Player Matchup

Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Nirit
Neith
Level 27
God Stats
38W - 34L
1,599 SR
Queue Stats
62W - 44L
1,555 Elo+
Party 2
Chaac
Chaac
sapng
Chaac
Level 26
God Stats
34W - 18L
1,615 SR
Queue Stats
101W - 93L
1,461 Elo+
Party 2
Team Averages
Level 59
1,572 SR
1,505 Elo+

VS

Team Averages
Level 26
1,520 SR
1,354 Elo+
Loki
Loki
PREDATORIUM12
Loki
Level 14
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
SPQRGK
Bellona
Level 24
God Stats
2W - 4L
1,359 SR
Queue Stats
14W - 25L
1,220 Elo+
Party 1
Baron Samedi
Baron Samedi
roannolan
Baron Samedi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
12 / 7 / 16
13,250
828
23,823
14,752
6,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Nirit
Neith
16
10 / 2 / 14
12,665
792
8,865
11,094
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
sapng
Chaac
17
7 / 4 / 18
12,553
785
10,674
18,520
17,564
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 10 / 4
11,654
728
9,608
13,037
4,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
SPQRGK
Bellona
15
4 / 8 / 8
11,177
699
8,802
20,065
13,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
roannolan
Baron Samedi
14
1 / 11 / 10
10,049
628
13,587
18,036
9,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
29
Kills
12
13
Deaths
29
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
12
7
16
2.86
W
Neith
Nirit
Neith
10
2
14
8.5
L
7
10
4
0.9
L
Bellona
SPQRGK
Bellona
4
8
8
1
L
Baron Samedi
roannolan
Baron Samedi
1
11
10
0.55
W
Chaac
sapng
Chaac
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
31,997
44,366
Taken
51,138
27,516
Mitigated
28,259
11,126
Healing
3,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
23,823
2,033
0
2,742
14,752
6,235
981
4,155
10,597
49,395
0
W
Neith
Nirit
Neith
8,865
3,656
0
1,581
11,094
3,717
1,362
4,222
6,872
0
32,087
L
9,608
2,174
0
210
13,037
4,650
0
6,155
6,375
0
26,629
L
Bellona
SPQRGK
Bellona
8,802
1,771
0
154
20,065
13,726
0
9,396
10,173
423
27,815
L
Baron Samedi
roannolan
Baron Samedi
13,587
746
1,161
2,063
18,036
9,883
0
6,837
10,686
46,450
0
W
Chaac
sapng
Chaac
10,674
480
1,772
5,031
18,520
17,564
187
5,454
13,066
288
36,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,468
Gold Earned
32,880
170
Minions Killed
119
0
Camps Cleared
0
903,304
Distance Traveled
669,210
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,250
828
68
4
0
265,712
1
W
Neith
12,665
792
51
3
0
296,143
0
L
Loki
11,654
728
20
1
0
226,627
1
L
Bellona
11,177
699
44
3
0
237,035
2
L
Baron Samedi
10,049
628
55
3
0
205,548
0
W
Chaac
12,553
785
51
3
0
341,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role