Player Matchup

Hercules
Hercules
 
Hercules
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Blade_26623
Fenrir
Level 17
God Stats
27W - 44L
1,599 SR
Queue Stats
56W - 94L
1,376 Elo+
Party 2
Jing Wei
Jing Wei
JoJoWeEbStR
Jing Wei
Level 87
God Stats
10W - 6L
1,684 SR
Queue Stats
387W - 384L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
Ohhhh si
Gilgamesh
Level 159
God Stats
38W - 28L
1,509 SR
Queue Stats
837W - 876L
1,502 Elo+
Party 2
Baba Yaga
Baba Yaga
lXlGrimlXl
Baba Yaga
Level 54
God Stats
70W - 91L
1,359 SR
Queue Stats
535W - 586L
1,433 Elo+
Party 2
Team Averages
Level 73
1,530 SR
1,458 Elo+

VS

Team Averages
Level 98
1,651 SR
1,680 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
HEIDASH
Hel
Level 35
God Stats
136W - 118L
1,499 SR
Queue Stats
321W - 337L
1,416 Elo+
Solo
Tiamat
Tiamat
Her Damian
Tiamat
Level 13
God Stats
9W - 0L
1,908 SR
Queue Stats
76W - 5L
2,105 Elo+
Party 1
Susano
Susano
TheFatherOfNUT
Susano
Level 120
God Stats
117W - 18L
1,850 SR
Queue Stats
807W - 143L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 1 / 2
8,614
861
6,492
17,397
12,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
13
1 / 5 / 0
8,288
829
2,172
11,321
5,181
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
JoJoWeEbStR
Jing Wei
15
0 / 4 / 1
8,567
857
3,538
8,893
3,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Ohhhh si
Gilgamesh
14
2 / 4 / 0
9,046
905
7,403
15,125
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
lXlGrimlXl
Baba Yaga
14
0 / 0 / 1
8,455
846
4,444
5,891
2,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

252

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 0 / 9
10,101
1,010
5,963
6,616
7,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
 
Morgan Le Fay
16
4 / 1 / 5
10,003
1,000
12,896
3,735
2,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
15
0 / 2 / 4
8,942
894
10,688
8,456
4,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Her Damian
Tiamat
15
5 / 0 / 7
10,206
1,021
9,771
5,285
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 0 / 7
9,472
947
13,510
3,902
1,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
14
14
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
2
1
W
Horus
 
Horus
1
0
9
5.5
W
Morgan Le Fay
 
Morgan Le Fay
4
1
5
6.5
L
Fenrir
1
5
0
0.2
W
Hel
0
2
4
1
W
Tiamat
Her Damian
Tiamat
5
0
7
8.5
L
Jing Wei
JoJoWeEbStR
Jing Wei
0
4
1
0.13
L
Gilgamesh
Ohhhh si
Gilgamesh
2
4
0
0.5
W
4
0
7
7.5
L
Baba Yaga
lXlGrimlXl
Baba Yaga
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,049
Damage
52,828
58,627
Taken
27,994
29,559
Mitigated
21,399
9,785
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,492
1,423
0
6,382
17,397
12,720
0
10,123
7,274
0
27,330
W
Horus
 
Horus
5,963
1,684
1,376
1,845
6,616
7,710
0
1,418
5,198
0
7,949
W
Morgan Le Fay
 
Morgan Le Fay
12,896
810
0
143
3,735
2,559
0
858
2,877
42,475
0
L
Fenrir
2,172
142
0
10
11,321
5,181
0
4,826
6,495
0
4,534
W
Hel
10,688
184
3,581
3,125
8,456
4,325
0
860
7,596
29,324
0
W
Tiamat
Her Damian
Tiamat
9,771
618
0
869
5,285
5,186
0
859
4,426
17,226
0
L
Jing Wei
JoJoWeEbStR
Jing Wei
3,538
3,272
0
17
8,893
3,102
0
4,202
4,691
0
19,662
L
Gilgamesh
Ohhhh si
Gilgamesh
7,403
1,218
0
618
15,125
6,371
0
9,692
5,433
0
23,689
W
13,510
4,006
0
0
3,902
1,619
0
449
3,453
0
18,701
L
Baba Yaga
lXlGrimlXl
Baba Yaga
4,444
289
29
2,729
5,891
2,185
0
4,512
1,379
23,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
48,724
165
Minions Killed
147
7
Camps Cleared
8
975,569
Distance Traveled
941,922
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,614
861
36
4
1
172,162
0
W
Horus
10,101
1,010
3
0
0
204,910
0
W
Morgan Le Fay
10,003
1,000
68
7
1
179,904
3
L
Fenrir
8,288
829
10
1
0
202,038
2
W
Hel
8,942
894
47
5
0
204,599
0
W
Tiamat
10,206
1,021
13
1
7
173,806
0
L
Jing Wei
8,567
857
37
4
1
196,185
0
L
Gilgamesh
9,046
905
41
4
4
214,019
0
W
Susano
9,472
947
16
2
0
178,703
0
L
Baba Yaga
8,455
846
41
4
1
191,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role