Player Matchup

Janus
Janus
K0str3va
Janus
Level 123
God Stats
8W - 5L
1,410 SR
Queue Stats
225W - 208L
1,445 Elo+
Party 3
Sol
Sol
Merlin_El_Dragon
Sol
Level 148
God Stats
15W - 10L
1,606 SR
Queue Stats
344W - 334L
1,497 Elo+
Party 2
Yemoja
Yemoja
SquirtinOgre
Yemoja
Level 126
God Stats
11W - 18L
1,660 SR
Queue Stats
238W - 225L
1,470 Elo+
Party 3
Cupid
Cupid
Viennaswag
Cupid
Level 65
God Stats
10W - 8L
1,479 SR
Queue Stats
448W - 565L
1,297 Elo+
Solo
Awilix
Awilix
frede-_-16
Awilix
Level 108
God Stats
15W - 19L
1,564 SR
Queue Stats
252W - 248L
1,512 Elo+
Party 2
Team Averages
Level 114
1,544 SR
1,444 Elo+

VS

Team Averages
Level 104
1,531 SR
1,468 Elo+
Tyr
Tyr
Cortes-White
Tyr
Level 75
God Stats
2W - 2L
1,504 SR
Queue Stats
135W - 124L
1,528 Elo+
Party 1
Scylla
Scylla
Gabs_xl
Scylla
Level 60
God Stats
17W - 18L
1,523 SR
Queue Stats
120W - 147L
1,350 Elo+
Solo
Neith
Neith
Oaklythe
Neith
Level 157
God Stats
23W - 22L
1,600 SR
Queue Stats
248W - 292L
1,397 Elo+
Solo
Cerberus
Cerberus
elijahdavis570
Cerberus
Level 123
God Stats
23W - 19L
1,560 SR
Queue Stats
375W - 327L
1,581 Elo+
Party 1
Hercules
Hercules
wilskillz1012
Hercules
Level 103
God Stats
8W - 10L
1,468 SR
Queue Stats
549W - 521L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
K0str3va
Janus
18
5 / 1 / 5
12,390
539
14,111
11,561
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 4
14,133
614
17,520
16,277
6,121
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
15
0 / 1 / 9
10,537
458
5,927
12,566
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
17
2 / 4 / 8
11,231
488
9,720
18,127
6,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
frede-_-16
Awilix
20
11 / 0 / 3
14,053
611
12,628
12,662
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 0
11,098
483
2,821
12,575
8,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Gabs_xl
Scylla
15
0 / 7 / 2
8,923
388
6,904
12,898
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Oaklythe
Neith
14
3 / 5 / 1
9,287
404
10,257
15,070
5,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
15
2 / 4 / 5
10,270
447
10,772
21,605
23,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
wilskillz1012
Hercules
18
1 / 4 / 1
10,410
453
11,712
20,408
10,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
23
Kills
7
7
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Scylla
Gabs_xl
Scylla
0
7
2
0.14
W
Janus
K0str3va
Janus
5
1
5
7.5
W
5
1
4
7
L
Neith
Oaklythe
Neith
3
5
1
0.7
W
Yemoja
0
1
9
4.5
W
Cupid
2
4
8
1.5
L
Cerberus
2
4
5
1.13
W
Awilix
frede-_-16
Awilix
11
0
3
12.5
L
Hercules
wilskillz1012
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,906
Damage
42,466
71,193
Taken
82,556
36,948
Mitigated
52,391
35,050
Healing
20,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,821
304
0
4,073
12,575
8,443
0
7,566
4,963
0
73,440
L
Scylla
Gabs_xl
Scylla
6,904
629
0
1,764
12,898
4,891
0
5,839
6,881
49,451
0
W
Janus
K0str3va
Janus
14,111
1,079
51
2,902
11,561
4,418
0
4,075
7,332
70,583
0
W
17,520
7,252
0
10,043
16,277
6,121
9,268
2,939
13,296
112,667
0
L
Neith
Oaklythe
Neith
10,257
1,985
0
4,591
15,070
5,814
209
4,782
10,206
0
67,339
W
Yemoja
5,927
1,103
5,408
3,078
12,566
15,008
149
3,291
9,165
24,222
0
W
Cupid
9,720
6,389
515
7,589
18,127
6,368
248
3,778
14,277
0
64,386
L
Cerberus
10,772
614
888
5,891
21,605
23,042
15
7,960
13,429
35,580
0
W
Awilix
frede-_-16
Awilix
12,628
4,710
0
5,464
12,662
5,033
1,029
3,159
9,447
0
107,454
L
Hercules
wilskillz1012
Hercules
11,712
3,947
0
3,706
20,408
10,201
0
10,587
9,519
0
91,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,344
Gold Earned
49,988
663
Minions Killed
545
0
Camps Cleared
0
2,220,132
Distance Traveled
2,034,049
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,098
483
156
7
0
438,964
5
L
Scylla
8,923
388
86
4
0
385,512
0
W
Janus
12,390
539
154
7
0
464,115
3
W
Sol
14,133
614
203
9
0
418,788
3
L
Neith
9,287
404
119
5
0
331,786
3
W
Yemoja
10,537
458
25
1
0
372,701
3
W
Cupid
11,231
488
103
4
0
414,720
1
L
Cerberus
10,270
447
47
2
0
421,331
6
W
Awilix
14,053
611
178
8
0
549,808
5
L
Hercules
10,410
453
137
6
0
456,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role