Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
LiickMyDonq
Cu Chulainn
Bronze III
Level 85
God Stats
1W - 3L
1,665 SR
Queue Stats
7W - 8L
1,461 MMR
Solo
Mercury
Mercury
Bronze II
OGwasd
Mercury
Bronze II
Level 53
God Stats
4W - 5L
1,875 SR
Queue Stats
85W - 102L
405 MMR
Solo
Thoth
Thoth
Silver V
Omar2410
Thoth
Silver V
Level 123
God Stats
1W - 4L
1,403 SR
Queue Stats
47W - 60L
503 MMR
Solo
Jormungandr
Jormungandr
Bronze III
YT_GoldScar_YT
Jormungandr
Bronze III
Level 108
God Stats
0W - 1L
1,716 SR
Queue Stats
202W - 232L
87 MMR
Solo
Skadi
Skadi
Bronze III
waifuslaver
Skadi
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,423 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,632 SR
776 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,512 SR
1,036 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
GrumpelTiltSkin
Anhur
Gold III
Level 152
God Stats
47W - 53L
1,533 SR
Queue Stats
260W - 251L
1,517 MMR
Solo
Hercules
Hercules
Silver V
SoPayed
Hercules
Silver V
Level 63
God Stats
1W - 1L
1,333 SR
Queue Stats
117W - 141L
530 MMR
Solo
Ymir
Ymir
Bronze II
TurtleKiddy
Ymir
Bronze II
Level 104
God Stats
22W - 20L
1,455 SR
Queue Stats
99W - 121L
135 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
YouRahht
Ao Kuang
Gold V
Level 145
God Stats
3W - 1L
1,739 SR
Queue Stats
20W - 17L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LiickMyDonq
Cu Chulainn
14
3 / 2 / 0
7,923
566
10,075
9,892
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
OGwasd
Mercury
11
0 / 4 / 1
6,705
479
1,971
10,363
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Omar2410
Thoth
11
0 / 4 / 0
6,857
490
3,037
6,812
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
YT_GoldScar_YT
Jormungandr
9
0 / 4 / 0
5,678
406
5,996
11,202
6,601
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 4 / 0
6,098
436
1,678
7,518
1,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TsukuyomiTiamatAthenaSetKing Arthur

VS

Bans
PersephoneJanusSobekKhepriGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 0 / 5
8,159
583
6,776
5,176
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 0 / 3
8,838
631
7,918
5,410
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
SoPayed
Hercules
13
1 / 1 / 1
7,514
537
4,594
10,633
5,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 0 / 7
7,581
542
4,259
9,548
5,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
YouRahht
Ao Kuang
14
6 / 2 / 2
8,239
589
8,397
11,592
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
18
18
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
5
4.5
W
7
0
3
8.5
L
Cu Chulainn
LiickMyDonq
Cu Chulainn
3
2
0
1.5
L
Mercury
OGwasd
Mercury
0
4
1
0.13
L
Thoth
Omar2410
Thoth
0
4
0
0
W
Hercules
SoPayed
Hercules
1
1
1
1.5
W
2
0
7
5.5
L
Jormungandr
YT_GoldScar_YT
Jormungandr
0
4
0
0
W
Ao Kuang
YouRahht
Ao Kuang
6
2
2
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,757
Damage
31,944
45,787
Taken
42,359
21,321
Mitigated
18,475
7,838
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,776
323
0
2,154
5,176
1,756
0
2,844
2,134
60,991
0
W
7,918
4,547
0
3,941
5,410
1,636
465
639
4,771
0
52,807
L
Cu Chulainn
LiickMyDonq
Cu Chulainn
10,075
1,339
0
3,708
9,892
7,689
0
2,579
7,313
0
41,117
L
Mercury
OGwasd
Mercury
1,971
543
0
213
10,363
3,614
0
4,301
6,062
0
43,802
L
Thoth
Omar2410
Thoth
3,037
118
0
963
6,812
2,168
0
5,776
1,036
39,528
0
W
Hercules
SoPayed
Hercules
4,594
1,134
0
3,925
10,633
5,763
53
0
10,003
0
34,933
W
4,259
1,438
0
1,040
9,548
5,046
449
3,499
5,875
17,308
0
L
Jormungandr
YT_GoldScar_YT
Jormungandr
5,996
1,691
218
2,180
11,202
6,601
0
6,056
5,146
27,583
0
W
Ao Kuang
YouRahht
Ao Kuang
8,397
1,719
0
3,796
11,592
4,274
285
1,719
9,733
62,275
0
L
1,678
806
0
556
7,518
1,249
0
720
6,798
0
26,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
40,331
376
Minions Killed
432
0
Camps Cleared
0
1,305,229
Distance Traveled
1,406,075
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,159
583
119
9
0
259,328
3
W
Anhur
8,838
631
109
8
0
252,057
5
L
Cu Chulainn
7,923
566
86
6
0
297,347
7
L
Mercury
6,705
479
85
6
0
307,872
1
L
Thoth
6,857
490
94
7
0
242,204
4
W
Hercules
7,514
537
81
6
0
281,425
0
W
Ymir
7,581
542
18
1
0
313,228
3
L
Jormungandr
5,678
406
52
4
0
242,313
5
W
Ao Kuang
8,239
589
105
8
0
300,037
2
L
Skadi
6,098
436
59
4
0
215,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role