Player Matchup

Fenrir
Fenrir
Gimmy Hedd
Fenrir
Level 42
God Stats
20W - 15L
1,514 SR
Queue Stats
126W - 130L
1,401 Elo+
Solo
Cthulhu
Cthulhu
IHaveShrek3OnDVD
Cthulhu
Level 28
God Stats
2W - 0L
1,786 SR
Queue Stats
15W - 11L
1,496 Elo+
Party 1
Raijin
Raijin
J-StAnCiL_99
Raijin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 177L
1,379 Elo+
Solo
Chernobog
Chernobog
LunarRazr
Chernobog
Level 66
God Stats
1W - 0L
1,522 SR
Queue Stats
7W - 8L
1,386 Elo+
Party 1
Hades
Hades
bigroy2001
Hades
Level 89
God Stats
1W - 0L
1,656 SR
Queue Stats
79W - 73L
1,453 Elo+
Party 1
Team Averages
Level 52
1,596 SR
1,423 Elo+

VS

Team Averages
Level 66
1,518 SR
1,409 Elo+
Sun Wukong
Sun Wukong
ChaineEau26710
Sun Wukong
Level 87
God Stats
12W - 17L
1,519 SR
Queue Stats
153W - 202L
1,465 Elo+
Solo
Ullr
Ullr
HeyitsZadien_YT
Ullr
Level 48
God Stats
1W - 3L
1,695 SR
Queue Stats
151W - 180L
1,375 Elo+
Solo
Erlang Shen
Erlang Shen
I Am Jesterr
Erlang Shen
Level 89
God Stats
5W - 8L
1,475 SR
Queue Stats
400W - 435L
1,351 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
I Am Sneakyyy
Morgan Le Fay
Level 62
God Stats
2W - 4L
1,174 SR
Queue Stats
154W - 150L
1,403 Elo+
Party 2
Zhong Kui
Zhong Kui
Sneaky Vibez
Zhong Kui
Level 43
God Stats
0W - 1L
1,725 SR
Queue Stats
74W - 75L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gimmy Hedd
Fenrir
19
12 / 2 / 4
12,226
582
15,561
15,423
10,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 10
9,340
445
11,176
12,289
12,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
16
3 / 6 / 9
10,112
482
8,199
10,703
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
LunarRazr
Chernobog
14
8 / 3 / 9
10,012
477
15,526
13,758
4,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
16
5 / 4 / 3
10,405
495
10,263
16,794
7,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaineEau26710
Sun Wukong
12
1 / 11 / 1
7,589
361
7,636
20,635
12,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 5 / 2
8,501
405
5,799
12,533
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
I Am Jesterr
Erlang Shen
15
6 / 7 / 2
10,098
481
10,036
18,816
8,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
I Am Sneakyyy
Morgan Le Fay
18
8 / 5 / 1
11,625
554
11,667
13,089
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Sneaky Vibez
Zhong Kui
16
1 / 4 / 0
9,907
472
15,271
18,445
14,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
32
Kills
17
17
Deaths
32
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChaineEau26710
Sun Wukong
1
11
1
0.14
W
Fenrir
Gimmy Hedd
Fenrir
12
2
4
7
L
1
5
2
0.4
L
Erlang Shen
I Am Jesterr
Erlang Shen
6
7
2
1
L
Morgan Le Fay
I Am Sneakyyy
Morgan Le Fay
8
5
1
1.7
W
4
2
10
4.5
W
Raijin
3
6
9
1.25
W
Chernobog
LunarRazr
Chernobog
8
3
9
4.17
L
Zhong Kui
Sneaky Vibez
Zhong Kui
1
4
0
0.25
W
Hades
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,725
Damage
50,409
68,967
Taken
83,518
39,248
Mitigated
46,055
17,859
Healing
21,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChaineEau26710
Sun Wukong
7,636
2,259
171
5,320
20,635
12,768
522
8,528
11,287
0
29,333
W
Fenrir
Gimmy Hedd
Fenrir
15,561
2,226
0
1,143
15,423
10,666
360
7,391
8,032
0
78,767
L
5,799
1,666
0
1,805
12,533
3,992
440
4,134
8,085
0
44,692
L
Erlang Shen
I Am Jesterr
Erlang Shen
10,036
5,368
0
1,730
18,816
8,966
58
4,751
13,731
0
59,457
L
Morgan Le Fay
I Am Sneakyyy
Morgan Le Fay
11,667
779
0
3,468
13,089
5,427
152
3,162
9,781
69,643
0
W
11,176
1,659
96
3,780
12,289
12,348
219
1,629
10,660
39,096
0
W
Raijin
8,199
637
145
1,966
10,703
3,742
964
4,776
5,927
53,982
0
W
Chernobog
LunarRazr
Chernobog
15,526
10,084
0
2,745
13,758
4,765
736
785
12,973
213
46,720
L
Zhong Kui
Sneaky Vibez
Zhong Kui
15,271
2,341
0
8,687
18,445
14,902
747
7,516
10,783
75,690
0
W
Hades
10,263
655
323
7,661
16,794
7,727
205
12,357
4,437
56,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,095
Gold Earned
47,720
441
Minions Killed
486
0
Camps Cleared
0
1,894,565
Distance Traveled
1,779,811
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,589
361
40
2
0
398,450
0
W
Fenrir
12,226
582
114
5
0
428,764
0
L
Ullr
8,501
405
76
4
0
360,013
2
L
Erlang Shen
10,098
481
100
5
0
369,947
0
L
Morgan Le Fay
11,625
554
134
6
0
334,432
4
W
Cthulhu
9,340
445
53
3
0
429,247
1
W
Raijin
10,112
482
100
5
0
356,792
2
W
Chernobog
10,012
477
58
3
0
337,754
5
L
Zhong Kui
9,907
472
136
6
0
316,969
5
W
Hades
10,405
495
116
6
0
342,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role