Player Matchup

Gilgamesh
Gilgamesh
Auzy911
Gilgamesh
Level 29
God Stats
30W - 18L
1,322 SR
Queue Stats
51W - 45L
1,526 Elo+
Solo
Heimdallr
Heimdallr
BallsIn480
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 1
Set
Set
SSGSwag
Set
Level 22
God Stats
31W - 13L
1,319 SR
Queue Stats
330W - 260L
1,745 Elo+
Party 1
Athena
Athena
Zorrang
Athena
Level 16
God Stats
24W - 12L
1,742 SR
Queue Stats
25W - 19L
1,618 Elo+
Solo
Ra
Ra
naomitodd0414
Ra
Level 29
God Stats
2W - 0L
1,603 SR
Queue Stats
42W - 69L
1,348 Elo+
Solo
Team Averages
Level 21
1,497 SR
1,586 Elo+

VS

Team Averages
Level 19
1,589 SR
1,461 Elo+
Athena
Athena
Arisharkk
Athena
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 97L
1,501 Elo+
Solo
Arachne
Arachne
ItsBlxze
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,230 Elo+
Solo
Heimdallr
Heimdallr
Reaperx1007
Heimdallr
Level 24
God Stats
1W - 1L
1,731 SR
Queue Stats
110W - 107L
1,489 Elo+
Solo
Nemesis
Nemesis
Sex0dePENES
Nemesis
Level 23
God Stats
5W - 5L
1,498 SR
Queue Stats
96W - 100L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SushiOverload
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 17L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Auzy911
Gilgamesh
12
3 / 1 / 0
7,286
607
7,636
9,715
5,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
BallsIn480
Heimdallr
12
3 / 1 / 3
6,728
561
5,787
5,745
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
11
3 / 1 / 3
6,382
532
3,571
6,725
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Zorrang
Athena
6
0 / 0 / 1
5,161
430
169
4,682
1,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,543
462
1,451
4,517
1,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arisharkk
Athena
7
0 / 1 / 2
5,326
444
2,290
5,286
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
ItsBlxze
Arachne
7
0 / 2 / 0
4,918
410
541
6,083
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Reaperx1007
Heimdallr
9
1 / 3 / 0
5,616
468
2,339
7,160
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Sex0dePENES
Nemesis
12
1 / 3 / 0
6,624
552
5,132
9,152
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
SushiOverload
Morgan Le Fay
12
4 / 0 / 0
7,081
590
6,178
5,563
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
6
6
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
Arisharkk
Athena
0
1
2
1
W
Gilgamesh
Auzy911
Gilgamesh
3
1
0
3
W
Heimdallr
BallsIn480
Heimdallr
3
1
3
4.5
L
Arachne
ItsBlxze
Arachne
0
2
0
0
L
Heimdallr
Reaperx1007
Heimdallr
1
3
0
0.33
W
Set
3
1
3
4.5
L
Nemesis
Sex0dePENES
Nemesis
1
3
0
0.33
L
Morgan Le Fay
SushiOverload
Morgan Le Fay
4
0
0
4
W
Athena
Zorrang
Athena
0
0
1
0.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,614
Damage
16,480
31,384
Taken
33,244
11,928
Mitigated
12,843
5,903
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arisharkk
Athena
2,290
558
0
1,383
5,286
2,826
0
81
5,205
11,366
0
W
Gilgamesh
Auzy911
Gilgamesh
7,636
2,215
0
2,847
9,715
5,115
1,410
1,090
8,605
0
36,547
W
Heimdallr
BallsIn480
Heimdallr
5,787
3,307
0
1,500
5,745
1,867
1,119
969
4,776
0
36,756
L
Arachne
ItsBlxze
Arachne
541
325
0
1,044
6,083
2,081
0
169
5,914
0
20,548
L
Heimdallr
Reaperx1007
Heimdallr
2,339
783
0
2,461
7,160
2,147
0
0
7,160
0
30,445
W
Set
3,571
1,219
0
178
6,725
2,255
0
2,236
4,373
0
33,311
L
Nemesis
Sex0dePENES
Nemesis
5,132
1,944
0
2,849
9,152
3,794
0
0
9,152
0
37,190
L
Morgan Le Fay
SushiOverload
Morgan Le Fay
6,178
552
0
1,774
5,563
1,995
256
1,370
4,193
41,877
0
W
Athena
Zorrang
Athena
169
0
0
1,154
4,682
1,416
307
0
4,682
12,904
0
W
1,451
62
0
224
4,517
1,275
0
3,587
480
24,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
29,565
296
Minions Killed
293
0
Camps Cleared
0
1,014,711
Distance Traveled
1,132,843
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,326
444
16
1
0
259,765
4
W
Gilgamesh
7,286
607
87
7
0
209,674
2
W
Heimdallr
6,728
561
74
6
0
221,456
2
L
Arachne
4,918
410
40
3
0
186,138
2
L
Heimdallr
5,616
468
66
6
0
225,275
1
W
Set
6,382
532
61
5
0
274,406
0
L
Nemesis
6,624
552
77
6
0
240,193
0
L
Morgan Le Fay
7,081
590
94
8
0
221,472
0
W
Athena
5,161
430
23
2
0
120,749
0
W
Ra
5,543
462
51
4
0
188,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role