Player Matchup

Merlin
Merlin
Chaos-lordi
Merlin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 140L
1,492 Elo+
Party 1
Hades
Hades
Finalsmilie2k
Hades
Level 29
God Stats
13W - 6L
1,679 SR
Queue Stats
100W - 106L
1,471 Elo+
Party 1
Izanami
Izanami
Pvriscope
Izanami
Level 28
God Stats
31W - 32L
1,527 SR
Queue Stats
141W - 165L
1,461 Elo+
Party 1
Ares
Ares
ROCKETUNIVERSE02
Ares
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 84L
1,494 Elo+
Party 3
Loki
Loki
templarum3960
Loki
Level 103
God Stats
5W - 4L
1,768 SR
Queue Stats
335W - 342L
1,517 Elo+
Party 3
Team Averages
Level 67
1,595 SR
1,487 Elo+

VS

Team Averages
Level 66
1,574 SR
1,518 Elo+
Ymir
Ymir
DeadlyVirus
Ymir
Level 59
God Stats
3W - 5L
1,263 SR
Queue Stats
179W - 170L
1,564 Elo+
Party 2
Sol
Sol
Fantoa
Sol
Level 69
God Stats
10W - 2L
1,712 SR
Queue Stats
219W - 228L
1,542 Elo+
Party 2
Neith
Neith
HiemisDO
Neith
Level 26
God Stats
29W - 17L
1,597 SR
Queue Stats
95W - 85L
1,495 Elo+
Party 4
Nu Wa
Nu Wa
NexusCodeZero
Nu Wa
Level 149
God Stats
26W - 15L
1,603 SR
Queue Stats
154W - 139L
1,473 Elo+
Party 4
Bellona
Bellona
talk17
Bellona
Level 28
God Stats
7W - 2L
1,694 SR
Queue Stats
75W - 77L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 4 / 1
5,678
568
2,398
5,421
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 0
6,667
667
6,969
5,963
3,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
Pvriscope
Izanami
10
2 / 2 / 0
5,831
583
2,116
4,956
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 2
4,402
440
539
2,838
1,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 2 / 0
5,643
564
2,142
7,250
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,708
571
1,096
7,390
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sol
Fantoa
Sol
12
6 / 0 / 1
6,860
686
6,242
5,704
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
HiemisDO
Neith
8
1 / 1 / 0
5,005
501
3,320
4,080
945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 3
5,700
570
4,008
5,998
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
talk17
Bellona
10
0 / 0 / 1
5,561
556
2,363
6,392
3,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
9
9
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
1
0.13
W
1
1
2
2
W
Sol
Fantoa
Sol
6
0
1
6.5
L
3
1
0
3
W
Neith
HiemisDO
Neith
1
1
0
1
W
1
3
3
0.83
L
Izanami
Pvriscope
Izanami
2
2
0
1
L
0
0
2
1
W
Bellona
talk17
Bellona
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,164
Damage
17,029
26,428
Taken
29,564
10,739
Mitigated
11,886
9,104
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,398
272
0
839
5,421
1,861
297
4,100
1,321
30,837
0
W
1,096
287
0
1,581
7,390
4,166
46
944
6,446
16,776
0
W
Sol
Fantoa
Sol
6,242
2,644
0
3,453
5,704
1,690
985
2,974
2,730
37,808
0
L
6,969
437
84
3,126
5,963
3,560
642
3,030
2,933
37,305
0
W
Neith
HiemisDO
Neith
3,320
1,387
0
1,995
4,080
945
521
340
3,740
0
25,315
W
4,008
858
0
2,208
5,998
1,820
0
2,800
3,198
28,000
0
L
Izanami
Pvriscope
Izanami
2,116
1,131
0
1,527
4,956
1,410
895
1,410
3,546
0
24,321
L
539
39
111
255
2,838
1,571
0
934
1,904
5,297
0
W
Bellona
talk17
Bellona
2,363
763
0
3,149
6,392
3,265
0
2,848
3,544
0
25,379
L
2,142
507
0
3,162
7,250
2,337
0
1,872
5,378
0
34,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,221
Gold Earned
28,834
305
Minions Killed
259
0
Camps Cleared
0
855,297
Distance Traveled
946,780
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,678
568
71
7
0
162,138
4
W
Ymir
5,708
571
16
2
0
198,323
3
W
Sol
6,860
686
84
8
0
188,789
2
L
Hades
6,667
667
95
10
0
187,303
3
W
Neith
5,005
501
49
5
0
186,097
0
W
Nu Wa
5,700
570
47
5
0
159,934
2
L
Izanami
5,831
583
54
5
0
175,371
3
L
Ares
4,402
440
9
1
0
97,171
0
W
Bellona
5,561
556
63
6
0
213,637
6
L
Loki
5,643
564
76
8
0
233,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role