Player Matchup

Kukulkan
Kukulkan
Diamond III
I Shoot Golds
Kukulkan
Diamond III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
327W - 229L
1,949 MMR
Solo
Chiron
Chiron
Gold V
Tskunecouta
Chiron
Gold V
Level 49
God Stats
1W - 1L
1,311 SR
Queue Stats
6W - 4L
1,609 MMR
Solo
Jormungandr
Jormungandr
Gold II
YSNspook
Jormungandr
Gold II
Level 129
God Stats
3W - 2L
1,685 SR
Queue Stats
148W - 179L
1,625 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,498 SR
1,728 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,467 SR
1,645 MMR
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
BRxTxSH 007
Janus
Platinum III
Level 151
God Stats
3W - 4L
1,334 SR
Queue Stats
374W - 452L
1,887 MMR
Solo
Fenrir
Fenrir
Gold V
T-Boy77
Fenrir
Gold V
Level 81
God Stats
4W - 5L
1,567 SR
Queue Stats
92W - 99L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I Shoot Golds
Kukulkan
17
0 / 3 / 4
12,049
602
9,142
10,445
4,218
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
18
4 / 6 / 2
13,315
666
12,032
18,493
6,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
YSNspook
Jormungandr
16
4 / 6 / 0
14,254
713
6,898
18,599
15,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneAphroditeAthenaGilgameshSol

VS

Bans
ScyllaAresDanzaburouCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 2 / 8
13,199
660
18,781
13,785
5,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 3 / 10
12,711
636
8,898
11,327
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
T-Boy77
Fenrir
18
6 / 3 / 7
13,544
677
11,057
20,509
13,201
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
15
15
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
2
8
5
L
3
3
10
2.67
W
Kukulkan
I Shoot Golds
Kukulkan
0
3
4
0.67
L
Fenrir
T-Boy77
Fenrir
6
3
7
3.17
W
Chiron
4
6
2
0.83
W
Jormungandr
YSNspook
Jormungandr
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,072
Damage
38,736
47,537
Taken
45,621
26,477
Mitigated
22,769
8,614
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,781
8,048
0
3,712
13,785
5,400
2,427
5,059
8,726
0
66,667
L
8,898
149
0
1,322
11,327
4,168
0
5,277
6,050
52,026
0
W
Kukulkan
I Shoot Golds
Kukulkan
9,142
424
0
942
10,445
4,218
952
1,968
8,477
64,394
0
L
Fenrir
T-Boy77
Fenrir
11,057
1,164
534
8,070
20,509
13,201
670
5,704
14,805
0
43,306
W
Chiron
12,032
5,870
310
7,362
18,493
6,957
2,139
4,542
13,951
0
65,544
W
Jormungandr
YSNspook
Jormungandr
6,898
178
0
0
18,599
15,302
193
2,388
16,211
25,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,618
Gold Earned
39,454
236
Minions Killed
242
0
Camps Cleared
0
864,413
Distance Traveled
1,074,895
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,199
660
113
6
0
329,035
2
L
Janus
12,711
636
83
4
0
375,491
2
W
Kukulkan
12,049
602
118
6
0
295,271
1
L
Fenrir
13,544
677
46
2
0
370,369
2
W
Chiron
13,315
666
85
4
0
320,997
4
W
Jormungandr
14,254
713
33
2
0
248,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role