Player Matchup

Yemoja
Yemoja
Anseny
Yemoja
Level 66
God Stats
4W - 2L
1,726 SR
Queue Stats
21W - 7L
1,761 Elo+
Party 2
Xbalanque
Xbalanque
DraagonNaachos
Xbalanque
Level 20
God Stats
3W - 0L
1,802 SR
Queue Stats
71W - 42L
1,710 Elo+
Party 2
Pele
Pele
Forward
Pele
Level 49
God Stats
13W - 5L
1,704 SR
Queue Stats
16W - 9L
1,674 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LostAstral
Morgan Le Fay
Level 145
God Stats
6W - 0L
1,792 SR
Queue Stats
32W - 22L
1,686 Elo+
Party 2
Scylla
Scylla
SwiftNova
Scylla
Level 57
God Stats
5W - 2L
1,866 SR
Queue Stats
14W - 9L
1,663 Elo+
Party 2
Team Averages
Level 67
1,778 SR
1,699 Elo+

VS

Team Averages
Level 79
1,428 SR
1,543 Elo+
Thanatos
Thanatos
Alittledirty
Thanatos
Level 155
God Stats
2W - 5L
1,392 SR
Queue Stats
439W - 461L
1,531 Elo+
Solo
Olorun
Olorun
MasterKade
Olorun
Level 67
God Stats
2W - 4L
1,446 SR
Queue Stats
388W - 308L
1,610 Elo+
Solo
Discordia
Discordia
ToastieBoi
Discordia
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,674 Elo+
Party 1
Achilles
Achilles
jaggercze
Achilles
Level 80
God Stats
4W - 2L
1,300 SR
Queue Stats
8W - 6L
1,398 Elo+
Solo
Yemoja
Yemoja
rayhoe
Yemoja
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
107W - 121L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anseny
Yemoja
17
3 / 3 / 15
11,845
538
8,157
16,861
15,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
DraagonNaachos
Xbalanque
19
4 / 3 / 17
12,775
581
18,035
14,026
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
Forward
Pele
19
10 / 4 / 3
13,328
606
9,195
20,028
9,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
LostAstral
Morgan Le Fay
18
5 / 2 / 17
12,982
590
20,570
24,421
24,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
SwiftNova
Scylla
19
6 / 5 / 12
13,001
591
14,414
14,680
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alittledirty
Thanatos
18
7 / 5 / 4
11,495
523
10,816
19,224
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
MasterKade
Olorun
16
4 / 7 / 5
11,241
511
11,795
22,192
8,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
ToastieBoi
Discordia
17
3 / 3 / 8
10,658
484
24,184
14,668
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
jaggercze
Achilles
15
3 / 6 / 5
9,981
454
7,295
18,435
14,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
rayhoe
Yemoja
14
0 / 7 / 8
10,263
467
7,342
21,142
17,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
28
Kills
17
17
Deaths
28
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alittledirty
Thanatos
7
5
4
1.8
W
Yemoja
Anseny
Yemoja
3
3
15
3.5
W
Xbalanque
DraagonNaachos
Xbalanque
4
3
17
4.17
W
Pele
Forward
Pele
10
4
3
2.88
W
Morgan Le Fay
LostAstral
Morgan Le Fay
5
2
17
6.75
L
Olorun
MasterKade
Olorun
4
7
5
0.93
W
Scylla
SwiftNova
Scylla
6
5
12
2.4
L
Discordia
ToastieBoi
Discordia
3
3
8
2.33
L
Achilles
jaggercze
Achilles
3
6
5
0.92
L
Yemoja
rayhoe
Yemoja
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,371
Damage
61,432
90,016
Taken
95,661
60,758
Mitigated
53,221
38,605
Healing
32,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alittledirty
Thanatos
10,816
3,480
0
12,721
19,224
7,813
712
6,801
12,051
0
89,399
W
Yemoja
Anseny
Yemoja
8,157
916
5,260
3,554
16,861
15,247
637
10,813
5,586
26,406
0
W
Xbalanque
DraagonNaachos
Xbalanque
18,035
10,553
0
5,006
14,026
5,961
8,358
7,718
6,268
0
109,825
W
Pele
Forward
Pele
9,195
3,280
0
6,456
20,028
9,583
0
7,821
11,929
0
70,749
W
Morgan Le Fay
LostAstral
Morgan Le Fay
20,570
857
731
13,317
24,421
24,563
120
9,020
15,085
80,929
0
L
Olorun
MasterKade
Olorun
11,795
6,140
972
8,395
22,192
8,457
2,082
7,759
14,276
77,299
0
W
Scylla
SwiftNova
Scylla
14,414
172
513
3,768
14,680
5,404
824
7,858
6,060
76,077
0
L
Discordia
ToastieBoi
Discordia
24,184
1,041
492
3,824
14,668
5,427
580
9,692
4,422
74,932
0
L
Achilles
jaggercze
Achilles
7,295
1,370
0
3,340
18,435
14,397
1,952
7,235
10,559
7,333
37,414
L
Yemoja
rayhoe
Yemoja
7,342
866
1,240
1,943
21,142
17,127
0
9,526
11,212
33,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,931
Gold Earned
53,638
538
Minions Killed
536
0
Camps Cleared
0
2,022,351
Distance Traveled
1,906,683
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,495
523
135
6
0
397,617
7
W
Yemoja
11,845
538
34
2
0
410,649
4
W
Xbalanque
12,775
581
149
7
0
385,050
6
W
Pele
13,328
606
108
5
0
412,308
4
W
Morgan Le Fay
12,982
590
113
5
0
421,577
4
L
Olorun
11,241
511
140
6
0
346,584
1
W
Scylla
13,001
591
134
6
0
392,767
5
L
Discordia
10,658
484
129
6
0
380,419
3
L
Achilles
9,981
454
90
4
0
408,717
0
L
Yemoja
10,263
467
42
2
0
373,346
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role