Player Matchup

Kukulkan
Kukulkan
Christianoz
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,649 Elo+
Solo
Ymir
Ymir
Eskalybu
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 1
Nemesis
Nemesis
Macarenaah
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Neith
Neith
SubDoce
Neith
Level 11
God Stats
3W - 1L
1,534 SR
Queue Stats
3W - 2L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mincho1993
Morgan Le Fay
Level 28
God Stats
7W - 6L
1,489 SR
Queue Stats
50W - 34L
1,560 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,550 Elo+

VS

Team Averages
Level 23
1,439 SR
1,516 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Scotty040903
Bacchus
Level 7
God Stats
2W - 1L
1,811 SR
Queue Stats
32W - 40L
1,516 Elo+
Solo
Janus
Janus
SirKnowsTheWay
Janus
Level 30
God Stats
9W - 13L
1,249 SR
Queue Stats
253W - 231L
1,490 Elo+
Party 2
Mercury
Mercury
Technomunk
Mercury
Level 28
God Stats
5W - 7L
1,300 SR
Queue Stats
310W - 283L
1,508 Elo+
Party 2
Hercules
Hercules
stonkexchange
Hercules
Level 22
God Stats
3W - 3L
1,335 SR
Queue Stats
184W - 168L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Christianoz
Kukulkan
12
2 / 1 / 1
7,058
642
5,535
3,793
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
6 / 1 / 3
7,209
655
5,746
8,209
4,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Macarenaah
Nemesis
10
2 / 1 / 4
6,132
557
2,210
5,217
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
SubDoce
Neith
9
1 / 3 / 6
6,066
551
6,066
5,134
1,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
mincho1993
Morgan Le Fay
13
4 / 0 / 1
7,400
673
3,809
4,430
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 5 / 2
5,940
540
4,640
7,493
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Scotty040903
Bacchus
8
2 / 4 / 0
5,317
483
2,584
10,490
5,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,638
513
2,079
4,654
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Technomunk
Mercury
10
0 / 2 / 3
5,853
532
2,706
7,767
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
stonkexchange
Hercules
13
2 / 2 / 0
7,066
642
2,257
6,102
3,000
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
6
6
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
2
0.4
W
Kukulkan
Christianoz
Kukulkan
2
1
1
2.5
W
Ymir
6
1
3
7.5
W
Nemesis
Macarenaah
Nemesis
2
1
4
4
L
Bacchus
Scotty040903
Bacchus
2
4
0
0.5
L
1
2
0
0.5
W
Neith
SubDoce
Neith
1
3
6
1.33
L
Mercury
Technomunk
Mercury
0
2
3
0.75
W
Morgan Le Fay
mincho1993
Morgan Le Fay
4
0
1
4.5
L
Hercules
stonkexchange
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,366
Damage
14,266
26,783
Taken
36,506
10,716
Mitigated
13,632
7,127
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,640
3,358
0
448
7,493
2,118
0
2,241
5,233
0
29,344
W
Kukulkan
Christianoz
Kukulkan
5,535
347
0
951
3,793
1,546
158
0
3,793
43,359
0
W
Ymir
5,746
1,576
0
1,080
8,209
4,037
139
2,649
5,560
18,272
0
W
Nemesis
Macarenaah
Nemesis
2,210
808
0
2,104
5,217
1,966
0
500
4,717
0
24,693
L
Bacchus
Scotty040903
Bacchus
2,584
387
0
2,328
10,490
5,164
0
4,089
6,327
11,149
0
L
2,079
164
0
1,081
4,654
1,119
0
1,551
2,913
27,175
0
W
Neith
SubDoce
Neith
6,066
2,715
0
1,612
5,134
1,628
957
875
4,259
0
25,130
L
Mercury
Technomunk
Mercury
2,706
1,142
0
250
7,767
2,231
0
3,015
4,680
0
34,505
W
Morgan Le Fay
mincho1993
Morgan Le Fay
3,809
119
0
1,380
4,430
1,539
364
639
3,791
46,681
0
L
Hercules
stonkexchange
Hercules
2,257
525
0
2,183
6,102
3,000
0
3,839
2,263
0
38,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
29,814
314
Minions Killed
318
0
Camps Cleared
0
1,055,271
Distance Traveled
1,120,125
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,940
540
74
7
0
203,141
1
W
Kukulkan
7,058
642
89
8
0
205,159
1
W
Ymir
7,209
655
23
2
0
206,752
0
W
Nemesis
6,132
557
50
5
0
238,551
4
L
Bacchus
5,317
483
18
2
0
203,593
1
L
Janus
5,638
513
54
5
0
241,068
4
W
Neith
6,066
551
61
6
0
170,603
0
L
Mercury
5,853
532
73
7
0
253,665
2
W
Morgan Le Fay
7,400
673
91
8
0
234,206
4
L
Hercules
7,066
642
99
9
0
218,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role