Player Matchup

Ullr
Ullr
KryT Comic
Ullr
Level 121
God Stats
2W - 5L
1,671 SR
Queue Stats
352W - 317L
1,569 Elo+
Solo
Cerberus
Cerberus
R3DMIKE06
Cerberus
Level 69
God Stats
35W - 44L
1,486 SR
Queue Stats
149W - 163L
1,466 Elo+
Party 1
Sol
Sol
Vx Regicide xV
Sol
Level 154
God Stats
18W - 20L
1,459 SR
Queue Stats
471W - 427L
1,555 Elo+
Solo
King Arthur
King Arthur
idle-Erebus
King Arthur
Level 106
God Stats
33W - 22L
1,570 SR
Queue Stats
274W - 240L
1,574 Elo+
Solo
Cabrakan
Cabrakan
redmatt2901
Cabrakan
Level 127
God Stats
3W - 3L
1,348 SR
Queue Stats
178W - 200L
1,486 Elo+
Party 1
Team Averages
Level 115
1,507 SR
1,530 Elo+

VS

Team Averages
Level 127
1,561 SR
1,544 Elo+
Anhur
Anhur
 
Anhur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Ac130mckie
The Morrigan
Level 125
God Stats
8W - 14L
1,636 SR
Queue Stats
150W - 110L
1,555 Elo+
Solo
Thor
Thor
Burningspike94
Thor
Level 157
God Stats
4W - 7L
1,742 SR
Queue Stats
428W - 408L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
Monkjr
Sylvanus
Level 102
God Stats
1W - 4L
1,494 SR
Queue Stats
6W - 8L
1,547 Elo+
Solo
Ra
Ra
edgarvl13fe
Ra
Level 137
God Stats
23W - 23L
1,435 SR
Queue Stats
667W - 612L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,877
555
7,809
8,597
2,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
R3DMIKE06
Cerberus
13
1 / 1 / 8
8,254
516
6,288
10,301
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 0 / 6
9,808
613
6,491
8,528
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
idle-Erebus
King Arthur
16
4 / 2 / 4
10,006
625
9,890
14,838
10,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
redmatt2901
Cabrakan
16
7 / 0 / 7
9,539
596
11,125
10,911
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 0
7,818
489
4,537
10,808
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Ac130mckie
The Morrigan
13
1 / 5 / 1
7,966
498
7,671
11,996
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 4 / 2
7,034
440
6,506
10,948
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Monkjr
Sylvanus
10
0 / 4 / 1
7,177
449
4,835
11,936
4,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 5 / 0
7,970
498
8,657
10,900
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
20
Kills
4
4
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
0
0.33
L
The Morrigan
Ac130mckie
The Morrigan
1
5
1
0.3
L
1
4
2
0.5
W
4
1
1
4.5
L
Sylvanus
Monkjr
Sylvanus
0
4
1
0.13
W
Cerberus
R3DMIKE06
Cerberus
1
1
8
5
W
4
0
6
7
L
1
5
0
0.2
W
King Arthur
idle-Erebus
King Arthur
4
2
4
3
W
Cabrakan
redmatt2901
Cabrakan
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,603
Damage
32,206
53,175
Taken
56,588
28,377
Mitigated
22,687
21,329
Healing
20,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,537
1,999
0
3,889
10,808
3,646
0
2,341
8,467
0
50,482
L
The Morrigan
Ac130mckie
The Morrigan
7,671
2,694
20
4,632
11,996
6,379
0
1,753
10,175
45,746
1,718
L
6,506
1,607
0
3,299
10,948
4,059
0
3,764
7,184
0
39,301
W
7,809
2,933
0
1,024
8,597
2,887
255
1,752
6,795
0
64,590
L
Sylvanus
Monkjr
Sylvanus
4,835
847
2,315
3,170
11,936
4,670
0
8,388
3,548
20,158
0
W
Cerberus
R3DMIKE06
Cerberus
6,288
41
458
4,865
10,301
4,695
42
4,295
5,904
25,316
0
W
6,491
1,834
0
6,723
8,528
2,820
424
2,608
5,692
69,198
0
L
8,657
281
560
2,590
10,900
3,933
0
7,590
3,310
57,043
0
W
King Arthur
idle-Erebus
King Arthur
9,890
1,691
0
3,830
14,838
10,965
180
7,941
6,813
0
64,011
W
Cabrakan
redmatt2901
Cabrakan
11,125
1,084
0
4,429
10,911
7,010
0
3,335
7,526
67,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,484
Gold Earned
37,965
584
Minions Killed
423
0
Camps Cleared
0
1,607,325
Distance Traveled
1,480,183
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,818
489
114
7
0
278,833
4
L
The Morrigan
7,966
498
100
6
0
267,168
4
L
Thor
7,034
440
62
4
0
319,708
1
W
Ullr
8,877
555
135
8
0
288,583
4
L
Sylvanus
7,177
449
31
2
0
299,961
4
W
Cerberus
8,254
516
57
4
0
328,044
7
W
Sol
9,808
613
137
9
0
319,317
8
L
Ra
7,970
498
116
7
0
314,513
4
W
King Arthur
10,006
625
146
9
0
328,084
2
W
Cabrakan
9,539
596
109
7
0
343,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role