Player Matchup

Set
Set
Gmaster2134
Set
Level 3
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 4L
1,618 Elo+
Party 3
King Arthur
King Arthur
Tangath
King Arthur
Level 25
God Stats
1W - 1L
1,579 SR
Queue Stats
1W - 2L
1,281 Elo+
Solo
Hachiman
Hachiman
afk_reflexes_gr
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
naxooh
Morgan Le Fay
Level 26
God Stats
12W - 8L
1,478 SR
Queue Stats
212W - 194L
1,479 Elo+
Solo
Yemoja
Yemoja
rudybooty
Yemoja
Level 16
God Stats
5W - 5L
1,433 SR
Queue Stats
31W - 30L
1,479 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,471 Elo+

VS

Team Averages
Level 14
1,551 SR
1,422 Elo+
Loki
Loki
Braydomon
Loki
Level 8
God Stats
6W - 3L
1,482 SR
Queue Stats
9W - 4L
1,550 Elo+
Party 1
Artio
Artio
Spookmas
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 150L
1,428 Elo+
Solo
Amaterasu
Amaterasu
hiboy879
Amaterasu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 13L
1,217 Elo+
Party 2
Cupid
Cupid
jamiplayss
Cupid
Level 15
God Stats
4W - 1L
1,771 SR
Queue Stats
23W - 20L
1,413 Elo+
Party 2
Vulcan
Vulcan
xoMossa
Vulcan
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
49W - 53L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
4,427
341
142
6,287
1,811
Boots

Boots

+6%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Tangath
King Arthur
11
2 / 4 / 1
6,209
478
5,242
11,779
4,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
10
1 / 4 / 0
6,055
466
2,745
8,000
2,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
naxooh
Morgan Le Fay
8
1 / 2 / 0
5,681
437
3,541
4,816
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
rudybooty
Yemoja
9
1 / 2 / 0
5,846
450
1,925
8,629
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
6 / 0 / 2
7,560
582
6,245
6,892
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Spookmas
Artio
10
3 / 1 / 5
7,098
546
1,880
7,317
3,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
hiboy879
Amaterasu
14
5 / 1 / 0
7,855
604
6,808
7,006
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
11
2 / 2 / 3
7,030
541
8,299
6,891
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
xoMossa
Vulcan
12
1 / 1 / 2
7,094
546
4,215
4,539
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
5
Kills
17
17
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
6
0
2
7
L
0
5
0
0
W
Artio
Spookmas
Artio
3
1
5
5.5
L
King Arthur
Tangath
King Arthur
2
4
1
0.63
L
Hachiman
1
4
0
0.25
W
Amaterasu
hiboy879
Amaterasu
5
1
0
5
W
Cupid
2
2
3
1.75
L
Morgan Le Fay
naxooh
Morgan Le Fay
1
2
0
0.5
L
Yemoja
rudybooty
Yemoja
1
2
0
0.5
W
Vulcan
xoMossa
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,595
Damage
27,447
39,511
Taken
32,645
14,108
Mitigated
13,690
9,487
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,245
2,061
0
500
6,892
2,206
0
1,319
5,573
0
54,564
L
142
56
0
668
6,287
1,811
0
21
6,266
0
5,908
W
Artio
Spookmas
Artio
1,880
250
250
1,799
7,317
3,080
29
725
6,592
16,172
0
L
King Arthur
Tangath
King Arthur
5,242
927
0
2,038
11,779
4,390
150
842
10,515
0
25,183
L
Hachiman
2,745
1,949
0
2,453
8,000
2,209
68
0
8,000
0
25,661
W
Amaterasu
hiboy879
Amaterasu
6,808
2,084
0
1,858
7,006
4,489
708
40
6,966
0
37,888
W
Cupid
8,299
4,473
251
1,799
6,891
2,337
525
494
6,397
0
32,517
L
Morgan Le Fay
naxooh
Morgan Le Fay
3,541
642
0
1,151
4,816
1,551
0
1,650
2,966
29,200
0
L
Yemoja
rudybooty
Yemoja
1,925
663
620
2,557
8,629
4,147
90
3,204
5,247
19,328
0
W
Vulcan
xoMossa
Vulcan
4,215
635
0
1,469
4,539
1,578
963
2,888
1,651
45,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,218
Gold Earned
36,637
204
Minions Killed
357
0
Camps Cleared
0
1,044,804
Distance Traveled
1,179,446
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,560
582
95
7
0
252,077
0
L
Set
4,427
341
13
1
0
211,821
0
W
Artio
7,098
546
17
1
0
254,121
0
L
King Arthur
6,209
478
32
2
0
232,254
0
L
Hachiman
6,055
466
55
4
0
211,348
4
W
Amaterasu
7,855
604
83
6
0
224,071
0
W
Cupid
7,030
541
63
5
0
190,781
1
L
Morgan Le Fay
5,681
437
68
5
0
168,607
1
L
Yemoja
5,846
450
36
3
0
220,774
0
W
Vulcan
7,094
546
99
8
0
258,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role