Player Matchup

Aphrodite
Aphrodite
ChR1sT0pH3r72
Aphrodite
Level 121
God Stats
43W - 34L
1,531 SR
Queue Stats
1,251W - 1,195L
1,511 Elo+
Solo
Sol
Sol
Gobby_Puntang
Sol
Level 109
God Stats
4W - 3L
1,644 SR
Queue Stats
296W - 296L
1,509 Elo+
Party 2
Horus
Horus
GrimGiratina
Horus
Level 107
God Stats
3W - 2L
1,573 SR
Queue Stats
270W - 264L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PhilipvdMeulen
Morgan Le Fay
Level 128
God Stats
4W - 6L
1,573 SR
Queue Stats
344W - 332L
1,422 Elo+
Solo
Fenrir
Fenrir
xXLio_gt10Xx
Fenrir
Level 121
God Stats
9W - 11L
1,595 SR
Queue Stats
231W - 230L
1,494 Elo+
Solo
Team Averages
Level 117
1,583 SR
1,494 Elo+

VS

Team Averages
Level 104
1,525 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
GauntPaladin436
Morgan Le Fay
Level 86
God Stats
10W - 4L
1,762 SR
Queue Stats
268W - 237L
1,492 Elo+
Party 3
Camazotz
Camazotz
RedHypermonkey
Camazotz
Level 133
God Stats
2W - 4L
1,297 SR
Queue Stats
271W - 233L
1,523 Elo+
Solo
Apollo
Apollo
Yaki_yu
Apollo
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 28L
1,541 Elo+
Party 1
Da Ji
Da Ji
meygas
Da Ji
Level 113
God Stats
6W - 4L
1,851 SR
Queue Stats
712W - 720L
1,552 Elo+
Party 3
Ganesha
Ganesha
polo-xdrakars
Ganesha
Level 60
God Stats
5W - 9L
1,216 SR
Queue Stats
7W - 14L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChR1sT0pH3r72
Aphrodite
19
4 / 4 / 5
12,902
496
20,688
23,863
21,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 8 / 8
13,981
538
28,633
23,445
10,942
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 5
11,013
424
5,797
26,579
25,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
PhilipvdMeulen
Morgan Le Fay
20
5 / 9 / 7
13,193
507
14,076
21,542
8,140
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
11 / 10 / 10
13,623
524
17,630
28,164
13,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GauntPaladin436
Morgan Le Fay
20
9 / 9 / 4
14,287
550
25,469
24,673
10,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
20
2 / 3 / 10
13,359
514
15,298
36,239
34,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Yaki_yu
Apollo
20
12 / 4 / 5
15,063
579
21,489
22,738
10,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
meygas
Da Ji
20
14 / 9 / 5
14,389
553
24,119
24,488
10,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
18
0 / 5 / 20
12,367
476
13,686
21,824
24,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
81
29
Kills
37
37
Deaths
30
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ChR1sT0pH3r72
Aphrodite
4
4
5
1.63
W
Morgan Le Fay
GauntPaladin436
Morgan Le Fay
9
9
4
1.22
L
7
8
8
1.38
L
2
6
5
0.75
L
Morgan Le Fay
PhilipvdMeulen
Morgan Le Fay
5
9
7
0.94
W
Camazotz
2
3
10
2.33
W
Apollo
Yaki_yu
Apollo
12
4
5
3.63
W
Da Ji
meygas
Da Ji
14
9
5
1.83
W
Ganesha
0
5
20
2
L
Fenrir
11
10
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,824
Damage
100,061
123,593
Taken
129,962
78,514
Mitigated
90,625
44,318
Healing
45,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ChR1sT0pH3r72
Aphrodite
20,688
2,648
1,950
10,953
23,863
21,043
207
8,007
14,877
89,089
0
W
Morgan Le Fay
GauntPaladin436
Morgan Le Fay
25,469
2,151
383
4,437
24,673
10,445
213
10,586
13,997
83,393
0
L
28,633
13,695
0
10,900
23,445
10,942
1,511
6,975
16,236
107,611
8,207
L
5,797
2,077
2,725
6,622
26,579
25,387
0
8,020
18,156
0
23,854
L
Morgan Le Fay
PhilipvdMeulen
Morgan Le Fay
14,076
1,386
0
3,667
21,542
8,140
0
6,433
14,801
96,549
0
W
Camazotz
15,298
4,571
0
20,398
36,239
34,793
338
19,615
16,354
366
87,914
W
Apollo
Yaki_yu
Apollo
21,489
14,573
0
12,681
22,738
10,126
2,437
9,920
12,818
0
123,614
W
Da Ji
meygas
Da Ji
24,119
6,867
0
2,722
24,488
10,960
0
9,074
15,380
0
108,359
W
Ganesha
13,686
774
428
4,177
21,824
24,301
106
13,495
8,299
43,367
0
L
Fenrir
17,630
4,449
0
7,501
28,164
13,002
0
8,992
18,724
0
82,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,712
Gold Earned
69,465
602
Minions Killed
626
0
Camps Cleared
0
2,204,664
Distance Traveled
2,311,433
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,902
496
154
6
0
410,149
2
W
Morgan Le Fay
14,287
550
133
5
0
433,317
0
L
Sol
13,981
538
160
6
0
423,535
1
L
Horus
11,013
424
28
1
0
492,089
3
L
Morgan Le Fay
13,193
507
162
6
0
437,012
15
W
Camazotz
13,359
514
151
6
0
504,483
6
W
Apollo
15,063
579
220
8
0
446,166
2
W
Da Ji
14,389
553
112
4
0
455,343
0
W
Ganesha
12,367
476
10
0
0
472,124
6
L
Fenrir
13,623
524
98
4
0
441,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role