Player Matchup

Aphrodite
Aphrodite
Gold I
Mereenia
Aphrodite
Gold I
Level 157
God Stats
6W - 4L
1,423 SR
Queue Stats
179W - 128L
1,750 MMR
Party 2
Chiron
Chiron
Gold III
TeddyBearX94
Chiron
Gold III
Level 156
God Stats
1W - 0L
2,030 SR
Queue Stats
48W - 29L
1,807 MMR
Party 2
Chaac
Chaac
Platinum V
samlar1
Chaac
Platinum V
Level 160
God Stats
8W - 3L
1,965 SR
Queue Stats
179W - 129L
1,807 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,806 SR
1,788 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,633 SR
1,381 MMR
Da Ji
Da Ji
Silver I
B_Arthemys
Da Ji
Silver I
Level 96
God Stats
1W - 1L
1,648 SR
Queue Stats
8W - 9L
1,382 MMR
Party 1
Janus
Janus
Gold V
Call-Me-Lippizan
Janus
Gold V
Level 109
God Stats
1W - 1L
1,607 SR
Queue Stats
12W - 12L
1,372 MMR
Party 1
Cerberus
Cerberus
Gold V
Chamallow_23287
Cerberus
Gold V
Level 109
God Stats
2W - 2L
1,643 SR
Queue Stats
11W - 11L
1,389 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mereenia
Aphrodite
12
7 / 2 / 5
8,569
779
2,999
6,485
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
12
2 / 2 / 13
8,262
751
11,871
9,002
2,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
samlar1
Chaac
12
6 / 2 / 6
8,403
764
7,901
12,055
8,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AthenaArtioTiamatGilgameshHou Yi

VS

Bans
FenrirHeraRaijinPersephoneScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
2 / 7 / 2
7,071
643
4,545
9,458
3,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 5 / 4
7,583
689
9,857
7,169
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
12
2 / 3 / 4
8,514
774
4,470
10,737
6,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
15
Kills
6
6
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
7
2
0.43
L
2
5
4
0.8
L
Cerberus
2
3
4
1.33
W
Aphrodite
Mereenia
Aphrodite
7
2
5
4.75
W
Chiron
2
2
13
4.25
W
Chaac
samlar1
Chaac
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,771
Damage
18,872
27,542
Taken
27,364
13,726
Mitigated
11,650
13,199
Healing
4,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,545
697
0
730
9,458
3,509
0
1,117
8,341
0
9,350
L
9,857
496
0
745
7,169
1,974
572
650
6,519
37,528
0
L
Cerberus
4,470
142
0
2,759
10,737
6,167
378
1,232
9,505
16,704
0
W
Aphrodite
Mereenia
Aphrodite
2,999
532
4,494
3,184
6,485
2,597
553
5,136
1,349
20,285
0
W
Chiron
11,871
5,930
538
2,118
9,002
2,756
1,042
4,030
4,972
0
37,014
W
Chaac
samlar1
Chaac
7,901
958
0
2,865
12,055
8,373
210
5,161
6,894
0
15,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
23,168
125
Minions Killed
100
0
Camps Cleared
0
560,233
Distance Traveled
557,327
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,071
643
6
1
0
179,890
2
L
Janus
7,583
689
68
6
0
186,970
2
L
Cerberus
8,514
774
26
2
0
190,467
3
W
Aphrodite
8,569
779
36
3
0
180,367
0
W
Chiron
8,262
751
71
6
0
171,089
0
W
Chaac
8,403
764
18
2
0
208,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role