Player Matchup

Ares
Ares
Kryptic496
Ares
Level 6
God Stats
26W - 23L
1,589 SR
Queue Stats
42W - 56L
1,560 Elo+
Solo
Merlin
Merlin
TragicTricks
Merlin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 57L
1,525 Elo+
Party 1
Ra
Ra
digggii
Ra
Level 16
God Stats
9W - 4L
1,658 SR
Queue Stats
81W - 58L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
hydrakiller10
Heimdallr
Level 29
God Stats
6W - 2L
1,754 SR
Queue Stats
147W - 137L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
suhkmiladibalz
Morgan Le Fay
Level 27
God Stats
24W - 11L
1,692 SR
Queue Stats
170W - 159L
1,474 Elo+
Solo
Team Averages
Level 23
1,639 SR
1,512 Elo+

VS

Team Averages
Level 20
1,364 SR
1,538 Elo+
Hun Batz
Hun Batz
ElementalShinobi
Hun Batz
Level 4
God Stats
0W - 1L
1,210 SR
Queue Stats
2W - 2L
1,644 Elo+
Solo
Cthulhu
Cthulhu
Emadik
Cthulhu
Level 13
God Stats
4W - 2L
1,544 SR
Queue Stats
7W - 4L
1,585 Elo+
Solo
Xbalanque
Xbalanque
Lord_Anaximedes
Xbalanque
Level 29
God Stats
0W - 3L
1,197 SR
Queue Stats
167W - 142L
1,518 Elo+
Solo
Neith
Neith
masterflip7
Neith
Level 27
God Stats
0W - 6L
1,205 SR
Queue Stats
18W - 24L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wolfcoyo
Morgan Le Fay
Level 29
God Stats
7W - 11L
1,665 SR
Queue Stats
47W - 54L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 20
11,506
1,046
9,216
21,553
20,026
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
20
17 / 11 / 17
14,889
1,354
30,193
19,404
8,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 4 / 21
13,533
1,230
15,009
12,812
5,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
hydrakiller10
Heimdallr
20
4 / 4 / 27
13,366
1,215
16,383
16,231
7,938
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
suhkmiladibalz
Morgan Le Fay
19
13 / 4 / 16
14,312
1,301
24,823
17,323
8,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 9
11,255
1,023
11,869
16,092
6,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Emadik
Cthulhu
19
3 / 8 / 16
12,084
1,099
17,167
28,409
13,942
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Lord_Anaximedes
Xbalanque
20
17 / 11 / 6
15,608
1,419
31,792
25,840
9,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 6 / 9
12,211
1,110
9,383
13,409
4,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
wolfcoyo
Morgan Le Fay
18
1 / 8 / 11
11,002
1,000
10,845
18,225
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
79
44
Kills
28
28
Deaths
44
101
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
11
9
0.59
L
Cthulhu
Emadik
Cthulhu
3
8
16
1.38
W
2
5
20
2.4
L
Xbalanque
Lord_Anaximedes
Xbalanque
17
11
6
1.82
W
Merlin
17
11
17
2.32
W
8
4
21
4.63
W
Heimdallr
hydrakiller10
Heimdallr
4
4
27
4.38
L
5
6
9
1.58
W
Morgan Le Fay
suhkmiladibalz
Morgan Le Fay
13
4
16
5.25
L
Morgan Le Fay
wolfcoyo
Morgan Le Fay
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,624
Damage
81,056
87,323
Taken
101,975
50,581
Mitigated
40,549
11,476
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,869
2,270
0
0
16,092
6,296
0
11,996
4,096
0
15,814
L
Cthulhu
Emadik
Cthulhu
17,167
557
1,318
3,592
28,409
13,942
0
20,993
7,202
41,510
0
W
9,216
701
0
0
21,553
20,026
0
6,407
15,146
15,427
0
L
Xbalanque
Lord_Anaximedes
Xbalanque
31,792
20,335
0
5,149
25,840
9,582
0
20,341
5,499
0
70,779
W
Merlin
30,193
2,313
0
682
19,404
8,697
0
5,583
13,821
63,186
0
W
15,009
882
2,997
2,026
12,812
5,591
0
4,988
7,824
37,236
0
W
Heimdallr
hydrakiller10
Heimdallr
16,383
8,253
453
2,292
16,231
7,938
0
5,204
11,027
0
45,662
L
9,383
2,154
0
1,224
13,409
4,540
0
11,133
2,276
0
26,210
W
Morgan Le Fay
suhkmiladibalz
Morgan Le Fay
24,823
2,630
886
2,140
17,323
8,329
0
5,830
11,493
33,218
0
L
Morgan Le Fay
wolfcoyo
Morgan Le Fay
10,845
1,647
728
1,626
18,225
6,189
0
14,778
3,447
21,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,606
Gold Earned
62,160
220
Minions Killed
197
6
Camps Cleared
4
1,054,155
Distance Traveled
1,049,702
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,255
1,023
12
1
1
222,890
0
L
Cthulhu
12,084
1,099
45
4
1
231,421
5
W
Ares
11,506
1,046
10
1
2
213,034
0
L
Xbalanque
15,608
1,419
83
8
0
189,575
0
W
Merlin
14,889
1,354
67
6
2
204,821
1
W
Ra
13,533
1,230
58
5
2
213,837
1
W
Heimdallr
13,366
1,215
61
6
0
218,844
0
L
Neith
12,211
1,110
29
3
1
210,315
1
W
Morgan Le Fay
14,312
1,301
24
2
0
203,619
0
L
Morgan Le Fay
11,002
1,000
28
3
1
195,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role