Player Matchup

Danzaburou
Danzaburou
CloudyJim
Danzaburou
Level 14
God Stats
16W - 14L
1,522 SR
Queue Stats
21W - 24L
1,414 Elo+
Party 1
Sol
Sol
EikDenGrumme
Sol
Level 8
God Stats
8W - 8L
1,487 SR
Queue Stats
12W - 12L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
Mochel420
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,554 Elo+
Party 1
Poseidon
Poseidon
captaindenmark
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,414 Elo+
Party 1
Serqet
Serqet
kammerjunk
Serqet
Level 16
God Stats
3W - 8L
1,142 SR
Queue Stats
28W - 32L
1,395 Elo+
Party 1
Team Averages
Level 12
1,430 SR
1,437 Elo+

VS

Team Averages
Level 24
1,658 SR
1,589 Elo+
Bellona
Bellona
HaramSMH
Bellona
Level 42
God Stats
5W - 8L
1,273 SR
Queue Stats
186W - 188L
1,526 Elo+
Party 2
Medusa
Medusa
Jweehen
Medusa
Level 5
God Stats
6W - 1L
1,921 SR
Queue Stats
29W - 25L
1,850 Elo+
Party 2
Persephone
Persephone
NinjaCatSif
Persephone
Level 28
God Stats
16W - 17L
1,531 SR
Queue Stats
97W - 79L
1,557 Elo+
Solo
Sylvanus
Sylvanus
WeGotABurger
Sylvanus
Level 29
God Stats
21W - 17L
2,007 SR
Queue Stats
120W - 121L
1,513 Elo+
Party 2
Susano
Susano
janushPawulon
Susano
Level 17
God Stats
10W - 9L
1,556 SR
Queue Stats
90W - 76L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CloudyJim
Danzaburou
12
1 / 6 / 1
7,304
457
4,950
10,055
3,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 1
6,303
394
4,768
5,702
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Mochel420
Guan Yu
14
2 / 3 / 1
8,061
504
7,270
11,990
11,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
11
0 / 9 / 2
6,358
397
6,732
9,840
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
kammerjunk
Serqet
12
2 / 4 / 0
7,389
462
5,784
11,019
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HaramSMH
Bellona
16
8 / 1 / 1
10,020
626
9,654
12,159
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Jweehen
Medusa
14
5 / 2 / 5
8,829
552
9,027
11,884
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
NinjaCatSif
Persephone
16
6 / 0 / 8
10,368
648
9,578
7,813
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
WeGotABurger
Sylvanus
13
2 / 1 / 12
8,999
562
4,728
10,499
8,723
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 2
9,360
585
2,894
10,730
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
24
24
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CloudyJim
Danzaburou
1
6
1
0.25
L
1
2
1
0.75
W
Bellona
HaramSMH
Bellona
8
1
1
8.5
W
Medusa
Jweehen
Medusa
5
2
5
3.75
L
Guan Yu
Mochel420
Guan Yu
2
3
1
0.83
W
Persephone
NinjaCatSif
Persephone
6
0
8
10
W
Sylvanus
WeGotABurger
Sylvanus
2
1
12
8
L
Poseidon
0
9
2
0.11
W
3
2
2
2
L
Serqet
kammerjunk
Serqet
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,504
Damage
35,881
48,606
Taken
53,085
22,006
Mitigated
28,880
10,312
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CloudyJim
Danzaburou
4,950
2,151
0
2,511
10,055
3,043
0
3,315
6,686
0
37,153
L
4,768
1,063
0
1,711
5,702
1,389
0
2,496
3,130
19,352
0
W
Bellona
HaramSMH
Bellona
9,654
3,730
0
4,895
12,159
8,425
1,028
814
11,033
0
56,680
W
Medusa
Jweehen
Medusa
9,027
4,365
0
5,014
11,884
4,720
1,427
3,948
7,936
0
48,824
L
Guan Yu
Mochel420
Guan Yu
7,270
1,599
300
5,058
11,990
11,452
0
1,426
10,506
59
33,700
W
Persephone
NinjaCatSif
Persephone
9,578
832
0
2,984
7,813
3,167
1,878
2,640
4,873
64,675
0
W
Sylvanus
WeGotABurger
Sylvanus
4,728
513
1,428
2,365
10,499
8,723
336
3,048
7,265
23,227
0
L
Poseidon
6,732
751
0
250
9,840
2,733
0
3,555
6,081
28,938
0
W
2,894
753
0
4,298
10,730
3,845
2,739
1,109
9,621
0
55,038
L
Serqet
kammerjunk
Serqet
5,784
891
0
482
11,019
3,389
0
3,038
7,897
0
42,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
47,576
333
Minions Killed
489
0
Camps Cleared
0
1,449,517
Distance Traveled
1,511,984
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,304
457
77
5
0
260,840
0
L
Sol
6,303
394
47
3
0
285,769
1
W
Bellona
10,020
626
119
7
0
339,037
5
W
Medusa
8,829
552
88
6
0
282,766
1
L
Guan Yu
8,061
504
74
5
0
297,526
1
W
Persephone
10,368
648
123
8
0
302,573
1
W
Sylvanus
8,999
562
36
2
0
293,324
1
L
Poseidon
6,358
397
57
4
0
272,131
4
W
Susano
9,360
585
123
8
0
294,284
0
L
Serqet
7,389
462
78
5
0
333,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role