Player Matchup

Ao Kuang
Ao Kuang
Silver IV
AFKayd
Ao Kuang
Silver IV
Level 60
God Stats
0W - 1L
1,184 SR
Queue Stats
10W - 26L
874 MMR
Solo
Cthulhu
Cthulhu
Bronze II
Akeith3
Cthulhu
Bronze II
Level 106
God Stats
5W - 5L
1,512 SR
Queue Stats
73W - 95L
251 MMR
Solo
Guan Yu
Guan Yu
Silver I
BobaFett831
Guan Yu
Silver I
Level 116
God Stats
5W - 3L
1,706 SR
Queue Stats
394W - 404L
1,146 MMR
Solo
Anhur
Anhur
Bronze I
S4mur4ip
Anhur
Bronze I
Level 34
God Stats
1W - 2L
1,242 SR
Queue Stats
7W - 18L
1,166 MMR
Solo
Tiamat
Tiamat
Gold V
mkonji357
Tiamat
Gold V
Level 129
God Stats
8W - 9L
1,795 SR
Queue Stats
257W - 262L
1,193 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,488 SR
926 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,588 SR
930 MMR
Khepri
Khepri
Silver IV
DaMon04
Khepri
Silver IV
Level 95
God Stats
2W - 6L
1,447 SR
Queue Stats
91W - 95L
964 MMR
Solo
Nemesis
Nemesis
Silver I
JøshJK
Nemesis
Silver I
Level 64
God Stats
10W - 9L
1,611 SR
Queue Stats
107W - 110L
1,141 MMR
Solo
Xbalanque
Xbalanque
Bronze III
YT_GoldScar_YT
Xbalanque
Bronze III
Level 108
God Stats
2W - 1L
1,643 SR
Queue Stats
202W - 232L
21 MMR
Solo
King Arthur
King Arthur
Silver II
nicolas_15051
King Arthur
Silver II
Level 78
God Stats
28W - 21L
1,571 SR
Queue Stats
321W - 333L
993 MMR
Solo
Ra
Ra
Gold III
shinazugawa
Ra
Gold III
Level 129
God Stats
20W - 14L
1,668 SR
Queue Stats
162W - 165L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AFKayd
Ao Kuang
17
1 / 5 / 4
10,144
441
7,405
21,798
8,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Akeith3
Cthulhu
16
1 / 2 / 5
10,301
448
16,384
16,783
15,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
BobaFett831
Guan Yu
16
1 / 4 / 1
9,800
426
5,958
18,558
16,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
S4mur4ip
Anhur
16
1 / 4 / 0
10,132
441
4,822
15,099
5,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
mkonji357
Tiamat
20
5 / 4 / 0
11,739
510
15,071
16,047
10,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaTsukuyomiApolloGilgameshSet

VS

Bans
ScyllaYemojaDanzaburouCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DaMon04
Khepri
16
1 / 2 / 11
12,468
542
4,923
12,064
13,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
JøshJK
Nemesis
20
6 / 0 / 8
13,344
580
14,790
18,556
8,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
YT_GoldScar_YT
Xbalanque
20
5 / 2 / 6
14,487
630
9,850
12,100
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
nicolas_15051
King Arthur
20
2 / 3 / 5
13,422
584
15,227
27,214
26,580
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 2 / 7
14,002
609
20,501
10,723
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
19
19
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AFKayd
Ao Kuang
1
5
4
0.6
L
Cthulhu
Akeith3
Cthulhu
1
2
5
1.75
L
Guan Yu
BobaFett831
Guan Yu
1
4
1
0.38
W
Khepri
DaMon04
Khepri
1
2
11
3.25
W
Nemesis
JøshJK
Nemesis
6
0
8
10
L
Anhur
S4mur4ip
Anhur
1
4
0
0.25
W
Xbalanque
YT_GoldScar_YT
Xbalanque
5
2
6
4
L
Tiamat
mkonji357
Tiamat
5
4
0
1.25
W
King Arthur
nicolas_15051
King Arthur
2
3
5
1.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,640
Damage
65,291
88,285
Taken
80,657
57,262
Mitigated
57,577
24,911
Healing
28,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AFKayd
Ao Kuang
7,405
1,974
0
5,676
21,798
8,902
0
6,613
15,185
78,518
0
L
Cthulhu
Akeith3
Cthulhu
16,384
2,012
551
5,331
16,783
15,817
0
2,620
14,163
65,617
0
L
Guan Yu
BobaFett831
Guan Yu
5,958
1,281
1,334
4,344
18,558
16,770
0
8,271
10,287
0
33,142
W
Khepri
DaMon04
Khepri
4,923
451
0
1,892
12,064
13,064
461
6,739
5,082
23,805
0
W
Nemesis
JøshJK
Nemesis
14,790
9,638
0
3,064
18,556
8,941
1,761
7,500
10,801
0
115,388
L
Anhur
S4mur4ip
Anhur
4,822
767
0
4,852
15,099
5,398
640
1,213
13,886
0
76,797
W
Xbalanque
YT_GoldScar_YT
Xbalanque
9,850
5,674
0
3,859
12,100
4,727
7,947
2,609
9,465
0
117,850
L
Tiamat
mkonji357
Tiamat
15,071
816
123
2,700
16,047
10,375
32
6,707
9,340
93,863
0
W
King Arthur
nicolas_15051
King Arthur
15,227
1,175
0
10,758
27,214
26,580
660
16,001
11,110
0
89,778
W
20,501
965
3,969
4,874
10,723
4,265
1,980
5,616
4,761
118,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,116
Gold Earned
67,723
609
Minions Killed
730
0
Camps Cleared
0
2,078,807
Distance Traveled
2,282,560
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,144
441
121
5
0
417,589
6
L
Cthulhu
10,301
448
124
5
0
394,461
9
L
Guan Yu
9,800
426
45
2
0
456,992
6
W
Khepri
12,468
542
32
1
0
478,867
13
W
Nemesis
13,344
580
133
6
0
558,099
6
L
Anhur
10,132
441
126
5
0
376,633
2
W
Xbalanque
14,487
630
182
8
0
370,806
6
L
Tiamat
11,739
510
193
8
0
433,132
9
W
King Arthur
13,422
584
164
7
0
418,757
1
W
Ra
14,002
609
219
10
0
456,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role