Player Matchup

Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BorcanulcuAjvar
Yemoja
Level 6
God Stats
2W - 0L
1,262 SR
Queue Stats
5W - 1L
1,792 Elo+
Party 3
Neith
Neith
ChinaSuxDeeks
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,912 Elo+
Party 3
Eset
Eset
Miderinho
Eset
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 44L
1,527 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,646 Elo+

VS

Team Averages
Level 19
1,633 SR
1,720 Elo+
Yemoja
Yemoja
DevyHD
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,662 Elo+
Solo
Sol
Sol
Solbrolo
Sol
Level 12
God Stats
33W - 19L
1,776 SR
Queue Stats
54W - 44L
1,739 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SramDoNocnika
Morgan Le Fay
Level 24
God Stats
3W - 1L
1,890 SR
Queue Stats
20W - 21L
1,912 Elo+
Party 1
Ravana
Ravana
Virding
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,677 Elo+
Party 1
Erlang Shen
Erlang Shen
Zurykata
Erlang Shen
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 96L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
3 / 1 / 2
6,150
683
5,829
5,723
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
 
Ne Zha
10
4 / 0 / 4
5,829
648
4,831
4,908
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 3
4,750
528
1,804
5,619
1,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
2 / 2 / 1
4,676
520
3,498
3,994
1,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
11
2 / 1 / 2
6,174
686
1,980
3,987
1,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DevyHD
Yemoja
6
0 / 1 / 1
4,280
476
1,471
2,603
1,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 2
5,221
580
3,924
5,937
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Morgan Le Fay
SramDoNocnika
Morgan Le Fay
9
0 / 2 / 1
4,645
516
1,358
4,052
1,125
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
Virding
Ravana
9
5 / 2 / 0
5,686
632
4,764
5,106
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Zurykata
Erlang Shen
9
0 / 5 / 1
5,089
565
3,466
9,279
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
2
4
W
Ne Zha
 
Ne Zha
4
0
4
6
W
0
1
3
1.5
W
2
2
1
1.25
L
Yemoja
DevyHD
Yemoja
0
1
1
0.5
W
Eset
2
1
2
3
L
0
1
2
1
L
Morgan Le Fay
SramDoNocnika
Morgan Le Fay
0
2
1
0.25
L
Ravana
Virding
Ravana
5
2
0
2.5
L
Erlang Shen
Zurykata
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,942
Damage
14,983
24,231
Taken
26,977
8,603
Mitigated
9,595
7,565
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,829
2,187
0
2,187
5,723
2,293
410
0
5,723
28,077
2,140
W
Ne Zha
 
Ne Zha
4,831
1,837
0
405
4,908
1,764
0
1,009
3,899
0
27,216
W
1,804
752
1,122
1,455
5,619
1,671
0
2,862
2,757
9,007
0
W
3,498
1,370
0
866
3,994
1,120
0
2,014
1,980
0
20,579
L
Yemoja
DevyHD
Yemoja
1,471
105
185
738
2,603
1,036
0
424
2,179
6,751
0
W
Eset
1,980
153
102
1,428
3,987
1,755
270
868
3,119
37,525
0
L
3,924
2,182
0
3,894
5,937
1,150
976
1,035
4,902
37,453
0
L
Morgan Le Fay
SramDoNocnika
Morgan Le Fay
1,358
49
0
410
4,052
1,125
0
1,007
3,045
21,822
0
L
Ravana
Virding
Ravana
4,764
1,455
0
1,480
5,106
1,907
0
1,318
3,788
0
19,647
L
Erlang Shen
Zurykata
Erlang Shen
3,466
1,384
0
3,104
9,279
4,377
0
5,382
3,897
0
23,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,579
Gold Earned
24,921
264
Minions Killed
226
0
Camps Cleared
0
867,456
Distance Traveled
801,931
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,150
683
69
8
0
187,938
2
W
Ne Zha
5,829
648
55
6
0
200,652
1
W
Yemoja
4,750
528
12
1
0
167,736
5
W
Neith
4,676
520
42
5
0
142,547
1
L
Yemoja
4,280
476
12
1
0
135,085
0
W
Eset
6,174
686
86
10
0
168,583
3
L
Sol
5,221
580
72
8
0
136,993
2
L
Morgan Le Fay
4,645
516
43
5
0
158,305
3
L
Ravana
5,686
632
48
5
0
194,159
1
L
Erlang Shen
5,089
565
51
6
0
177,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role