Player Matchup

Raijin
Raijin
Companer0
Raijin
Level 77
God Stats
13W - 16L
1,405 SR
Queue Stats
412W - 396L
1,436 Elo+
Solo
Cthulhu
Cthulhu
GipsusSlim
Cthulhu
Level 63
God Stats
9W - 8L
1,512 SR
Queue Stats
297W - 337L
1,455 Elo+
Solo
Xing Tian
Xing Tian
NebThreat
Xing Tian
Level 86
God Stats
34W - 22L
1,597 SR
Queue Stats
245W - 225L
1,438 Elo+
Solo
Arachne
Arachne
Orox
Arachne
Level 160
God Stats
21W - 8L
1,353 SR
Queue Stats
656W - 639L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
Zadoxe
Danzaburou
Level 27
God Stats
1W - 3L
1,266 SR
Queue Stats
118W - 87L
1,502 Elo+
Party 2
Team Averages
Level 83
1,426 SR
1,461 Elo+

VS

Team Averages
Level 44
1,575 SR
1,510 Elo+
Bellona
Bellona
Chaos77
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
Kazehk
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
MattEDattE95
Jing Wei
Level 16
God Stats
5W - 2L
1,786 SR
Queue Stats
10W - 6L
1,540 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Norseboss
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,706 SR
Queue Stats
15W - 5L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
Truestone12
Zhong Kui
Level 81
God Stats
6W - 2L
1,384 SR
Queue Stats
359W - 314L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Companer0
Raijin
20
10 / 7 / 12
14,842
495
22,952
22,177
10,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
GipsusSlim
Cthulhu
20
6 / 6 / 13
15,926
531
22,748
27,874
14,723
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
NebThreat
Xing Tian
20
4 / 2 / 22
14,531
484
9,907
27,373
36,460
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Orox
Arachne
20
10 / 3 / 12
15,361
512
21,343
28,193
14,863
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Zadoxe
Danzaburou
20
8 / 3 / 13
16,232
541
26,219
24,339
11,218
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chaos77
Bellona
20
9 / 6 / 2
14,688
490
19,430
23,294
25,351
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Kazehk
Aphrodite
17
3 / 9 / 4
11,142
371
9,626
23,257
15,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MattEDattE95
Jing Wei
17
1 / 7 / 3
11,168
372
16,648
24,337
9,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Norseboss
Morgan Le Fay
18
1 / 10 / 6
12,060
402
19,326
25,067
11,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Truestone12
Zhong Kui
20
7 / 6 / 2
16,592
553
26,225
35,414
31,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
38
Kills
21
21
Deaths
38
72
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chaos77
Bellona
9
6
2
1.67
W
Raijin
Companer0
Raijin
10
7
12
2.29
W
Cthulhu
GipsusSlim
Cthulhu
6
6
13
2.08
L
Aphrodite
Kazehk
Aphrodite
3
9
4
0.56
L
Jing Wei
MattEDattE95
Jing Wei
1
7
3
0.36
W
Xing Tian
NebThreat
Xing Tian
4
2
22
7.5
L
Morgan Le Fay
Norseboss
Morgan Le Fay
1
10
6
0.4
W
Arachne
Orox
Arachne
10
3
12
5.33
L
Zhong Kui
Truestone12
Zhong Kui
7
6
2
1.33
W
Danzaburou
Zadoxe
Danzaburou
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,169
Damage
91,255
129,956
Taken
131,369
87,605
Mitigated
93,078
38,608
Healing
46,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chaos77
Bellona
19,430
3,222
0
1,791
23,294
25,351
0
5,643
17,451
2,327
104,498
W
Raijin
Companer0
Raijin
22,952
1,516
0
5,421
22,177
10,341
1,273
10,035
12,142
103,903
0
W
Cthulhu
GipsusSlim
Cthulhu
22,748
178
0
6,053
27,874
14,723
618
17,169
10,705
104,192
0
L
Aphrodite
Kazehk
Aphrodite
9,626
2,082
8,929
9,853
23,257
15,465
46
11,206
11,663
38,833
0
L
Jing Wei
MattEDattE95
Jing Wei
16,648
12,553
0
1,074
24,337
9,455
0
8,937
15,114
0
80,706
W
Xing Tian
NebThreat
Xing Tian
9,907
596
0
5,074
27,373
36,460
363
9,344
18,029
35,291
0
L
Morgan Le Fay
Norseboss
Morgan Le Fay
19,326
2,234
0
4,934
25,067
11,059
284
13,323
11,096
76,013
0
W
Arachne
Orox
Arachne
21,343
16,644
0
7,054
28,193
14,863
2,455
12,961
15,232
0
86,729
L
Zhong Kui
Truestone12
Zhong Kui
26,225
2,377
0
19,635
35,414
31,748
122
14,070
20,438
140,425
0
W
Danzaburou
Zadoxe
Danzaburou
26,219
14,110
0
15,006
24,339
11,218
3,487
6,094
18,245
0
130,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,892
Gold Earned
65,650
623
Minions Killed
716
0
Camps Cleared
0
2,934,088
Distance Traveled
2,551,178
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,688
490
149
5
0
582,393
5
W
Raijin
14,842
495
166
6
0
513,633
8
W
Cthulhu
15,926
531
191
6
0
566,751
0
L
Aphrodite
11,142
371
51
2
0
519,731
3
L
Jing Wei
11,168
372
141
5
0
554,748
0
W
Xing Tian
14,531
484
40
1
0
602,668
12
L
Morgan Le Fay
12,060
402
121
4
0
444,655
1
W
Arachne
15,361
512
114
4
0
685,616
1
L
Zhong Kui
16,592
553
254
8
0
449,651
3
W
Danzaburou
16,232
541
112
4
0
565,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role