Player Matchup

Raijin
Raijin
CalebmonZ
Raijin
Level 25
God Stats
8W - 10L
1,526 SR
Queue Stats
170W - 243L
1,323 Elo+
Party 3
Yemoja
Yemoja
NahuelDiaz99
Yemoja
Level 26
God Stats
3W - 5L
1,362 SR
Queue Stats
343W - 408L
1,265 Elo+
Party 3
Thor
Thor
Xperia10K
Thor
Level 23
God Stats
10W - 15L
1,567 SR
Queue Stats
465W - 534L
1,290 Elo+
Party 3
Neith
Neith
vinimaxs
Neith
Level 8
God Stats
2W - 2L
1,758 SR
Queue Stats
11W - 17L
1,326 Elo+
Solo
Hel
Hel
xXPAMXx__
Hel
Level 25
God Stats
1W - 6L
1,500 SR
Queue Stats
613W - 683L
1,342 Elo+
Party 3
Team Averages
Level 21
1,543 SR
1,309 Elo+

VS

Team Averages
Level 29
1,441 SR
1,318 Elo+
Apollo
Apollo
Aohstravino01
Apollo
Level 107
God Stats
13W - 13L
1,383 SR
Queue Stats
651W - 613L
1,396 Elo+
Party 1
Nemesis
Nemesis
BenedictDigo
Nemesis
Level 7
God Stats
2W - 1L
1,278 SR
Queue Stats
19W - 14L
1,325 Elo+
Party 1
Hera
Hera
ImDovahkiinBio
Hera
Level 17
God Stats
6W - 5L
1,546 SR
Queue Stats
14W - 16L
1,366 Elo+
Solo
Baba Yaga
Baba Yaga
QuexSO
Baba Yaga
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 60L
1,252 Elo+
Party 2
Bacchus
Bacchus
TioBengadura69
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CalebmonZ
Raijin
12
2 / 6 / 1
7,440
438
2,921
10,467
3,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
1 / 4 / 1
6,999
412
4,903
11,971
10,158
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
13
3 / 3 / 3
8,189
482
3,804
11,468
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
vinimaxs
Neith
12
1 / 7 / 0
7,282
428
3,660
10,416
2,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 3
8,603
506
8,575
10,556
3,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 1
11,965
704
15,113
12,908
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
BenedictDigo
Nemesis
14
2 / 2 / 4
8,813
518
5,547
10,271
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 5
9,492
558
6,799
6,585
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
QuexSO
Baba Yaga
15
1 / 2 / 3
9,151
538
4,212
7,103
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 2 / 4
9,034
531
5,255
6,848
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
22
22
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
12
0
1
12.5
W
Nemesis
BenedictDigo
Nemesis
2
2
4
2
L
Raijin
CalebmonZ
Raijin
2
6
1
0.42
W
3
5
5
1.1
L
Yemoja
1
4
1
0.38
W
Baba Yaga
QuexSO
Baba Yaga
1
2
3
1.25
W
4
2
4
3
L
Thor
3
3
3
1.5
L
Neith
vinimaxs
Neith
1
7
0
0.14
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,863
Damage
36,926
54,878
Taken
43,715
24,036
Mitigated
19,581
13,761
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,113
7,645
0
5,836
12,908
5,054
2,134
4,269
8,639
0
94,770
W
Nemesis
BenedictDigo
Nemesis
5,547
3,562
0
1,161
10,271
4,340
0
2,524
7,747
0
63,242
L
Raijin
CalebmonZ
Raijin
2,921
219
0
1,270
10,467
3,472
186
5,237
4,984
24,422
0
W
6,799
1,349
0
112
6,585
2,363
3,897
2,068
4,517
54,756
0
L
Yemoja
4,903
1,092
770
1,729
11,971
10,158
148
966
11,005
30,389
0
W
Baba Yaga
QuexSO
Baba Yaga
4,212
366
0
2,120
7,103
2,341
1,756
4,673
2,430
40,353
0
W
5,255
547
0
1,407
6,848
5,483
839
2,865
3,983
13,187
0
L
Thor
3,804
569
0
2,470
11,468
4,029
0
4,135
7,217
0
43,759
L
Neith
vinimaxs
Neith
3,660
1,835
0
1,048
10,416
2,717
550
759
9,657
0
33,553
L
8,575
2,729
880
5,594
10,556
3,660
1,092
4,795
5,749
39,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,513
Gold Earned
48,455
306
Minions Killed
484
0
Camps Cleared
0
1,449,810
Distance Traveled
1,565,713
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,965
704
158
9
0
327,605
0
W
Nemesis
8,813
518
110
6
0
350,274
1
L
Raijin
7,440
438
33
2
0
308,674
5
W
Hera
9,492
558
127
7
0
250,195
3
L
Yemoja
6,999
412
34
2
0
259,598
4
W
Baba Yaga
9,151
538
73
4
0
285,902
0
W
Bacchus
9,034
531
16
1
0
351,737
1
L
Thor
8,189
482
104
6
0
303,464
0
L
Neith
7,282
428
61
4
0
279,077
3
L
Hel
8,603
506
74
4
0
298,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role