Player Matchup

Ymir
Ymir
Enkocikk98
Ymir
Level 68
God Stats
10W - 10L
1,563 SR
Queue Stats
196W - 217L
1,403 Elo+
Party 2
Xbalanque
Xbalanque
I-MichaeleQ-I
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 153L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Suvoxii
Morgan Le Fay
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 143L
1,434 Elo+
Party 2
Awilix
Awilix
Yuchijiro
Awilix
Level 105
God Stats
1W - 3L
1,292 SR
Queue Stats
298W - 330L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
przemek1977
Jormungandr
Level 13
God Stats
23W - 34L
1,363 SR
Queue Stats
102W - 150L
1,342 Elo+
Party 2
Team Averages
Level 46
1,443 SR
1,405 Elo+

VS

Team Averages
Level 73
1,540 SR
1,477 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Elbobros
Kuzenbo
Level 43
God Stats
6W - 7L
1,638 SR
Queue Stats
212W - 216L
1,394 Elo+
Party 3
Medusa
Medusa
LukasTheKopy
Medusa
Level 27
God Stats
20W - 21L
1,303 SR
Queue Stats
113W - 106L
1,425 Elo+
Party 3
Susano
Susano
modern-hearing7
Susano
Level 23
God Stats
2W - 0L
1,746 SR
Queue Stats
43W - 25L
1,581 Elo+
Party 1
Hercules
Hercules
thijs077
Hercules
Level 114
God Stats
12W - 11L
1,514 SR
Queue Stats
141W - 134L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 3
10,280
514
7,207
13,351
6,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
I-MichaeleQ-I
Xbalanque
13
0 / 6 / 3
8,035
402
3,872
15,935
5,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Suvoxii
Morgan Le Fay
13
0 / 10 / 1
8,116
406
6,096
15,853
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
Yuchijiro
Awilix
16
9 / 6 / 1
10,860
543
16,214
15,555
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
przemek1977
Jormungandr
12
0 / 9 / 0
7,022
351
2,455
16,605
9,705
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
10 / 1 / 10
12,504
625
17,117
11,017
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Elbobros
Kuzenbo
17
5 / 1 / 10
10,851
543
9,386
13,026
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
5 / 2 / 11
9,839
492
11,628
6,025
2,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 3 / 5
12,318
616
11,525
15,243
7,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
thijs077
Hercules
18
4 / 3 / 2
11,100
555
8,446
14,922
8,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
10
Kills
33
33
Deaths
10
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
1
10
15
W
Kuzenbo
Elbobros
Kuzenbo
5
1
10
10
L
1
2
3
1.25
L
Xbalanque
I-MichaeleQ-I
Xbalanque
0
6
3
0.25
W
Medusa
5
2
11
5.25
L
Morgan Le Fay
Suvoxii
Morgan Le Fay
0
10
1
0.05
L
Awilix
Yuchijiro
Awilix
9
6
1
1.58
W
9
3
5
3.83
L
Jormungandr
przemek1977
Jormungandr
0
9
0
0
W
Hercules
thijs077
Hercules
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
58,102
77,299
Taken
60,233
32,422
Mitigated
38,098
12,990
Healing
19,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,117
1,405
187
5,348
11,017
4,492
747
4,747
6,228
92,651
0
W
Kuzenbo
Elbobros
Kuzenbo
9,386
3,394
42
1,993
13,026
15,064
324
2,461
10,469
34,158
0
L
7,207
582
0
3,024
13,351
6,561
0
2,325
10,964
59,921
0
L
Xbalanque
I-MichaeleQ-I
Xbalanque
3,872
1,720
0
6,680
15,935
5,387
2,160
4,700
11,155
0
50,249
W
Medusa
11,628
4,915
0
219
6,025
2,222
1,162
804
5,219
0
68,174
L
Morgan Le Fay
Suvoxii
Morgan Le Fay
6,096
851
0
1,357
15,853
5,087
60
10,407
4,994
41,993
0
L
Awilix
Yuchijiro
Awilix
16,214
8,224
0
1,430
15,555
5,682
640
4,253
11,106
0
69,674
W
11,525
4,238
0
7,447
15,243
7,471
965
2,694
12,481
0
97,668
L
Jormungandr
przemek1977
Jormungandr
2,455
636
199
300
16,605
9,705
978
4,238
12,343
27,469
0
W
Hercules
thijs077
Hercules
8,446
1,835
0
4,613
14,922
8,849
244
4,448
10,078
234
61,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,313
Gold Earned
56,612
458
Minions Killed
585
0
Camps Cleared
0
1,613,360
Distance Traveled
1,968,869
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,504
625
164
8
0
417,860
6
W
Kuzenbo
10,851
543
41
2
0
414,729
2
L
Ymir
10,280
514
139
7
0
359,453
7
L
Xbalanque
8,035
402
105
5
0
291,758
6
W
Medusa
9,839
492
114
6
0
360,155
4
L
Morgan Le Fay
8,116
406
65
3
0
294,443
2
L
Awilix
10,860
543
111
6
0
376,837
4
W
Susano
12,318
616
159
8
0
411,649
0
L
Jormungandr
7,022
351
38
2
0
290,869
1
W
Hercules
11,100
555
107
5
0
364,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role