Player Matchup

Nemesis
Nemesis
MastaFapa
Nemesis
Level 4
God Stats
3W - 1L
1,719 SR
Queue Stats
34W - 35L
1,416 Elo+
Party 1
Zeus
Zeus
Odzi-Soulz
Zeus
Level 21
God Stats
2W - 2L
1,283 SR
Queue Stats
64W - 52L
1,537 Elo+
Solo
Skadi
Skadi
RobbieTheDank
Skadi
Level 29
God Stats
7W - 6L
1,357 SR
Queue Stats
129W - 142L
1,489 Elo+
Solo
Bellona
Bellona
SERGIODENIS9
Bellona
Level 13
God Stats
2W - 1L
1,779 SR
Queue Stats
39W - 31L
1,571 Elo+
Solo
Anubis
Anubis
YungVader1
Anubis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 164L
1,553 Elo+
Party 1
Team Averages
Level 29
1,528 SR
1,513 Elo+

VS

Team Averages
Level 13
1,539 SR
1,589 Elo+
Zeus
Zeus
 
Zeus
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Baltorenza
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Solo
Osiris
Osiris
Tehwulf21
Osiris
Level 19
God Stats
4W - 6L
1,548 SR
Queue Stats
64W - 60L
1,591 Elo+
Solo
Izanami
Izanami
Yaretssy
Izanami
Level 28
God Stats
84W - 71L
1,648 SR
Queue Stats
272W - 246L
1,528 Elo+
Solo
Merlin
Merlin
Zetthh
Merlin
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 5L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MastaFapa
Nemesis
20
2 / 10 / 12
13,708
914
11,588
24,339
9,138
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 2 / 7
14,468
965
6,534
6,995
2,683
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 6 / 14
15,622
1,041
22,778
20,693
6,314
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
SERGIODENIS9
Bellona
20
4 / 1 / 17
15,573
1,038
16,309
22,257
31,062
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
YungVader1
Anubis
20
11 / 12 / 7
16,007
1,067
24,606
25,059
10,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
20 / 4 / 10
19,543
1,303
48,552
17,906
7,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 8 / 17
14,023
935
7,503
19,164
10,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
Tehwulf21
Osiris
20
5 / 7 / 21
15,791
1,053
16,279
26,246
17,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Yaretssy
Izanami
15
0 / 0 / 0
11,040
736
0
0
0
Merlin
Zetthh
Merlin
20
5 / 8 / 18
16,036
1,069
18,599
21,776
8,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
97
27
Kills
31
31
Deaths
27
57
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
20
4
10
6.25
L
1
8
17
1.19
W
Nemesis
MastaFapa
Nemesis
2
10
12
0.8
W
3
2
7
3.25
W
7
6
14
2.33
W
Bellona
SERGIODENIS9
Bellona
4
1
17
12.5
L
Osiris
Tehwulf21
Osiris
5
7
21
2.21
L
Izanami
Yaretssy
Izanami
0
0
0
0
W
Anubis
YungVader1
Anubis
11
12
7
1.21
L
Merlin
Zetthh
Merlin
5
8
18
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,815
Damage
90,933
99,343
Taken
85,092
59,639
Mitigated
43,439
10,182
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
48,552
2,861
0
2,277
17,906
7,707
0
6,627
11,011
89,172
0
L
7,503
2,071
3,239
2,761
19,164
10,070
0
6,538
12,302
26,166
0
W
Nemesis
MastaFapa
Nemesis
11,588
3,891
0
1,372
24,339
9,138
0
17,322
7,017
0
25,608
W
6,534
1,544
0
1,209
6,995
2,683
0
5,539
1,456
43,156
0
W
22,778
16,628
0
1,935
20,693
6,314
0
16,491
4,202
0
56,857
W
Bellona
SERGIODENIS9
Bellona
16,309
5,923
0
1,036
22,257
31,062
0
14,554
6,919
0
50,408
L
Osiris
Tehwulf21
Osiris
16,279
6,788
0
2,547
26,246
17,515
0
7,395
18,676
0
32,902
L
Izanami
Yaretssy
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
YungVader1
Anubis
24,606
185
0
4,630
25,059
10,442
0
20,748
4,311
36,594
0
L
Merlin
Zetthh
Merlin
18,599
2,648
0
642
21,776
8,147
0
10,580
11,106
58,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,378
Gold Earned
76,433
302
Minions Killed
262
10
Camps Cleared
8
1,322,294
Distance Traveled
1,132,505
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
19,543
1,303
91
6
6
307,902
1
L
Hel
14,023
935
52
3
0
248,995
0
W
Nemesis
13,708
914
28
2
0
280,451
4
W
Zeus
14,468
965
89
6
3
261,005
0
W
Skadi
15,622
1,041
66
4
4
225,306
1
W
Bellona
15,573
1,038
81
5
1
327,195
0
L
Osiris
15,791
1,053
29
2
1
306,702
0
L
Izanami
11,040
736
0
0
0
0
0
W
Anubis
16,007
1,067
38
3
2
228,337
2
L
Merlin
16,036
1,069
90
6
1
268,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role