Player Matchup

Khepri
Khepri
D3ATHGRABBER
Khepri
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 101L
1,338 Elo+
Solo
Danzaburou
Danzaburou
Mavedyr
Danzaburou
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 198L
1,509 Elo+
Solo
Mercury
Mercury
Nefertari3674
Mercury
Level 160
God Stats
3W - 5L
1,209 SR
Queue Stats
1,705W - 1,860L
1,360 Elo+
Solo
Yemoja
Yemoja
Parkh0m
Yemoja
Level 69
God Stats
5W - 2L
1,716 SR
Queue Stats
534W - 543L
1,387 Elo+
Solo
Sol
Sol
wessamalhtaitani
Sol
Level 141
God Stats
11W - 3L
1,862 SR
Queue Stats
532W - 518L
1,474 Elo+
Solo
Team Averages
Level 109
1,557 SR
1,414 Elo+

VS

Team Averages
Level 89
1,504 SR
1,456 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DoubleD8011
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,371 Elo+
Solo
Apollo
Apollo
Galactamus
Apollo
Level 63
God Stats
1W - 2L
1,491 SR
Queue Stats
125W - 123L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
MIYUKl
Guan Yu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 19L
1,566 Elo+
Solo
Cerberus
Cerberus
eXcalibus55
Cerberus
Level 78
God Stats
2W - 2L
1,527 SR
Queue Stats
107W - 102L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
2 / 3 / 17
14,844
550
20,507
43,318
68,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Mavedyr
Danzaburou
20
11 / 2 / 13
19,126
708
56,201
25,183
15,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
20
5 / 3 / 16
16,011
593
14,180
18,155
12,347
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Parkh0m
Yemoja
20
2 / 4 / 20
14,727
545
23,078
32,874
51,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 5 / 14
16,800
622
55,519
30,667
19,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
7 / 5 / 8
15,655
580
44,456
32,799
16,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
20
0 / 8 / 16
13,802
511
11,741
31,221
16,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Galactamus
Apollo
20
4 / 4 / 9
15,743
583
28,194
29,131
14,113
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
MIYUKl
Guan Yu
19
1 / 8 / 8
13,043
483
14,957
55,082
35,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
eXcalibus55
Cerberus
20
5 / 5 / 11
16,733
620
36,101
48,460
68,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
69
28
Kills
17
17
Deaths
30
80
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
7
5
8
2.2
W
Khepri
2
3
17
3.5
L
Susano
0
8
16
1
L
Apollo
Galactamus
Apollo
4
4
9
2.13
L
Guan Yu
MIYUKl
Guan Yu
1
8
8
0.63
W
Danzaburou
Mavedyr
Danzaburou
11
2
13
8.75
W
Mercury
5
3
16
4.33
W
Yemoja
Parkh0m
Yemoja
2
4
20
3
L
Cerberus
eXcalibus55
Cerberus
5
5
11
2.1
W
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,485
Damage
135,449
150,197
Taken
196,693
166,901
Mitigated
151,767
70,230
Healing
112,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
44,456
32,653
6,760
11,008
32,799
16,819
1,209
16,147
16,652
0
80,859
W
Khepri
20,507
1,291
2,398
8,899
43,318
68,329
532
11,309
32,009
43,828
0
L
Susano
11,741
4,848
5,037
3,379
31,221
16,517
862
16,841
13,828
0
23,109
L
Apollo
Galactamus
Apollo
28,194
17,796
5,674
7,122
29,131
14,113
1,530
18,186
10,945
0
74,643
L
Guan Yu
MIYUKl
Guan Yu
14,957
1,720
23,849
23,184
55,082
35,674
1,097
23,391
31,691
1,612
26,162
W
Danzaburou
Mavedyr
Danzaburou
56,201
33,642
2,922
4,727
25,183
15,739
2,971
6,046
19,137
0
119,324
W
Mercury
14,180
3,652
3,266
2,085
18,155
12,347
1,238
3,079
15,076
0
21,239
W
Yemoja
Parkh0m
Yemoja
23,078
4,664
25,267
9,080
32,874
51,083
676
9,268
23,606
36,328
0
L
Cerberus
eXcalibus55
Cerberus
36,101
679
4,575
21,512
48,460
68,644
90
24,539
23,921
73,693
0
W
55,519
9,037
3,026
8,560
30,667
19,403
379
7,764
22,903
100,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,508
Gold Earned
74,976
275
Minions Killed
354
0
Camps Cleared
0
2,297,896
Distance Traveled
2,228,825
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
15,655
580
74
3
0
400,397
0
W
Khepri
14,844
550
30
1
0
415,291
0
L
Susano
13,802
511
22
1
0
460,020
2
L
Apollo
15,743
583
103
4
0
414,386
0
L
Guan Yu
13,043
483
25
1
0
479,619
3
W
Danzaburou
19,126
708
128
5
0
471,091
3
W
Mercury
16,011
593
18
1
0
553,137
0
W
Yemoja
14,727
545
29
1
0
438,029
0
L
Cerberus
16,733
620
130
5
0
474,403
0
W
Sol
16,800
622
70
3
0
420,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role