Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Her Damian
Tiamat
Level 14
God Stats
9W - 0L
1,995 SR
Queue Stats
76W - 5L
2,118 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jiansoo
Morgan Le Fay
Level 160
God Stats
29W - 1L
2,159 SR
Queue Stats
1,417W - 109L
1,996 Elo+
Party 1
Susano
Susano
TheFatherOfNUT
Susano
Level 120
God Stats
117W - 18L
1,863 SR
Queue Stats
807W - 143L
1,893 Elo+
Party 1
Team Averages
Level 123
1,803 SR
1,801 Elo+

VS

Team Averages
Level 68
1,609 SR
1,609 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ChrissyTrust
Bastet
Level 109
God Stats
0W - 1L
1,701 SR
Queue Stats
57W - 40L
1,680 Elo+
Party 3
Cupid
Cupid
LSDers
Cupid
Level 133
God Stats
13W - 13L
1,741 SR
Queue Stats
301W - 230L
1,592 Elo+
Party 2
Nu Wa
Nu Wa
OwOsenpaiUwU
Nu Wa
Level 42
God Stats
42W - 26L
1,604 SR
Queue Stats
203W - 161L
1,553 Elo+
Party 3
Amaterasu
Amaterasu
smiteswack
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 53L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 0 / 20
10,812
1,081
4,683
9,843
10,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
 
Serqet
17
7 / 1 / 15
10,408
1,041
11,063
6,362
3,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Her Damian
Tiamat
17
7 / 1 / 16
11,248
1,125
20,801
9,314
8,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Jiansoo
Morgan Le Fay
17
5 / 0 / 17
10,495
1,050
13,117
4,831
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 12
10,835
1,084
17,211
8,355
3,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

288

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 6 / 2
8,539
854
4,269
15,958
10,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
14
1 / 5 / 2
8,827
883
7,745
15,963
4,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
LSDers
Cupid
15
2 / 7 / 1
10,208
1,021
8,699
16,071
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 7 / 1
7,929
793
6,058
9,064
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
smiteswack
Amaterasu
14
0 / 3 / 3
8,494
849
3,903
12,790
3,699
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
12
28
Kills
3
3
Deaths
28
80
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
20
12
W
Serqet
 
Serqet
7
1
15
14.5
L
Jormungandr
 
Jormungandr
0
6
2
0.17
L
Bastet
1
5
2
0.4
W
Tiamat
Her Damian
Tiamat
7
1
16
15
W
Morgan Le Fay
Jiansoo
Morgan Le Fay
5
0
17
13.5
L
Cupid
LSDers
Cupid
2
7
1
0.36
L
0
7
1
0.07
W
7
1
12
13
L
Amaterasu
smiteswack
Amaterasu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,875
Damage
30,674
38,705
Taken
69,846
28,145
Mitigated
26,827
9,838
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,683
1,640
2,742
3,787
9,843
10,975
0
3,574
5,971
0
7,950
W
Serqet
 
Serqet
11,063
1,310
0
155
6,362
3,075
0
1,057
5,135
0
21,124
L
Jormungandr
 
Jormungandr
4,269
492
0
85
15,958
10,632
0
8,052
7,487
23,427
0
L
Bastet
7,745
1,460
0
0
15,963
4,879
0
7,073
8,676
0
17,738
W
Tiamat
Her Damian
Tiamat
20,801
1,296
0
2,632
9,314
8,381
0
1,455
7,731
39,265
0
W
Morgan Le Fay
Jiansoo
Morgan Le Fay
13,117
475
0
522
4,831
2,174
0
1,787
2,800
41,166
0
L
Cupid
LSDers
Cupid
8,699
5,267
234
1,302
16,071
5,261
0
6,585
9,041
0
47,511
L
6,058
1,427
0
0
9,064
2,356
0
4,887
3,834
11,076
0
W
17,211
4,989
0
0
8,355
3,540
0
1,514
6,695
0
29,999
L
Amaterasu
smiteswack
Amaterasu
3,903
1,294
0
2,309
12,790
3,699
0
7,321
5,168
46
5,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,798
Gold Earned
43,997
187
Minions Killed
162
11
Camps Cleared
5
1,000,928
Distance Traveled
861,881
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,812
1,081
9
1
0
196,388
0
W
Serqet
10,408
1,041
38
4
5
190,176
1
L
Jormungandr
8,539
854
27
3
0
201,894
0
L
Bastet
8,827
883
26
3
0
212,565
0
W
Tiamat
11,248
1,125
49
5
6
202,178
0
W
Morgan Le Fay
10,495
1,050
42
4
0
205,400
1
L
Cupid
10,208
1,021
99
10
4
171,308
1
L
Nu Wa
7,929
793
8
1
1
106,963
1
W
Susano
10,835
1,084
49
5
0
206,786
0
L
Amaterasu
8,494
849
2
0
0
169,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role