Player Matchup

Freya
Freya
Allday69
Freya
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
191W - 181L
1,492 Elo+
Solo
Baba Yaga
Baba Yaga
DaaNg1T
Baba Yaga
Level 160
God Stats
31W - 23L
1,548 SR
Queue Stats
1,247W - 1,052L
1,535 Elo+
Solo
Xbalanque
Xbalanque
HeuristicRaiN
Xbalanque
Level 127
God Stats
4W - 4L
1,607 SR
Queue Stats
278W - 249L
1,540 Elo+
Solo
Jing Wei
Jing Wei
SaltyMcShivers
Jing Wei
Level 123
God Stats
3W - 4L
1,836 SR
Queue Stats
269W - 263L
1,509 Elo+
Solo
Olorun
Olorun
Syndell
Olorun
Level 153
God Stats
8W - 8L
1,474 SR
Queue Stats
826W - 828L
1,509 Elo+
Solo
Team Averages
Level 142
1,593 SR
1,517 Elo+

VS

Team Averages
Level 114
1,594 SR
1,442 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ImBigAndiKnowit
Ah Puch
Level 124
God Stats
8W - 3L
1,742 SR
Queue Stats
474W - 446L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
Leremy
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,096 Elo+
Party 2
Vulcan
Vulcan
MeatBeatMcSkeet
Vulcan
Level 106
God Stats
2W - 0L
1,728 SR
Queue Stats
64W - 51L
1,561 Elo+
Party 1
Rama
Rama
Neo-Axios
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Allday69
Freya
5
0 / 1 / 0
7,148
420
0
807
234
Baba Yaga
DaaNg1T
Baba Yaga
20
2 / 7 / 6
11,002
647
21,800
22,374
11,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
HeuristicRaiN
Xbalanque
20
1 / 4 / 5
10,806
636
14,892
13,940
6,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
19
9 / 9 / 5
12,129
713
17,704
23,775
11,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Syndell
Olorun
20
4 / 5 / 7
12,295
723
11,975
17,842
8,456
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 5 / 10
11,796
694
13,942
15,411
6,454
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 1 / 14
11,909
701
12,285
16,924
7,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Leremy
Jormungandr
19
4 / 5 / 13
12,730
749
13,215
22,619
25,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 3 / 12
12,569
739
16,285
16,503
9,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
20
9 / 3 / 9
13,665
804
13,728
13,409
6,929
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
16
Kills
26
26
Deaths
17
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
5
10
1.8
L
Freya
Allday69
Freya
0
1
0
0
L
Baba Yaga
DaaNg1T
Baba Yaga
2
7
6
0.71
L
Xbalanque
HeuristicRaiN
Xbalanque
1
4
5
0.88
W
4
1
14
11
W
Jormungandr
Leremy
Jormungandr
4
5
13
2.1
W
5
3
12
3.67
W
Rama
9
3
9
4.5
L
Jing Wei
9
9
5
1.28
L
Olorun
Syndell
Olorun
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,371
Damage
69,455
78,738
Taken
84,866
38,175
Mitigated
56,264
32,544
Healing
28,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,942
12,723
1,953
2,502
15,411
6,454
1,272
6,522
8,889
0
32,649
L
Freya
Allday69
Freya
0
0
0
0
807
234
0
807
0
0
0
L
Baba Yaga
DaaNg1T
Baba Yaga
21,800
1,412
1,240
7,767
22,374
11,201
36
12,667
9,707
53,013
0
L
Xbalanque
HeuristicRaiN
Xbalanque
14,892
6,117
1,613
3,565
13,940
6,649
839
7,160
6,780
0
35,838
W
12,285
908
4,320
5,228
16,924
7,929
1,385
5,405
11,519
30,167
0
W
Jormungandr
Leremy
Jormungandr
13,215
1,998
1,820
3,196
22,619
25,334
36
9,014
13,605
25,691
0
W
16,285
2,483
1,552
4,458
16,503
9,618
646
7,376
9,127
37,611
0
W
Rama
13,728
9,096
1,566
2,278
13,409
6,929
2,229
5,458
7,951
0
29,923
L
Jing Wei
17,704
13,512
1,512
6,511
23,775
11,635
0
10,671
13,104
0
34,860
L
Olorun
Syndell
Olorun
11,975
6,028
2,516
7,820
17,842
8,456
0
10,480
7,362
37,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,380
Gold Earned
62,669
214
Minions Killed
180
0
Camps Cleared
0
982,337
Distance Traveled
1,500,526
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,796
694
41
2
0
320,344
3
L
Freya
7,148
420
0
0
0
0
0
L
Baba Yaga
11,002
647
46
3
0
249,277
0
L
Xbalanque
10,806
636
66
4
0
286,588
0
W
Ah Puch
11,909
701
39
2
0
301,891
4
W
Jormungandr
12,730
749
20
1
0
293,538
0
W
Vulcan
12,569
739
49
3
0
296,892
1
W
Rama
13,665
804
31
2
0
287,861
0
L
Jing Wei
12,129
713
42
2
0
251,377
2
L
Olorun
12,295
723
60
4
0
195,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role