Player Matchup

Tiamat
Tiamat
IMitUA
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,468 Elo+
Party 3
Janus
Janus
ManiasRufio
Janus
Level 66
God Stats
2W - 1L
1,581 SR
Queue Stats
50W - 60L
1,400 Elo+
Party 3
Nox
Nox
PhaereBaenre
Nox
Level 124
God Stats
9W - 3L
2,048 SR
Queue Stats
251W - 254L
1,484 Elo+
Party 4
Tyr
Tyr
VtheVendeta
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
enderoth
Gilgamesh
Level 100
God Stats
3W - 2L
1,838 SR
Queue Stats
142W - 128L
1,472 Elo+
Party 4
Team Averages
Level 85
1,693 SR
1,455 Elo+

VS

Team Averages
Level 100
1,514 SR
1,426 Elo+
Cerberus
Cerberus
Aalex8
Cerberus
Level 63
God Stats
1W - 1L
1,493 SR
Queue Stats
11W - 12L
1,377 Elo+
Party 1
Merlin
Merlin
DreamHide
Merlin
Level 88
God Stats
1W - 1L
1,456 SR
Queue Stats
141W - 132L
1,550 Elo+
Party 1
Loki
Loki
EU TEMPLAR S
Loki
Level 87
God Stats
1W - 0L
1,780 SR
Queue Stats
104W - 114L
1,420 Elo+
Party 2
Khepri
Khepri
II JACKL3 II
Khepri
Level 104
God Stats
9W - 10L
1,695 SR
Queue Stats
890W - 905L
1,365 Elo+
Party 2
Ravana
Ravana
JoshuaColossus
Ravana
Level 159
God Stats
9W - 15L
1,148 SR
Queue Stats
435W - 520L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IMitUA
Tiamat
17
3 / 5 / 7
9,864
658
10,645
12,965
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 5 / 6
10,884
726
29,041
11,170
3,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 5
9,333
622
12,876
10,177
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 11 / 4
8,002
533
4,916
18,041
12,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
enderoth
Gilgamesh
17
2 / 5 / 7
10,097
673
10,355
22,360
9,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aalex8
Cerberus
17
2 / 3 / 24
10,578
705
8,333
25,348
18,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
DreamHide
Merlin
19
9 / 2 / 19
11,841
789
31,154
13,726
7,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 13
12,013
801
9,219
10,897
5,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
20
5 / 3 / 21
11,819
788
8,778
17,040
23,756
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 1 / 20
11,149
743
10,366
11,763
9,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
128
11
Kills
31
31
Deaths
11
29
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Aalex8
Cerberus
2
3
24
4.67
W
Merlin
DreamHide
Merlin
9
2
19
9.25
W
10
2
13
8.25
W
Khepri
5
3
21
5.17
L
Tiamat
IMitUA
Tiamat
3
5
7
1.3
W
5
1
20
15
L
4
5
6
1.4
L
2
5
5
0.9
L
0
11
4
0.18
L
Gilgamesh
enderoth
Gilgamesh
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,833
Damage
67,850
74,713
Taken
78,774
35,595
Mitigated
65,311
20,557
Healing
39,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Aalex8
Cerberus
8,333
423
2,042
10,518
25,348
18,681
535
17,816
6,962
14,062
0
W
Merlin
DreamHide
Merlin
31,154
1,794
5,081
3,618
13,726
7,320
1,540
8,066
5,423
59,405
0
W
9,219
1,639
3,284
2,875
10,897
5,788
954
7,479
3,140
0
33,254
W
Khepri
8,778
804
1,925
1,358
17,040
23,756
298
11,425
5,299
20,640
0
L
Tiamat
IMitUA
Tiamat
10,645
1,108
1,172
3,153
12,965
5,846
0
9,101
3,864
29,403
0
W
10,366
1,121
4,524
4,672
11,763
9,766
1,533
6,108
5,388
0
24,076
L
29,041
1,113
1,441
2,321
11,170
3,734
0
8,516
2,654
47,258
0
L
12,876
659
1,042
1,844
10,177
3,999
0
5,253
4,924
21,218
0
L
4,916
1,260
1,032
1,367
18,041
12,140
0
12,626
5,415
0
8,176
L
Gilgamesh
enderoth
Gilgamesh
10,355
1,690
60
7,125
22,360
9,876
0
12,769
9,591
0
22,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,180
Gold Earned
57,400
135
Minions Killed
170
0
Camps Cleared
0
1,244,683
Distance Traveled
1,455,192
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,578
705
16
1
0
273,425
1
W
Merlin
11,841
789
53
4
0
282,646
4
W
Loki
12,013
801
38
3
0
309,624
0
W
Khepri
11,819
788
33
2
0
300,840
4
L
Tiamat
9,864
658
41
3
0
232,606
0
W
Ravana
11,149
743
30
2
0
288,657
0
L
Janus
10,884
726
49
3
0
285,808
3
L
Nox
9,333
622
16
1
0
210,533
0
L
Tyr
8,002
533
4
0
0
225,352
0
L
Gilgamesh
10,097
673
25
2
0
290,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role