Player Matchup

Set
Set
Gold II
KulisFinest808
Set
Gold II
Level 145
God Stats
6W - 8L
1,489 SR
Queue Stats
380W - 488L
1,445 MMR
Solo
Cthulhu
Cthulhu
Gold II
LUKASMESSIBR
Cthulhu
Gold II
Level 127
God Stats
9W - 15L
1,431 SR
Queue Stats
827W - 932L
1,612 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
RyuDan6841
Baron Samedi
Bronze III
Level 153
God Stats
2W - 1L
1,412 SR
Queue Stats
72W - 81L
1,568 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,444 SR
1,542 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,458 SR
1,541 MMR
Chang'e
Chang'e
Bronze III
A3ther151
Chang'e
Bronze III
Level 86
God Stats
2W - 0L
1,269 SR
Queue Stats
5W - 1L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum IV
SKIBOYY
Thanatos
Platinum IV
Level 127
God Stats
7W - 10L
1,607 SR
Queue Stats
95W - 114L
1,622 MMR
Solo
Neith
Neith
Bronze III
x Sora 214 x
Neith
Bronze III
Level 109
God Stats
2W - 3L
1,498 SR
Queue Stats
6W - 5L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 3
13,331
606
11,513
21,745
17,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LUKASMESSIBR
Cthulhu
19
5 / 5 / 5
14,149
643
14,240
22,875
32,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
RyuDan6841
Baron Samedi
18
3 / 5 / 7
13,435
611
15,512
20,489
8,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AphroditePersephoneAthenaGilgameshTiamat

VS

Bans
Ah Muzen CabThothDanzaburouCabrakanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A3ther151
Chang'e
19
5 / 5 / 13
14,796
673
17,322
18,612
6,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
SKIBOYY
Thanatos
20
7 / 4 / 8
15,455
703
18,384
18,765
8,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 3 / 9
14,732
670
18,200
16,192
6,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
12
Kills
20
21
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
A3ther151
Chang'e
5
5
13
2.3
L
4
11
3
0.5
L
Cthulhu
LUKASMESSIBR
Cthulhu
5
5
5
1.5
L
Baron Samedi
RyuDan6841
Baron Samedi
3
5
7
1.3
W
Thanatos
SKIBOYY
Thanatos
7
4
8
2.75
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,265
Damage
53,906
65,109
Taken
53,569
58,407
Mitigated
21,076
14,003
Healing
30,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
A3ther151
Chang'e
17,322
503
4,052
7,624
18,612
6,696
1,326
9,295
8,957
67,099
0
L
11,513
2,642
0
1,808
21,745
17,382
31
5,962
15,479
101
41,138
L
Cthulhu
LUKASMESSIBR
Cthulhu
14,240
53
1,275
3,051
22,875
32,049
212
6,030
16,438
56,132
0
L
Baron Samedi
RyuDan6841
Baron Samedi
15,512
729
2,370
5,499
20,489
8,976
620
4,405
15,870
66,032
0
W
Thanatos
SKIBOYY
Thanatos
18,384
5,828
0
13,412
18,765
8,149
108
9,710
8,875
0
70,456
W
18,200
6,924
0
4,984
16,192
6,231
1,789
10,848
5,224
0
64,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,915
Gold Earned
44,983
224
Minions Killed
273
0
Camps Cleared
0
1,063,227
Distance Traveled
1,216,706
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,796
673
117
5
0
370,953
4
L
Set
13,331
606
43
2
0
356,611
3
L
Cthulhu
14,149
643
86
4
0
376,764
5
L
Baron Samedi
13,435
611
95
4
0
329,852
3
W
Thanatos
15,455
703
79
4
0
440,562
3
W
Neith
14,732
670
77
4
0
405,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role