Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Enxify
Chiron
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 16L
1,482 Elo+
Party 3
Chaac
Chaac
JayThe9th
Chaac
Level 57
God Stats
3W - 1L
1,603 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 3
Fafnir
Fafnir
MilkMyNips
Fafnir
Level 98
God Stats
8W - 6L
1,689 SR
Queue Stats
28W - 18L
1,488 Elo+
Party 3
Raijin
Raijin
SpeedBoii
Raijin
Level 15
God Stats
0W - 1L
1,643 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 59
1,587 SR
1,494 Elo+

VS

Team Averages
Level 77
1,607 SR
1,461 Elo+
Khepri
Khepri
BabyRubber
Khepri
Level 49
God Stats
1W - 0L
1,562 SR
Queue Stats
158W - 141L
1,534 Elo+
Party 2
Nemesis
Nemesis
Gervaseman
Nemesis
Level 87
God Stats
12W - 10L
1,512 SR
Queue Stats
92W - 76L
1,511 Elo+
Solo
Poseidon
Poseidon
Mason8tor8
Poseidon
Level 121
God Stats
3W - 2L
1,779 SR
Queue Stats
168W - 135L
1,562 Elo+
Party 2
Sun Wukong
Sun Wukong
monjarco
Sun Wukong
Level 44
God Stats
17W - 20L
1,568 SR
Queue Stats
74W - 81L
1,309 Elo+
Party 1
Kukulkan
Kukulkan
yung moist
Kukulkan
Level 85
God Stats
55W - 76L
1,613 SR
Queue Stats
95W - 146L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 7 / 3
10,159
677
16,070
18,339
6,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Enxify
Chiron
16
1 / 5 / 5
9,298
620
8,216
12,262
4,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
JayThe9th
Chaac
16
1 / 5 / 4
9,318
621
9,085
22,596
21,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Fafnir
MilkMyNips
Fafnir
16
2 / 3 / 6
10,795
720
10,441
21,371
22,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
SpeedBoii
Raijin
17
2 / 5 / 3
10,182
679
7,778
12,866
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BabyRubber
Khepri
16
0 / 2 / 15
10,634
709
7,089
13,658
17,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Gervaseman
Nemesis
16
6 / 2 / 4
11,093
740
7,988
12,336
7,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Mason8tor8
Poseidon
20
10 / 3 / 9
13,870
925
24,665
10,746
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
monjarco
Sun Wukong
16
2 / 1 / 9
9,973
665
8,964
15,877
16,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
yung moist
Kukulkan
19
7 / 2 / 7
11,844
790
23,908
7,424
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
10
Kills
25
25
Deaths
10
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
7
3
0.79
W
Khepri
BabyRubber
Khepri
0
2
15
3.75
L
Chiron
Enxify
Chiron
1
5
5
0.7
W
Nemesis
Gervaseman
Nemesis
6
2
4
4
L
Chaac
JayThe9th
Chaac
1
5
4
0.6
W
Poseidon
Mason8tor8
Poseidon
10
3
9
4.83
L
Fafnir
MilkMyNips
Fafnir
2
3
6
1.67
L
Raijin
SpeedBoii
Raijin
2
5
3
0.7
W
Sun Wukong
monjarco
Sun Wukong
2
1
9
6.5
W
Kukulkan
yung moist
Kukulkan
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,590
Damage
72,614
87,434
Taken
60,041
60,970
Mitigated
49,344
20,324
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
16,070
8,744
0
2,321
18,339
6,893
1,044
13,497
4,556
0
45,101
W
Khepri
BabyRubber
Khepri
7,089
879
867
1,908
13,658
17,598
28
3,091
10,445
13,691
0
L
Chiron
Enxify
Chiron
8,216
3,382
805
1,731
12,262
4,970
153
9,059
2,941
0
33,070
W
Nemesis
Gervaseman
Nemesis
7,988
3,589
0
3,950
12,336
7,230
0
4,598
7,525
0
26,986
L
Chaac
JayThe9th
Chaac
9,085
1,556
0
9,185
22,596
21,281
60
11,980
10,440
0
29,487
W
Poseidon
Mason8tor8
Poseidon
24,665
1,318
0
1,779
10,746
4,461
325
5,261
5,257
77,675
0
L
Fafnir
MilkMyNips
Fafnir
10,441
1,973
0
4,745
21,371
22,299
0
12,075
8,944
21,472
0
L
Raijin
SpeedBoii
Raijin
7,778
500
0
1,537
12,866
5,527
41
8,240
4,390
31,306
0
W
Sun Wukong
monjarco
Sun Wukong
8,964
597
0
4,441
15,877
16,890
42
3,560
12,203
0
24,111
W
Kukulkan
yung moist
Kukulkan
23,908
1,017
0
738
7,424
3,165
0
1,380
5,958
64,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,752
Gold Earned
57,414
309
Minions Killed
359
7
Camps Cleared
8
1,288,077
Distance Traveled
1,560,920
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,159
677
74
5
2
252,134
0
W
Khepri
10,634
709
13
1
0
293,198
0
L
Chiron
9,298
620
81
5
0
262,222
0
W
Nemesis
11,093
740
43
3
2
299,537
1
L
Chaac
9,318
621
63
4
2
249,337
1
W
Poseidon
13,870
925
164
11
2
300,674
4
L
Fafnir
10,795
720
23
2
0
288,168
0
L
Raijin
10,182
679
68
5
3
236,216
1
W
Sun Wukong
9,973
665
36
2
0
349,155
0
W
Kukulkan
11,844
790
103
7
4
318,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role