Player Matchup

Amaterasu
Amaterasu
Alessandro208
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Anhur
Anhur
KindaRufus
Anhur
Level 8
God Stats
11W - 10L
1,272 SR
Queue Stats
249W - 284L
1,274 Elo+
Party 2
Hades
Hades
Poeszeidon11
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
deerhunter26
King Arthur
Level 29
God Stats
40W - 53L
1,360 SR
Queue Stats
160W - 205L
1,322 Elo+
Party 2
Ares
Ares
masterpenguin19
Ares
Level 7
God Stats
0W - 1L
1,175 SR
Queue Stats
48W - 61L
1,500 Elo+
Party 3
Team Averages
Level 10
1,361 SR
1,419 Elo+

VS

Team Averages
Level 23
1,356 SR
1,313 Elo+
Bakasura
Bakasura
Clayboy94
Bakasura
Level 24
God Stats
9W - 5L
1,778 SR
Queue Stats
219W - 205L
1,393 Elo+
Solo
Merlin
Merlin
Cxiang00
Merlin
Level 26
God Stats
1W - 6L
1,063 SR
Queue Stats
70W - 70L
1,369 Elo+
Party 1
Cerberus
Cerberus
DkingsKraken92
Cerberus
Level 26
God Stats
4W - 2L
1,537 SR
Queue Stats
109W - 132L
1,352 Elo+
Party 1
Ares
Ares
SmokedOutRari
Ares
Level 27
God Stats
3W - 3L
1,121 SR
Queue Stats
50W - 59L
1,296 Elo+
Solo
Chiron
Chiron
sadirexi
Chiron
Level 14
God Stats
7W - 17L
1,282 SR
Queue Stats
177W - 170L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alessandro208
Amaterasu
6
0 / 5 / 1
4,587
417
704
6,150
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
7
1 / 4 / 0
4,607
419
3,194
7,957
1,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 3 / 0
5,885
535
3,249
7,046
2,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
deerhunter26
King Arthur
6
0 / 5 / 1
4,301
391
1,883
8,031
3,130
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 8 / 0
3,986
362
1,902
8,229
2,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Clayboy94
Bakasura
12
7 / 0 / 4
7,023
638
4,429
5,308
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Cxiang00
Merlin
11
3 / 0 / 2
6,776
616
5,204
3,155
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
11
5 / 2 / 0
6,777
616
4,606
7,765
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 1 / 2
5,985
544
2,568
4,602
2,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
sadirexi
Chiron
10
5 / 0 / 4
6,392
581
9,045
4,797
1,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
24
25
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alessandro208
Amaterasu
0
5
1
0.1
W
Bakasura
Clayboy94
Bakasura
7
0
4
9
W
Merlin
Cxiang00
Merlin
3
0
2
4
W
Cerberus
5
2
0
2.5
L
Anhur
1
4
0
0.25
L
2
3
0
0.67
W
4
1
2
5
L
King Arthur
deerhunter26
King Arthur
0
5
1
0.1
L
0
8
0
0
W
Chiron
sadirexi
Chiron
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,932
Damage
25,852
37,413
Taken
25,627
12,100
Mitigated
11,079
5,101
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alessandro208
Amaterasu
704
497
0
583
6,150
2,446
0
2,475
3,260
0
11,703
W
Bakasura
Clayboy94
Bakasura
4,429
2,681
0
827
5,308
1,641
0
68
5,240
0
36,766
W
Merlin
Cxiang00
Merlin
5,204
998
0
799
3,155
1,046
1,017
1,308
1,847
32,540
0
W
Cerberus
4,606
677
0
1,930
7,765
4,885
499
3,297
4,468
23,300
0
L
Anhur
3,194
1,347
0
1,392
7,957
1,632
0
517
7,296
0
17,941
L
3,249
604
0
2,519
7,046
2,074
0
3,744
3,200
25,136
0
W
2,568
393
0
689
4,602
2,325
780
276
4,326
13,970
0
L
King Arthur
deerhunter26
King Arthur
1,883
403
0
0
8,031
3,130
0
1,207
6,525
0
12,898
L
1,902
430
0
607
8,229
2,818
0
3,974
3,835
5,926
0
W
Chiron
sadirexi
Chiron
9,045
3,606
291
1,917
4,797
1,182
1,323
202
4,595
0
32,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,366
Gold Earned
32,953
130
Minions Killed
285
0
Camps Cleared
0
940,099
Distance Traveled
999,782
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,587
417
21
2
0
189,940
1
W
Bakasura
7,023
638
92
8
0
222,039
0
W
Merlin
6,776
616
78
7
0
179,118
1
W
Cerberus
6,777
616
43
4
0
202,633
1
L
Anhur
4,607
419
30
3
0
173,522
0
L
Hades
5,885
535
53
5
0
184,355
5
W
Ares
5,985
544
22
2
0
208,424
0
L
King Arthur
4,301
391
20
2
0
199,105
0
L
Ares
3,986
362
6
1
0
193,177
1
W
Chiron
6,392
581
50
5
0
187,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role