Player Matchup

Horus
Horus
Anikissei
Horus
Level 97
God Stats
12W - 10L
1,668 SR
Queue Stats
198W - 226L
1,521 Elo+
Solo
Set
Set
Cuisiner
Set
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 102L
1,637 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gamarrino
Morgan Le Fay
Level 143
God Stats
111W - 61L
1,762 SR
Queue Stats
412W - 344L
1,695 Elo+
Party 2
Team Averages
Level 131
1,643 SR
1,618 Elo+

VS

Team Averages
Level 61
1,352 SR
1,441 Elo+
Odin
Odin
Allantiz
Odin
Level 13
God Stats
2W - 2L
1,178 SR
Queue Stats
16W - 12L
1,403 Elo+
Party 1
Eset
Eset
DPedroIII
Eset
Level 88
God Stats
1W - 4L
1,340 SR
Queue Stats
47W - 35L
1,468 Elo+
Party 1
Rama
Rama
Lanssamicel
Rama
Level 83
God Stats
1W - 4L
1,537 SR
Queue Stats
68W - 66L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anikissei
Horus
13
4 / 2 / 12
8,479
771
5,887
7,898
4,314
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
9 / 0 / 8
9,160
833
8,606
5,964
5,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Gamarrino
Morgan Le Fay
14
8 / 0 / 12
9,389
854
15,406
6,544
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 7 / 1
6,874
625
2,907
13,756
7,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
9
0 / 10 / 2
6,531
594
6,061
11,506
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 0
7,303
664
3,209
9,125
3,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
21
Kills
2
2
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Odin
0
7
1
0.07
W
Horus
Anikissei
Horus
4
2
12
5
W
9
0
8
13
L
Eset
0
10
2
0.1
W
Morgan Le Fay
Gamarrino
Morgan Le Fay
8
0
12
14
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,899
Damage
12,177
20,406
Taken
34,387
12,607
Mitigated
14,578
5,086
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,907
435
0
778
13,756
7,754
0
6,721
7,035
0
12,637
W
Horus
Anikissei
Horus
5,887
2,041
1,223
1,547
7,898
4,314
74
1,877
5,869
0
14,459
W
8,606
2,597
0
586
5,964
5,613
28
958
4,892
0
24,785
L
Eset
6,061
302
375
1,599
11,506
3,759
0
4,493
7,013
17,510
0
W
Morgan Le Fay
Gamarrino
Morgan Le Fay
15,406
1,282
0
1,730
6,544
2,680
693
2,756
3,584
57,088
0
L
3,209
2,322
0
2,273
9,125
3,065
0
4,192
4,933
0
22,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,028
Gold Earned
20,708
135
Minions Killed
104
0
Camps Cleared
0
652,877
Distance Traveled
502,106
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,874
625
21
2
0
169,037
2
W
Horus
8,479
771
15
1
0
197,718
1
W
Set
9,160
833
38
3
0
230,483
0
L
Eset
6,531
594
29
3
0
157,828
2
W
Morgan Le Fay
9,389
854
82
7
0
224,676
3
L
Rama
7,303
664
54
5
0
175,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role