Player Matchup

Medusa
Medusa
EvolvingReaper
Medusa
Level 129
God Stats
26W - 16L
1,708 SR
Queue Stats
251W - 229L
1,560 Elo+
Party 2
Loki
Loki
FlashhGambino
Loki
Level 121
God Stats
35W - 41L
1,484 SR
Queue Stats
552W - 518L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
Unhinged Slam
Guan Yu
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 72L
1,560 Elo+
Party 3
Arachne
Arachne
chevone
Arachne
Level 89
God Stats
13W - 7L
1,715 SR
Queue Stats
384W - 345L
1,611 Elo+
Party 2
Persephone
Persephone
ll Odssey ll
Persephone
Level 154
God Stats
29W - 21L
1,659 SR
Queue Stats
264W - 247L
1,576 Elo+
Party 3
Team Averages
Level 124
1,613 SR
1,576 Elo+

VS

Team Averages
Level 122
1,458 SR
1,586 Elo+
Geb
Geb
Andreshv7
Geb
Level 122
God Stats
0W - 3L
1,210 SR
Queue Stats
674W - 644L
1,593 Elo+
Solo
Ne Zha
Ne Zha
BAMBI-BAT
Ne Zha
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 52L
1,574 Elo+
Party 1
Scylla
Scylla
Skyzi-1
Scylla
Level 160
God Stats
6W - 13L
1,686 SR
Queue Stats
284W - 275L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SleepyShayla
Ah Muzen Cab
Level 119
God Stats
2W - 3L
1,396 SR
Queue Stats
366W - 351L
1,541 Elo+
Solo
Nike
Nike
Xyronics
Nike
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,106
646
4,580
6,345
2,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,216
474
2,344
6,059
1,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
12
5 / 4 / 2
6,963
633
6,778
7,969
4,229
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
chevone
Arachne
11
5 / 1 / 4
6,984
635
5,848
8,263
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
ll Odssey ll
Persephone
13
6 / 1 / 2
8,077
734
10,526
5,930
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 2
6,029
548
2,977
9,913
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
BAMBI-BAT
Ne Zha
11
6 / 3 / 2
7,268
661
4,541
9,537
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Skyzi-1
Scylla
10
0 / 4 / 4
5,904
537
4,268
5,913
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
SleepyShayla
Ah Muzen Cab
10
0 / 3 / 3
5,754
523
3,299
7,247
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
9
1 / 5 / 2
5,661
515
3,388
9,897
5,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
17
Kills
11
11
Deaths
17
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Ne Zha
BAMBI-BAT
Ne Zha
6
3
2
2.33
W
1
2
4
1.5
W
0
3
1
0.17
L
Scylla
Skyzi-1
Scylla
0
4
4
0.5
L
Ah Muzen Cab
SleepyShayla
Ah Muzen Cab
0
3
3
0.5
W
Guan Yu
5
4
2
1.5
L
Nike
1
5
2
0.4
W
Arachne
chevone
Arachne
5
1
4
7
W
Persephone
ll Odssey ll
Persephone
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,076
Damage
18,473
34,566
Taken
42,507
13,185
Mitigated
16,556
7,473
Healing
11,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,977
314
0
2,307
9,913
5,074
0
5,118
4,795
14,668
0
L
Ne Zha
BAMBI-BAT
Ne Zha
4,541
1,858
0
3,328
9,537
2,617
0
1,075
8,462
0
27,427
W
4,580
2,480
0
1,899
6,345
2,007
0
408
5,937
0
40,838
W
2,344
568
0
329
6,059
1,737
0
1,240
4,751
0
32,311
L
Scylla
Skyzi-1
Scylla
4,268
401
0
1,175
5,913
1,779
0
2,906
3,007
32,208
0
L
Ah Muzen Cab
SleepyShayla
Ah Muzen Cab
3,299
1,431
0
2,889
7,247
1,867
0
0
7,247
0
34,934
W
Guan Yu
6,778
1,595
174
2,358
7,969
4,229
136
1,393
6,150
0
30,569
L
Nike
3,388
522
0
1,350
9,897
5,219
0
1,427
8,470
0
23,339
W
Arachne
chevone
Arachne
5,848
4,195
0
1,172
8,263
3,266
0
1,677
6,478
0
30,328
W
Persephone
ll Odssey ll
Persephone
10,526
691
0
1,541
5,930
1,946
1,124
2,281
3,494
54,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
30,616
373
Minions Killed
282
0
Camps Cleared
0
1,147,936
Distance Traveled
1,072,323
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,029
548
27
2
0
237,746
0
L
Ne Zha
7,268
661
60
5
0
241,122
3
W
Medusa
7,106
646
91
8
0
191,735
1
W
Loki
5,216
474
51
5
0
249,776
0
L
Scylla
5,904
537
74
7
0
222,001
3
L
Ah Muzen Cab
5,754
523
74
7
0
181,094
2
W
Guan Yu
6,963
633
64
6
0
222,493
0
L
Nike
5,661
515
47
4
0
190,360
0
W
Arachne
6,984
635
58
5
0
257,815
0
W
Persephone
8,077
734
109
10
0
226,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role