772
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 2 / 0
6,222
622
6,664
6,290
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
johanpro26
Mercury
12
11 / 2 / 1
7,063
706
8,869
7,628
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
20
20
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Tyr
 
Tyr
2
0
6
5
W
0
1
5
2.5
W
Agni
ElPaisa
Agni
2
1
5
4.5
L
Thor
Kolzar
Thor
0
8
1
0.06
W
5
2
0
2.5
L
Janus
2
3
2
1
L
Sobek
Shuho03
Sobek
2
5
1
0.5
W
Mercury
johanpro26
Mercury
11
2
1
5.75
L
Hou Yi
terrys25
Hou Yi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,289
Damage
27,644
38,049
Taken
30,233
14,974
Mitigated
12,028
8,292
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,808
530
0
1,262
7,638
3,592
0
671
6,967
0
22,766
W
Tyr
 
Tyr
3,902
593
0
4,787
7,850
4,051
0
1,474
6,344
0
31,270
W
3,226
533
0
1,065
4,693
2,268
93
1,686
2,897
12,740
0
W
Agni
ElPaisa
Agni
4,983
177
0
1,088
3,772
1,150
0
1,954
1,696
36,995
0
L
Thor
Kolzar
Thor
1,891
1,069
0
180
8,611
2,391
0
372
8,239
0
22,546
W
6,664
4,832
0
2,554
6,290
1,855
0
417
5,873
0
47,954
L
Janus
4,084
476
0
1,554
5,796
1,778
0
3,637
2,159
24,000
0
L
Sobek
Shuho03
Sobek
3,608
617
0
2,891
10,296
5,955
0
3,137
7,159
11,443
0
W
Mercury
johanpro26
Mercury
8,869
6,247
0
1,460
7,628
2,704
0
1,863
5,731
0
40,893
L
Hou Yi
terrys25
Hou Yi
2,898
1,532
0
2,405
5,708
1,258
0
392
5,316
0
25,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
30,561
226
Minions Killed
327
0
Camps Cleared
0
897,382
Distance Traveled
976,265
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,247
525
56
6
0
185,065
1
W
Tyr
5,954
595
63
6
0
183,298
0
W
Geb
5,072
507
21
2
0
202,393
4
W
Agni
6,250
625
88
9
0
197,947
2
L
Thor
4,679
468
43
4
0
159,965
1
W
Izanami
6,222
622
87
9
0
162,398
2
L
Janus
5,310
531
60
6
0
190,625
1
L
Sobek
4,897
490
7
1
0
192,719
2
W
Mercury
7,063
706
68
7
0
230,229
2
L
Hou Yi
5,713
571
60
6
0
169,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role