Player Matchup

Ne Zha
Ne Zha
DarkHunter168
Ne Zha
Level 109
God Stats
3W - 4L
1,436 SR
Queue Stats
283W - 279L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Meh stats
Ah Muzen Cab
Level 122
God Stats
0W - 1L
1,322 SR
Queue Stats
397W - 374L
1,505 Elo+
Party 2
Neith
Neith
bxrb0d
Neith
Level 96
God Stats
5W - 8L
1,746 SR
Queue Stats
554W - 574L
1,443 Elo+
Party 4
Ra
Ra
sykkal
Ra
Level 69
God Stats
1W - 7L
1,385 SR
Queue Stats
327W - 317L
1,504 Elo+
Party 2
Khepri
Khepri
yaseryrb
Khepri
Level 84
God Stats
21W - 17L
1,528 SR
Queue Stats
365W - 373L
1,469 Elo+
Party 4
Team Averages
Level 96
1,483 SR
1,476 Elo+

VS

Team Averages
Level 90
1,614 SR
1,481 Elo+
Jormungandr
Jormungandr
Scoobydootherid
Jormungandr
Level 109
God Stats
3W - 0L
1,755 SR
Queue Stats
69W - 76L
1,421 Elo+
Solo
Neith
Neith
iEiByXx
Neith
Level 66
God Stats
2W - 1L
1,505 SR
Queue Stats
12W - 14L
1,576 Elo+
Party 1
Arachne
Arachne
n0ahweaver
Arachne
Level 74
God Stats
25W - 10L
1,737 SR
Queue Stats
299W - 288L
1,511 Elo+
Party 3
Tyr
Tyr
pipe_amaya2210
Tyr
Level 109
God Stats
15W - 11L
1,541 SR
Queue Stats
463W - 490L
1,410 Elo+
Party 1
Ra
Ra
tbgjeff21
Ra
Level 92
God Stats
24W - 15L
1,531 SR
Queue Stats
315W - 328L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
7,313
488
4,180
12,063
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Meh stats
Ah Muzen Cab
12
2 / 1 / 0
7,219
481
7,038
8,548
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
bxrb0d
Neith
14
1 / 2 / 0
8,008
534
5,798
7,511
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
11
0 / 5 / 2
6,941
463
5,274
7,935
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
yaseryrb
Khepri
10
0 / 0 / 3
6,529
435
2,901
5,944
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Scoobydootherid
Jormungandr
14
2 / 1 / 0
7,992
533
4,974
7,139
6,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iEiByXx
Neith
13
2 / 1 / 0
7,636
509
3,514
6,738
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
n0ahweaver
Arachne
15
7 / 1 / 3
8,746
583
9,326
9,989
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 1 / 4
6,678
445
5,483
10,311
5,999
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 2 / 5
7,847
523
5,545
6,262
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
14
14
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Ah Muzen Cab
Meh stats
Ah Muzen Cab
2
1
0
2
W
Jormungandr
Scoobydootherid
Jormungandr
2
1
0
2
L
Neith
bxrb0d
Neith
1
2
0
0.5
W
Neith
iEiByXx
Neith
2
1
0
2
W
Arachne
n0ahweaver
Arachne
7
1
3
8.5
W
1
1
4
3
L
Ra
0
5
2
0.2
W
2
2
5
2.25
L
Khepri
yaseryrb
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
28,842
42,001
Taken
40,439
15,214
Mitigated
20,844
13,917
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,180
1,987
0
1,799
12,063
3,959
0
2,808
9,057
0
51,284
L
Ah Muzen Cab
Meh stats
Ah Muzen Cab
7,038
1,981
0
4,635
8,548
2,752
0
0
8,548
0
54,860
W
Jormungandr
Scoobydootherid
Jormungandr
4,974
1,151
0
1,602
7,139
6,762
0
0
7,139
48,967
0
L
Neith
bxrb0d
Neith
5,798
2,595
0
2,482
7,511
3,019
52
4,941
2,570
0
56,480
W
Neith
iEiByXx
Neith
3,514
1,338
0
1,769
6,738
2,284
0
490
6,248
0
45,611
W
Arachne
n0ahweaver
Arachne
9,326
5,724
0
4,009
9,989
3,590
0
3,179
6,810
0
61,376
W
5,483
172
0
4,471
10,311
5,999
0
2,249
8,062
0
29,266
L
Ra
5,274
420
124
1,841
7,935
2,753
0
2,008
5,759
46,545
0
W
5,545
155
240
2,636
6,262
2,209
800
2,257
4,005
52,697
0
L
Khepri
yaseryrb
Khepri
2,901
324
0
3,036
5,944
2,731
0
392
5,548
16,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,010
Gold Earned
38,899
447
Minions Killed
483
0
Camps Cleared
0
1,355,767
Distance Traveled
1,471,303
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,313
488
87
6
0
270,636
5
L
Ah Muzen Cab
7,219
481
87
6
0
268,225
1
W
Jormungandr
7,992
533
112
7
0
268,636
1
L
Neith
8,008
534
115
8
0
240,258
4
W
Neith
7,636
509
121
8
0
275,374
4
W
Arachne
8,746
583
108
7
0
344,978
0
W
Tyr
6,678
445
44
3
0
301,741
1
L
Ra
6,941
463
119
8
0
276,440
7
W
Ra
7,847
523
98
7
0
280,574
4
L
Khepri
6,529
435
39
3
0
300,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role