Player Matchup

Scylla
Scylla
Bopps
Scylla
Level 3
God Stats
3W - 2L
1,712 SR
Queue Stats
3W - 3L
1,477 Elo+
Party 3
Merlin
Merlin
Chuwanbalamba
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,601 Elo+
Solo
Khepri
Khepri
ElParlu
Khepri
Level 28
God Stats
40W - 21L
1,730 SR
Queue Stats
405W - 400L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
SliceLoL
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 98L
1,552 Elo+
Party 3
Jing Wei
Jing Wei
padido
Jing Wei
Level 17
God Stats
12W - 3L
1,808 SR
Queue Stats
54W - 30L
1,602 Elo+
Solo
Team Averages
Level 17
1,650 SR
1,559 Elo+

VS

Team Averages
Level 13
1,651 SR
1,610 Elo+
Morgan Le Fay
Morgan Le Fay
Gelisaur
Morgan Le Fay
Level 15
God Stats
4W - 2L
1,552 SR
Queue Stats
7W - 5L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
MÄrtyris
Jing Wei
Level 7
God Stats
1W - 1L
1,848 SR
Queue Stats
19W - 8L
1,731 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nevodome
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 5L
1,695 Elo+
Party 2
Sol
Sol
RazahOTF
Sol
Level 12
God Stats
17W - 9L
1,720 SR
Queue Stats
38W - 24L
1,664 Elo+
Party 1
Apollo
Apollo
WhyMeKyle
Apollo
Level 18
God Stats
0W - 2L
1,635 SR
Queue Stats
12W - 8L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bopps
Scylla
20
4 / 6 / 18
15,033
940
10,083
18,393
26,185
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 7 / 8
14,629
914
20,317
18,337
7,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
ElParlu
Khepri
20
3 / 0 / 21
16,462
1,029
13,463
18,610
35,256
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
SliceLoL
Gilgamesh
20
9 / 5 / 18
18,200
1,138
39,517
30,691
40,941
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
padido
Jing Wei
20
9 / 7 / 14
15,080
943
29,518
25,809
13,842
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gelisaur
Morgan Le Fay
19
0 / 12 / 8
13,120
820
5,266
23,460
9,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MÄrtyris
Jing Wei
20
7 / 2 / 10
16,594
1,037
31,774
20,848
8,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Nevodome
Tsukuyomi
20
6 / 7 / 8
15,096
944
28,660
30,439
13,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 5 / 9
15,969
998
27,105
22,853
7,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
WhyMeKyle
Apollo
20
4 / 3 / 10
14,865
929
15,103
20,159
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
70
29
Kills
25
25
Deaths
29
79
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bopps
Scylla
4
6
18
2.17
W
4
7
8
1.14
W
Khepri
ElParlu
Khepri
3
0
21
13.5
L
Morgan Le Fay
Gelisaur
Morgan Le Fay
0
12
8
0.33
L
Jing Wei
MÄrtyris
Jing Wei
7
2
10
6
L
Tsukuyomi
Nevodome
Tsukuyomi
6
7
8
1.43
L
8
5
9
2.5
W
Gilgamesh
SliceLoL
Gilgamesh
9
5
18
3.6
L
Apollo
WhyMeKyle
Apollo
4
3
10
3
W
Jing Wei
padido
Jing Wei
9
7
14
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,898
Damage
107,908
111,840
Taken
117,759
124,201
Mitigated
48,174
12,119
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bopps
Scylla
10,083
2,101
1,308
617
18,393
26,185
0
5,399
12,994
30,443
0
W
20,317
407
663
994
18,337
7,977
0
7,040
11,297
52,051
0
W
Khepri
ElParlu
Khepri
13,463
348
3,129
1,363
18,610
35,256
0
5,616
12,994
26,162
0
L
Morgan Le Fay
Gelisaur
Morgan Le Fay
5,266
1,277
329
970
23,460
9,880
0
9,085
14,375
16,705
0
L
Jing Wei
MÄrtyris
Jing Wei
31,774
26,761
0
6,972
20,848
8,671
0
8,243
12,605
0
79,650
L
Tsukuyomi
Nevodome
Tsukuyomi
28,660
6,354
0
4,134
30,439
13,737
0
10,523
19,916
0
54,987
L
27,105
4,859
0
5,941
22,853
7,854
0
10,581
12,272
48,132
0
W
Gilgamesh
SliceLoL
Gilgamesh
39,517
8,852
0
628
30,691
40,941
0
6,413
24,278
5,529
57,358
L
Apollo
WhyMeKyle
Apollo
15,103
9,635
0
903
20,159
8,032
0
10,065
10,094
0
33,566
W
Jing Wei
padido
Jing Wei
29,518
27,842
0
3,417
25,809
13,842
0
7,903
17,906
0
74,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,404
Gold Earned
75,644
281
Minions Killed
300
9
Camps Cleared
8
1,607,562
Distance Traveled
1,552,448
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,033
940
56
4
0
269,398
2
W
Merlin
14,629
914
82
5
0
286,083
0
W
Khepri
16,462
1,029
14
1
0
367,796
0
L
Morgan Le Fay
13,120
820
37
2
0
248,672
0
L
Jing Wei
16,594
1,037
120
8
1
351,126
0
L
Tsukuyomi
15,096
944
46
3
3
344,760
0
L
Sol
15,969
998
65
4
2
315,576
0
W
Gilgamesh
18,200
1,138
39
2
4
346,963
3
L
Apollo
14,865
929
32
2
2
292,314
0
W
Jing Wei
15,080
943
90
6
5
337,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role