Player Matchup

Cabrakan
Cabrakan
Silver III
 
Cabrakan
Silver III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Bronze III
BenDover13itch
Nox
Bronze III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Bůcket
Danzaburou
Gold V
Level 154
God Stats
10W - 2L
1,896 SR
Queue Stats
20W - 8L
1,639 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,632 SR
1,547 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,557 SR
1,567 MMR
Tyr
Tyr
Bronze III
 
Tyr
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
YH0RM
Anhur
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,657 MMR
Solo
Anubis
Anubis
Silver I
trigliceridhos
Anubis
Silver I
Level 94
God Stats
10W - 13L
1,672 SR
Queue Stats
40W - 51L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
1 / 0 / 6
8,020
802
5,130
7,255
6,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
6 / 1 / 1
8,584
858
4,543
2,687
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Bůcket
Danzaburou
10
0 / 1 / 6
6,917
692
3,380
5,123
1,268
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AresCupidThothSetGilgamesh

VS

Bans
PersephoneKumbhakarnaScyllaBacchusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 1 / 2
5,892
589
2,473
4,114
1,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
YH0RM
Anhur
12
2 / 3 / 0
6,957
696
2,603
7,890
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,982
598
2,750
4,343
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
6
4
L
Tyr
 
Tyr
0
1
2
1
W
6
1
1
6.5
W
Danzaburou
Bůcket
Danzaburou
0
1
6
3
L
Anhur
YH0RM
Anhur
2
3
0
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,053
Damage
7,826
15,065
Taken
16,347
8,344
Mitigated
6,295
3,993
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,130
846
0
2,739
7,255
6,428
0
558
6,620
19,164
0
L
Tyr
 
Tyr
2,473
0
0
274
4,114
1,382
0
2,207
1,907
0
6,670
W
4,543
279
0
500
2,687
648
754
933
1,615
35,940
0
W
Danzaburou
Bůcket
Danzaburou
3,380
700
0
754
5,123
1,268
1,404
928
4,080
0
22,499
L
Anhur
YH0RM
Anhur
2,603
1,368
0
1,437
7,890
2,880
0
4,536
3,354
0
28,354
L
2,750
0
0
920
4,343
2,033
0
2,930
1,413
11,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,521
Gold Earned
18,831
128
Minions Killed
90
0
Camps Cleared
0
556,325
Distance Traveled
428,554
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,020
802
23
2
0
189,209
3
L
Tyr
5,892
589
11
1
0
121,401
1
W
Nox
8,584
858
76
8
0
192,873
2
W
Danzaburou
6,917
692
29
3
0
174,243
1
L
Anhur
6,957
696
64
6
0
157,630
1
L
Anubis
5,982
598
15
2
0
149,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role