Player Matchup

Thoth
Thoth
Darkstar1112
Thoth
Level 43
God Stats
4W - 7L
1,207 SR
Queue Stats
33W - 65L
1,246 Elo+
Party 1
Merlin
Merlin
De_SkuLLcRushER
Merlin
Level 18
God Stats
2W - 6L
1,178 SR
Queue Stats
20W - 41L
1,201 Elo+
Party 1
Bellona
Bellona
JoeAttack
Bellona
Level 11
God Stats
1W - 0L
1,749 SR
Queue Stats
11W - 4L
1,489 Elo+
Solo
Ymir
Ymir
MousOne06
Ymir
Level 27
God Stats
16W - 12L
1,468 SR
Queue Stats
113W - 101L
1,460 Elo+
Party 2
Set
Set
dekarslayer
Set
Level 28
God Stats
7W - 11L
1,598 SR
Queue Stats
322W - 344L
1,437 Elo+
Party 2
Team Averages
Level 25
1,440 SR
1,367 Elo+

VS

Team Averages
Level 21
1,400 SR
1,288 Elo+
Cthulhu
Cthulhu
AVANEPH
Cthulhu
Level 14
God Stats
7W - 6L
1,629 SR
Queue Stats
21W - 32L
1,383 Elo+
Solo
Cabrakan
Cabrakan
AyeRussianGuy
Cabrakan
Level 28
God Stats
5W - 4L
1,679 SR
Queue Stats
87W - 73L
1,529 Elo+
Solo
Merlin
Merlin
FSBootyKhilla
Merlin
Level 16
God Stats
0W - 2L
1,167 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Nu Wa
Nu Wa
femellao
Nu Wa
Level 22
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 3L
1,077 Elo+
Solo
Mulan
Mulan
osedyp657
Mulan
Level 24
God Stats
0W - 1L
1,264 SR
Queue Stats
12W - 28L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 1
10,182
424
3,268
13,399
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 9 / 1
9,977
416
3,887
13,177
4,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
JoeAttack
Bellona
20
7 / 3 / 1
13,614
567
9,997
17,993
13,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
17
4 / 5 / 5
11,898
496
11,704
14,713
6,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 2 / 2
14,262
594
15,605
16,344
9,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AVANEPH
Cthulhu
13
2 / 4 / 2
9,001
375
5,214
15,303
10,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
AyeRussianGuy
Cabrakan
20
25 / 3 / 2
14,399
600
27,883
20,450
17,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 11 / 2
8,728
364
5,712
14,063
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
femellao
Nu Wa
17
2 / 4 / 5
10,994
458
11,834
10,407
3,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
osedyp657
Mulan
6
0 / 3 / 0
7,086
295
1,519
4,274
1,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
25
Kills
29
29
Deaths
25
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AVANEPH
Cthulhu
2
4
2
0.75
L
Cabrakan
AyeRussianGuy
Cabrakan
25
3
2
8.67
W
1
10
1
0.15
W
2
9
1
0.28
L
0
11
2
0.09
W
Bellona
JoeAttack
Bellona
7
3
1
2.5
W
Ymir
4
5
5
1.3
W
11
2
2
6
L
Nu Wa
femellao
Nu Wa
2
4
5
1.13
L
Mulan
osedyp657
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,461
Damage
52,162
75,626
Taken
64,497
39,799
Mitigated
36,681
14,530
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AVANEPH
Cthulhu
5,214
1,287
229
528
15,303
10,360
545
3,855
11,276
32,786
0
L
Cabrakan
AyeRussianGuy
Cabrakan
27,883
3,578
0
6,451
20,450
17,010
372
6,642
13,722
94,290
0
W
3,268
517
0
0
13,399
4,993
745
11,246
1,979
45,041
0
W
3,887
95
0
1,021
13,177
4,530
433
8,643
4,362
56,516
0
L
5,712
572
0
884
14,063
4,298
102
4,586
9,309
38,852
0
W
Bellona
JoeAttack
Bellona
9,997
4,180
0
6,738
17,993
13,622
3,141
12,007
5,824
0
77,638
W
Ymir
11,704
2,227
0
610
14,713
6,892
1,895
10,381
4,127
52,672
0
W
15,605
7,902
0
6,161
16,344
9,762
615
7,491
8,691
0
101,347
L
Nu Wa
femellao
Nu Wa
11,834
3,246
0
855
10,407
3,628
2,436
1,698
8,709
57,721
0
L
Mulan
osedyp657
Mulan
1,519
372
0
36
4,274
1,385
201
1,652
2,622
0
9,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,933
Gold Earned
50,208
584
Minions Killed
354
0
Camps Cleared
0
2,152,434
Distance Traveled
1,698,737
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,001
375
52
2
0
318,177
5
L
Cabrakan
14,399
600
124
5
0
465,649
8
W
Thoth
10,182
424
102
4
0
412,671
0
W
Merlin
9,977
416
88
4
0
390,143
1
L
Merlin
8,728
364
67
3
0
389,229
1
W
Bellona
13,614
567
145
6
0
448,087
0
W
Ymir
11,898
496
79
3
0
421,073
2
W
Set
14,262
594
170
7
0
480,460
0
L
Nu Wa
10,994
458
90
4
0
407,716
0
L
Mulan
7,086
295
21
1
0
117,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role