Player Matchup

Cerberus
Cerberus
BKS_Tribu19
Cerberus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,829 Elo+
Party 2
Izanami
Izanami
GetWr3kedKid
Izanami
Level 5
God Stats
39W - 26L
1,786 SR
Queue Stats
315W - 321L
1,573 Elo+
Solo
Olorun
Olorun
IMP_-AMARELLO-_3
Olorun
Level 36
God Stats
15W - 12L
1,906 SR
Queue Stats
40W - 42L
1,667 Elo+
Party 2
Ne Zha
Ne Zha
JokerofNitemarez
Ne Zha
Level 25
God Stats
4W - 7L
1,244 SR
Queue Stats
165W - 210L
1,538 Elo+
Solo
King Arthur
King Arthur
THERISKYLLAMA
King Arthur
Level 16
God Stats
2W - 0L
1,813 SR
Queue Stats
3W - 2L
1,513 Elo+
Solo
Team Averages
Level 21
1,650 SR
1,624 Elo+

VS

Team Averages
Level 25
1,419 SR
1,501 Elo+
Zhong Kui
Zhong Kui
BellonaRaids
Zhong Kui
Level 14
God Stats
7W - 9L
1,497 SR
Queue Stats
73W - 53L
1,677 Elo+
Solo
Odin
Odin
CamGoesHam18
Odin
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 256L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Luriz0
Morgan Le Fay
Level 29
God Stats
0W - 5L
1,057 SR
Queue Stats
169W - 224L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
OmegaGodSeeker
Baba Yaga
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 130L
1,451 Elo+
Party 1
Ares
Ares
irwingDX
Ares
Level 29
God Stats
4W - 7L
1,543 SR
Queue Stats
117W - 173L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BKS_Tribu19
Cerberus
16
6 / 2 / 14
12,110
577
10,205
19,318
19,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
GetWr3kedKid
Izanami
20
7 / 1 / 4
13,286
633
16,011
13,389
5,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 4 / 9
11,815
563
10,972
12,213
4,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 2 / 4
14,542
692
12,807
16,522
8,564
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
THERISKYLLAMA
King Arthur
12
0 / 5 / 1
9,035
430
1,265
9,554
4,185
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BellonaRaids
Zhong Kui
18
9 / 2 / 1
12,464
594
19,217
14,661
11,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 8 / 3
9,961
474
9,319
19,175
7,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Luriz0
Morgan Le Fay
15
1 / 7 / 2
8,818
420
6,546
10,452
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
OmegaGodSeeker
Baba Yaga
13
0 / 7 / 4
8,809
419
6,825
12,703
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
14
0 / 5 / 0
9,080
432
2,016
17,338
12,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
28
Kills
14
14
Deaths
29
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BKS_Tribu19
Cerberus
6
2
14
6.5
L
Zhong Kui
BellonaRaids
Zhong Kui
9
2
1
4.75
L
4
8
3
0.69
W
Izanami
GetWr3kedKid
Izanami
7
1
4
9
W
6
4
9
2.63
W
9
2
4
5.5
L
Morgan Le Fay
Luriz0
Morgan Le Fay
1
7
2
0.29
L
Baba Yaga
OmegaGodSeeker
Baba Yaga
0
7
4
0.29
W
King Arthur
THERISKYLLAMA
King Arthur
0
5
1
0.1
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,260
Damage
43,923
70,996
Taken
74,329
41,892
Mitigated
39,410
21,655
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BKS_Tribu19
Cerberus
10,205
1,123
0
3,526
19,318
19,917
185
11,372
7,326
24,373
0
L
Zhong Kui
BellonaRaids
Zhong Kui
19,217
3,202
0
8,773
14,661
11,275
969
3,353
11,308
77,730
0
L
9,319
2,835
0
3,990
19,175
7,996
12
5,610
13,565
0
61,368
W
Izanami
GetWr3kedKid
Izanami
16,011
11,269
0
5,683
13,389
5,160
10,296
4,863
8,306
0
146,185
W
10,972
4,978
448
5,726
12,213
4,066
571
7,451
4,526
47,031
0
W
12,807
3,930
0
4,242
16,522
8,564
604
4,356
12,056
0
116,319
L
Morgan Le Fay
Luriz0
Morgan Le Fay
6,546
1,066
0
982
10,452
3,209
0
3,147
7,305
38,730
0
L
Baba Yaga
OmegaGodSeeker
Baba Yaga
6,825
1,037
0
2,442
12,703
4,036
90
4,486
8,217
38,159
0
W
King Arthur
THERISKYLLAMA
King Arthur
1,265
173
0
2,030
9,554
4,185
0
5,376
4,178
0
18,171
L
Ares
2,016
158
0
532
17,338
12,894
73
4,581
12,757
46,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,788
Gold Earned
49,132
537
Minions Killed
442
0
Camps Cleared
0
1,835,183
Distance Traveled
1,790,855
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,110
577
42
2
0
406,924
4
L
Zhong Kui
12,464
594
135
6
0
344,922
10
L
Odin
9,961
474
105
5
0
353,575
4
W
Izanami
13,286
633
198
9
0
370,189
6
W
Olorun
11,815
563
82
4
0
400,768
1
W
Ne Zha
14,542
692
174
8
0
419,584
8
L
Morgan Le Fay
8,818
420
81
4
0
396,349
4
L
Baba Yaga
8,809
419
70
3
0
323,336
2
W
King Arthur
9,035
430
41
2
0
237,718
1
L
Ares
9,080
432
51
2
0
372,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role